Quote from NexusdogHey mate, got a few questions for you - none are in any way critical of your work, just interested in how you plan & stuff.
Caveat* (Needs more variety with vertical height on some of those buildings at some point)
- What reference picture would you choose to best show what you want your map to look like?
- Which map does your own currently play like, in general?
- Which areas of your map are you excited about?
- Which areas of your map have you struggled with?
- Which maps were your inspiration for your project?
Cheers mate, thanks for sharing & hope project goes well for you
This reference is what I want my map to look like:
[Blocked Image: http://i.imgur.com/nRqIZXX.jpg]
Plays most like Dust 2 really, I want to change it so it feels different and not so death-matchy.
I'm most excited about the bombsites.
I struggled most with timings and middle as it's really hard to judge how to make middle play, as I think the layout of middle can make or break a map.
Dust 2 is easily my biggest inspiration, mirage and a little sprinkling of inferno.
Thanks for the questions, they've really helped me think about where this map is going.