Many thanks! I'll give this a read through, see if I can get it to work for me, and let you know how it goes.
Posts by Doc_Brown
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Thanks for the replies, gentlemen. As you said, Sigma, the guides that are online aren't the most... comprehensible. That's actually part of the reason I haven't tried MESA yet, El Moroes; it seemed even more convulated (at least the setup) than studiomdl and the like. For the time being I shall continue to play around with my various options, see if I can't luck out and get it to work.
Speaking of which, here's what I made:
[Blocked Image: http://i1329.photobucket.com/albums/w549/doc2000brown/comparison_zps61268fb7.jpg]
It's not the greatest, of course, but then again I'm not a modeler. We'll see if I can't actually get it in-game.
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Are there any modelers present who use Maya? Specifically for use with Source engine games? I've asked around on a few different forums, but it seems most people prefer to use other programs instead.
I ask because I've used Maya to create a model for a Left 4 Dead campaign I'm working on. I'm not a modeler, mind you--this is just a case of necessity--but it would be nice if I could find someone to bounce a few questions off of when it comes to exporting and compiling for use in-game.
Alternatively, if anyone knows of a better place to go asking these questions, it'd be appreciated.