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  2. solowebnv

Posts by solowebnv

  • Aero's Quest Alpha - Trailer released & Greenlight

    • solowebnv
    • December 17, 2014 at 11:03 PM

    Hi everybody

    A little update - if you'd like to play for free the Alpha of Aero's quest in now available again: please contact the Aero's Quest Facebook Page.

    Thank you

  • Aero's Quest Alpha - Trailer released & Greenlight

    • solowebnv
    • December 15, 2014 at 10:51 PM

    Hi Everybody


    This post is a follow up of the where we announced the game Aero's Quest and its browser version.

    After months of development we finally released an alpha and the game landed on Steam GreenLight (thanks for the support to everybody)

    Aero's Quest will be presented at the Pax South in San Antonio, TX 23-24-25 Jan 2015, so if you're planning to go there come to visit us and play the game!

    Here you can see the GamePlay Trailer of the game.

    If you'd like to try the alpha build of the game please contact us on our Facebook Page.


    Here some HD screenshot of the game in different levels:

    [Blocked Image: http://www.solowebnv.com/presskit/aero_s_quest/images/Fungal1.png]


    [Blocked Image: http://www.solowebnv.com/presskit/aero_s_quest/images/forest2.png]


    [Blocked Image: http://www.solowebnv.com/presskit/aero_s_quest/images/Glacier2.png]


    [Blocked Image: http://www.solowebnv.com/presskit/aero_s_quest/images/Volcano2.png]


    An IndieGoGo campaign is also runnig: if you'd like our goodies and special copies of the game you may think to have a look!


    Thanks a lot for your feedback and for your support!

  • Aero's Quest Online Game Live

    • solowebnv
    • November 3, 2014 at 7:11 PM

    Hi Everybody

    following up the post here: where we were announcing the BETA of the game here is a new post since the official release is live.
    Just a quick recap (for the details I leave you to the old post):
    Aero's Quest is a game we are developing for PC/Windows and Mac/OS X
    (we'll try to get the license for consoles as well) and we decided to
    make a (lot) smaller version to play for free on your browser (only
    desktop/laptop, no mobile devices). The purpose of it is to show the
    mechanics and the game-play of the title and to create a bit of buzz
    around the game.
    Obviously the bigger version will be way bigger with much more
    features but I will explain better in details about the PC version in a
    new post once we can show an early demo.
    Here is the teaser for the browser game:

    https://www.youtube.com/watch?v=MCq5smh1C1I

    And here is where you can play the game for free:
    http://aerosquest.com/html5/
    We will keep updating the game with new rooms and new features while we will finish with the bigger development.
    Thanks a lot for playing and for your feedback. If you'd like more
    info about the project you're more than welcome to visit the site:
    aerosquest.com

  • Aero's Quest HTML5 beta

    • solowebnv
    • October 18, 2014 at 1:11 AM

    Based on the feedback emails we got we just updated the version at the same URL with few fixes and few more features.

    Thanks again for playing!

  • Aero's Quest HTML5 beta

    • solowebnv
    • October 13, 2014 at 11:51 PM

    Hi everybody

    I'd like to introduce you Aero's Quest, a title in development since 4 months ago by me in behalf of Soloweb N.V. Studios and ravenseyestudios.com

    We are developing the game for PC/Windows, Mac/OS X and we are planning to ask soon for the Sony and Microsoft license (btw if someone here on the board has got some info about the timing and procedures to get it please let us know. thanks).

    Here you can find the announcement trailer:
    https://www.youtube.com/watch?v=xG_Mz5TS6ZA

    Beside the main versions of the game we are also developing a smaller HTML5 free version just to show a little bit of the game, the game-play and the game style.

    We just released a HTML5 beta version and you can play it online at this link:
    http://aerosquest.com/html5/

    Obviously the HTML5 version is way smaller and less complex than the others but hopefully you may find it funny as well.

    Kindly let me know your feedback, what would you change, what would you add and if you spot any bug or glitch.

    Thanks for playing!

  • Showcase your game at PAX, any feedback?

    • solowebnv
    • October 1, 2014 at 3:16 PM

    Hi everybody


    in the last 3-4 months we are developing ("we" as a team) a new indie game that might be finished around spring 2015.

    We are seriously interested to showcase the game (aero's quest) at the Pax South in San Antonio next January. I've already contacted the Pennyarcade organization and we are about to send back the contract for a small booth.

    My question is: is there any of you who had the chance to present your game to such a big expo and in case of positive answer did it bring the exposure/ROI you were hoping?

    Are there any good alternatives?


    My concern is due to the fact that the investment is quite big for us, not really for the price of the booth itself but because our company is based outside the US.


    Thanks in advance for any reply


    ivano

  • iPong: The Game - Multiplayer - Released

    • solowebnv
    • October 1, 2014 at 3:06 PM

    Hi Everybody


    we just released iPong: The Game, a little game pong-style (yes, another one) that doesn't pretend to be something is not, but we hope is gonna give you at least good fun.

    The game takes place in space, here the story-line:

    "Space, deep space. It would be the year 2750 but planet Earth is no longer a liveable place since long time ago when the remaining of humanity started to explore the Universe to find new possibilities and new chances of surviving. Universe is populated with several kinds, the most notables:
    - Humanoids: the first breed born as a result of a mix between the first human who left Earth and one of the extincted Novars; they are more evolved but as slow as humans
    - Trolls: sneaky and unreliable the troll kind often reaches what it wants using any kind of shortcut, they are fast but they have limited intelligence
    - Skulls: the worse of the space breeds and the strongest. They are bad, angry and powerful.
    The leadership of the Universe is now determined with the games of iPong: will you be able to bring humanity on top?"

    [Blocked Image: http://www.solowebnv.com/gamesandweb/wp…all-300x199.png]

    Even if it is a pong-style game we added several features to make it a bit different:
    - Single Player mode (wow...)
    - 2 players on same device
    - Multiplayer on Lan and online (crossplaftform since the game is available for Mac/OS X too)

    - Original studio recorded sountrack

    - Loads of Power-ups

    - Arcade tournament

    - HD graphics

    - Keyboard/Joypad


    The game has been developed entirely with GameMaker: Studio and it is available on Desura for PC/Windows and Mac/OS X for only 2.49 USD


    Here the direct link to the page of Desura


    [Blocked Image: http://www.solowebnv.com/gamesandweb/wp…all-300x199.png]


    Thanks for the attention. If anyone wants to try a Demo please contact me in private.

  • Mapcore Introductions Thread

    • solowebnv
    • October 1, 2014 at 12:31 AM

    Hi Everybody


    My name is Ivano and I'm the lead programmer of Soloweb N.V. studios

    I'm lucky enough to do this job from the caribbean island of Curacao where our company is based.

    I found this community just recently and I'm looking forward to be active in it.

    At the moment I'm working on our new title called Aero's Quest, an ambitious (for my standards) platform/puzzle game in co-operation with Raveneyestudios that we are hoping to present to the Pax South 2015.


    Thanks to everybody for the hospitality


    ivano

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