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Posts by NATO

  • Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion

    • NATO
    • May 12, 2016 at 11:42 PM

    Just an FYI, if you want to make sure people can still playtest you'll need to recook your maps on the new build!

  • WIP in WIP, post your level screenshots!

    • NATO
    • May 7, 2016 at 2:11 PM

    Getting some more meshing done on Vacant

    [Blocked Image: http://puu.sh/oJody/ce536f1a3b.jpg]

  • Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion

    • NATO
    • May 3, 2016 at 1:38 PM

    I don't think there's any kind of cut for phase 2, the aim of phase 1 seemed to be to make sure people had a working prototype that people could test.

  • Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion

    • NATO
    • May 2, 2016 at 9:31 PM

    Yeah, seems like you can't edit locked threads

  • WIP in WIP, post your level screenshots!

    • NATO
    • April 28, 2016 at 8:57 PM

    Been working out a style for my contest entry;[Blocked Image: http://puu.sh/ozc9A/633aaa734b.jpg]

    These are the base Outpost assets, but I've added an extra couple of nodes to the master material to allow vertex painting for extra scratches and ware, along with specifically rust vs base metal. It's fairly subtle but makes it look just that little bit different.

  • Epic Games & MapCore's Unreal Tournament Level Design Contest Phase 1 Submissions

    • NATO
    • April 27, 2016 at 10:12 AM

    Name: Christopher Morris

    Nick: NATO

    Map name: DM-Vacant

    Download: https://ut.rushbase.net/NATO_chrisjm/M…owsNoEditor.pak

    Alt Download since Rushbase is having issues: http://chrisjm.co.uk/download/DM-Va…owsNoEditor.pak. Please don't redirect from this link, I don't have the bandwidth!

    “I agree that this content constitutes a Submission under the Unreal Engine EULA ( https://www.unrealengine.com/eula ).”[/i]

    [Blocked Image: http://puu.sh/opygG/894835056e.jpg]

    [Blocked Image: http://puu.sh/opyjd/05818d007a.jpg]

    [Blocked Image: http://puu.sh/opymr/505e8214de.jpg]

    [Blocked Image: http://puu.sh/ouyre/684961be8c.jpg]

    Server admin info: Dir: /Game/Maps/DM-Vacant/DM-Vacant-WIP4 URL: https://ut.rushbase.net/NATO_chrisjm/M…owsNoEditor.pak Checksum: 39434065c22262babb53a7c62ed1f75a

  • Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion

    • NATO
    • April 26, 2016 at 3:03 PM

    Good call; I'm still tweaking wip versions before I submit a final version. I'll probably put it up on Friday.

    Thanks for the heads up however :)

  • Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion

    • NATO
    • April 25, 2016 at 1:09 AM

    Put a new version on UT forums https://www.epicgames.com/unrealtourname…ll=1#post238710

  • Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion

    • NATO
    • April 20, 2016 at 7:46 PM

    Posted an early version on the UT forums: https://www.epicgames.com/unrealtourname…hread.php?23678

  • Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion

    • NATO
    • April 11, 2016 at 2:03 AM
    Quote from 2d-chris

    20 minutes ago, 2d-chris said: Sup dude! Welcome to the Core.

    Hey man! Thanks! :D

  • Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion

    • NATO
    • April 11, 2016 at 1:58 AM

    Chill is a better example for size; it's about 10k square and works really nicely for TSD

  • Mapcore's UE4 Whitebox Challenge | Submissions

    • NATO
    • September 28, 2014 at 12:34 PM

    DM-Streamline. Currently WIP2 Designed for 1v1 Duel. ========================Download: http://www.chrisjm.co.uk/download/DM-Streamline-WIP2-pak.rar======================== [Blocked Image: https://dl.dropboxusercontent.com/u/17178202/UT4/Streamline/Streamline6.png][Blocked Image: https://dl.dropboxusercontent.com/u/17178202/UT4/Streamline/Streamline7.png][Blocked Image: https://dl.dropboxusercontent.com/u/17178202/UT4/Streamline/Streamline8.png]

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