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Posts by fKd

  • Jackal - Q3dmp29 4 player ffa - Peter "fKd" Ward

    • fKd
    • November 16, 2014 at 8:27 PM

    Test level coming soon

  • Goldleaf by Pat Howard

    • fKd
    • November 13, 2014 at 9:48 AM

    yeah man salvage it, plus with a little lighting magic etc that brush work will look really strong. amped for another pat h map.

  • Endurance By Greg "Flipout" Ward

    • fKd
    • November 13, 2014 at 9:43 AM

    holy crap those shots are lookin gooooood man! pic 4 is my favorite. really strong work.

  • Goldleaf by Pat Howard

    • fKd
    • November 11, 2014 at 7:41 AM

    Yeah Pat, where the progress shots at Bet the layouts another goodin!

  • phantq3dm6 - Geotechnic - by Tom 'Phantazm11' Perryman

    • fKd
    • November 11, 2014 at 7:39 AM

    loving the textures Phant, cant wait to see the map!

  • Jackal - Q3dmp29 4 player ffa - Peter "fKd" Ward

    • fKd
    • November 11, 2014 at 7:38 AM

    Just a few more shots of my progress, will throw up something playable really soon... The item layout keeps on changing as i play it so some outside input might be best.

  • Endurance By Greg "Flipout" Ward

    • fKd
    • October 31, 2014 at 12:54 AM

    this is looking really cool, looking forward to playing the final

  • Caldera by Joacim "Grillet" Rappu

    • fKd
    • October 30, 2014 at 8:41 AM

    Some nice texture combinations going on there. Keep it up!

  • DM-Reco by Conrad "Justin" Slawinski

    • fKd
    • October 29, 2014 at 7:45 PM

    you sure can

  • Goldleaf by Pat Howard

    • fKd
    • October 26, 2014 at 2:18 AM

    Good to see you check in Pat, im sure you'll make something cool!

  • DM-Reco by Conrad "Justin" Slawinski

    • fKd
    • October 26, 2014 at 2:15 AM

    MAX_BUILD_SIDES = you got a brush that has too many sides aka is too complex.

  • Jackal - Q3dmp29 4 player ffa - Peter "fKd" Ward

    • fKd
    • October 25, 2014 at 11:54 PM

    Yeah prolly tech, wanna stick to the q3 theme in respect to the great old game. Might just use stock textures as well, keep that d/l size right down.


    So its a 4 player map, dont have the time to make a 8 player.


    Bit more work done on the layout, made some big cuts and brought it back in to keep it more chaotic and fun, sometimes the map just starts to feel wrong as it sprawls out. Been playing around with item layout, think im almost there...


  • Jackal - Q3dmp29 4 player ffa - Peter "fKd" Ward

    • fKd
    • October 22, 2014 at 8:21 AM

    ok, so blasted into radient and making shapes.. i forgot how fun it is... a few hours in:


  • Jackal - Q3dmp29 4 player ffa - Peter "fKd" Ward

    • fKd
    • October 21, 2014 at 9:12 PM

    Thought i might dust off radient and give this a go...

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