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Endurance By Greg "Flipout" Ward

  • Flipout
  • October 14, 2014 at 10:11 PM
  • Hipshot
    • October 30, 2014 at 11:25 AM
    • #21

    Hmm, that is a nice looking texture, could also be remade into lava right?

  • Sprony
    • October 30, 2014 at 1:33 PM
    • #22

    That looks sick!

  • Hipshot
    • October 30, 2014 at 1:44 PM
    • #23

    I guess you already though about it, but I would add a just so subtle blend into nothing on the edges of the slime, towards the walls.

    Edit: Or, make some small splash graphics border and place that on the wall where the slime intersects =)

  • cityy
    • October 30, 2014 at 2:34 PM
    • #24

    You really shouldn't infuse people with your blending obsession hipshot. :)

  • fKd
    • October 31, 2014 at 12:54 AM
    • #25

    this is looking really cool, looking forward to playing the final

  • Flipout
    • October 31, 2014 at 3:26 AM
    • #26

    Thanks guys @ hipshot, never worked with any of the blend options before I'll look into it and see what I can come up with.

  • Flipout
    • November 1, 2014 at 6:11 AM
    • #27

    Experimenting with decal textures for the slime still a work in progress.

  • Conrad Justin
    • November 1, 2014 at 5:26 PM
    • #28

    Looks very authentically, amazing attention to details!

  • voyager
    • November 4, 2014 at 4:56 PM
    • #29

    Looks promising.

  • Obsidian
    • November 6, 2014 at 4:48 AM
    • #30

    Looks like cityy's bathroom.

  • cityy
    • November 6, 2014 at 8:39 PM
    • #31

    I don't even

  • Flipout
    • November 11, 2014 at 12:03 PM
    • #32

    I've been working on models and textures. I finally got enough stuff finished that I can start working on the map again. Here's what I have so far.

  • Hipshot
    • November 11, 2014 at 12:26 PM
    • #33

    Cool! I think it's nice that you are using the same TPs as in Achromatic, it reconnects well. I like when people do that, have a running theme through out their levels.

  • Evert
    • November 11, 2014 at 1:43 PM
    • #34

    That looks great! Only thing that stands out to me is the colour of the teleport (I guess it is?) and how it looks together with the slime, would probably make it white or bright yellow instead.

  • Flipout
    • November 13, 2014 at 8:37 AM
    • #35

    I agree about the color of the teleporter. I grabbed it from my other map and haven't had a chance to change anything on yet, but I think white would look good.

  • fKd
    • November 13, 2014 at 9:43 AM
    • #36

    holy crap those shots are lookin gooooood man! pic 4 is my favorite. really strong work.

  • Flipout
    • November 19, 2014 at 1:55 PM
    • #37

    Just giving a update on my progress so far I'm going through the map as fast as I can to get everything done. I'm hoping to have enough done by Sunday or Monday that I can start testing I still have quite a lot of work to do but I think I will be done in time. Here's a couple more shots.

  • Evert
    • November 19, 2014 at 1:59 PM
    • #38

    I love the q3 logo image man!

  • Sprony
    • November 19, 2014 at 4:05 PM
    • #39
    Quote from Evert

    I love the q3 logo image man!


    [Blocked Image: http://www.reactiongifs.us/wp-content/uploads/2013/03/god_damn_right_breaking_bad.gif]

  • fKd
    • November 19, 2014 at 8:02 PM
    • #40

    freakin awesome man!

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