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Posts by osKo

  • CS:GO - de_tivoli

    • osKo
    • October 13, 2014 at 6:30 AM

    How's this?


    I'm not sure if it's a bad or good move on my part — removing that doorway makes it safer for CTs to be in isolation and have more cover, but now it takes longer for terrorists to get to the site if they are choosing to go through the underpass area. However, this opens up more rotation opportunities.


    [Blocked Image: http://i.imgur.com/h9NE6hl.jpg]

    [Blocked Image: http://i.imgur.com/TPWr6Ga.png]


    I also added the crate to stop falling damage on the mid route to B.


    [Blocked Image: http://i.imgur.com/LXRNt3h.png]

  • CS:GO - de_tivoli

    • osKo
    • October 12, 2014 at 10:03 PM

    Current Layout

    [Blocked Image: http://puu.sh/cphhs/3107ef75a1.png]


    The darker blue outlines signify an underpass-like tunnel. Please criticize as much as possible.


    Layout 3

    In the latest version, the railings at A are boarded up, cat is faster to get to, there's an alternate flanking route at B, a door is removed at A to reduce craziness, and the dreaded cement mixer has been removed. Detail is also improved.


    Layout 4

    Major changes to mid, several changes to Long B and T spawn, tunnels at A changed, some suggestions by jackophant added. Detail is also improved.


    Download layout #1: https://www.dropbox.com/s/b4mz0q1xo7mi…pdated.zip?dl=0 Hosted 28.09.14

    Download layout #2: https://www.dropbox.com/s/7xga3gvvrbow….10.14.zip?dl=0 Hosted 12.10.14

    Download layout #3: https://www.dropbox.com/s/i6er289f2mww…se%203.zip?dl=0 Hosted 19.10.14

    Download layout #4: https://www.dropbox.com/s/guy4ee0uo1mx…se%204.zip?dl=0 Pending

  • MapCore CS:GO Playtesting 4.0

    • osKo
    • October 9, 2014 at 2:11 AM

    https://www.dropbox.com/s/7xga3gvvrbow….10.14.zip?dl=0


    12.10.14 please!

  • MapCore CS:GO Playtesting 4.0

    • osKo
    • September 30, 2014 at 11:17 PM

    https://www.dropbox.com/s/7xga3gvvrbow….10.14.zip?dl=0


    Can I have 05.10.14 please DE_Tivoli again? Everything should be fixed by now, and I changed up a lot including simplifying the layout and making Bombsite A more CT-sided.

  • MapCore CS:GO Playtesting 4.0

    • osKo
    • September 28, 2014 at 2:07 AM

    Hi again - I'm sorry for the disturbance, but over the week I've done a lot of changes to the map, and I would like de_tivoli's BSP and NAV to be renewed by this new, updated file: https://www.dropbox.com/s/b4mz0q1xo7mi…pdated.zip?dl=0


    Thank you!


    edit: Please reply to verify you have updated it so I don't have a heart attack

  • MapCore CS:GO Playtesting 4.0

    • osKo
    • September 21, 2014 at 8:29 PM
    Quote

    Well, the 22.04.14 is already over. The next free spot we have is on 28.09.14. You have to look on the latest posted schedule to see the current dates. In this case it's on the 16th page.


    Since 28th is free, I'll take that then

  • MapCore CS:GO Playtesting 4.0

    • osKo
    • September 21, 2014 at 9:17 AM
    Quote

    Hey osKo, the 21. is already fully booked, please take another look at the schedule and select a day with [OPEN] spots. Cheers


    Ah, apalogies

    How does 22.04.14 sound?

  • MapCore CS:GO Playtesting 4.0

    • osKo
    • September 20, 2014 at 6:32 AM

    Hi! I'd like to submit a map for Sunday, 9/21/14


    de_tivoli https://www.dropbox.com/s/71jddyoilta6…20osKo.zip?dl=0


    Thanks !

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