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  2. osKo

Posts by osKo

  • [CS:GO][WIP] Moscow

    • osKo
    • February 15, 2017 at 1:48 AM

    Inspiration

    Overview image [Alpha 6, most recent]

    Map [Alpha 5]

    Download the most recent version of the map [Alpha 5]: From Steam Workshop

  • [CS:GO] DE_Tivoli Redone

    • osKo
    • January 4, 2015 at 7:27 AM

    Bumped, update 4

  • MapCore CS:GO Playtesting 4.0

    • osKo
    • January 4, 2015 at 7:18 AM

    Can this newer version of de_tivoli be playtested on 11th of January? Thanks


    https://www.dropbox.com/s/2p3ue6ecx8dc…20osKo.zip?dl=0


    If it's not too much of a hassle, please record a demo again.

  • MapCore CS:GO Playtesting 4.0

    • osKo
    • January 2, 2015 at 12:23 AM

    I missed the playtest because my internet didn't work; is the recorded demo avaliable?

  • de_smoke (Greybox)

    • osKo
    • December 30, 2014 at 8:47 AM

    That's a lot of unnecessary boxes... try removing some of them and keeping the ones that hold valuable cover to the team rather than them just being spammed all over the place.

  • MapCore CS:GO Playtesting 4.0

    • osKo
    • December 30, 2014 at 8:06 AM

    Could you please update de_tivoli on the 1st with this version instead?

    https://www.dropbox.com/s/frjpuap2bhft…pdated.zip?dl=0

    There have been some flaws in the layout when I play tested it with some friends that I fixed.

  • MapCore CS:GO Playtesting 4.0

    • osKo
    • December 26, 2014 at 11:31 PM

    I'd like the 1st of January please for a newer version of de_tivoli, can you record a demo again?


    https://www.dropbox.com/s/m0eey7bm7t1p…20osKo.zip?dl=0

  • [CS:GO] DE_Tivoli Redone

    • osKo
    • December 16, 2014 at 12:36 AM

    -snip-

  • [CS:GO] DE_Tivoli Redone

    • osKo
    • December 15, 2014 at 3:54 AM

    de_tivoli is one of the most fun layouts I've done according to most people, however there were a lot of unfair flaws with the map that rendered it obsolete. Terrorists having to be forced to take headshots, retaking bombsites, and the rotation times were all screwed up. The problem was, the map was already being detailed, and that is a mistake I have done and will not do again. I'm remastering/redoing de_tivoli and hope that it will be a competitively viable map.


    revision 3-4

    [Blocked Image: http://puu.sh/e36sp/7c0e9ba848.png]


    revision 2

    [Blocked Image: http://puu.sh/dQcFn/08f0642f6c.png]


    revision 1

    [Blocked Image: http://puu.sh/dvclk/5fc959f616.png]


    This topic is made for criticisms. If you have something to say about the map or something I can do to change it for the better, please tell me and I will give you an imaginary cookie and a thanks in return!


    download r1: https://www.dropbox.com/s/gwe8x66lxl6p…20osKo.zip?dl=0

    download r2: https://www.dropbox.com/s/frjpuap2bhft…pdated.zip?dl=0

    download r4: https://www.dropbox.com/s/2p3ue6ecx8dc…20osKo.zip?dl=0

  • MapCore CS:GO Playtesting 4.0

    • osKo
    • December 15, 2014 at 3:43 AM

    https://www.dropbox.com/s/gwe8x66lxl6p…20osKo.zip?dl=0


    I'd like the 21st please, I'm remastering de_tivoli and fixing every single thing wrong about it by making a new version with more interesting choke points, bombsites, and a better mid. Expect boxy dev texture level.


    edit: could you please record a demo too?

  • MapCore CS:GO Playtesting 4.0

    • osKo
    • November 3, 2014 at 1:52 AM

    Can de_tivoli be played again on the 4/11?

  • MapCore CS:GO Playtesting 4.0

    • osKo
    • October 27, 2014 at 1:14 AM

    Please don't tell me you forgot to record a demo again - I don't see it in google drive.

  • MapCore CS:GO Playtesting 4.0

    • osKo
    • October 26, 2014 at 5:50 PM
    Quote

    Alright. When we're on the map, please remind me like a million times so that i don't forget it, ok?


    Is.. the map on the schedule?

  • MapCore CS:GO Playtesting 4.0

    • osKo
    • October 25, 2014 at 12:32 AM

    26.10.14 pls

    https://www.dropbox.com/s/guy4ee0uo1mx…se%204.zip?dl=0


    Also please record a demo this time, I don't want to punch another wall. The neighbours were pretty mad.

  • CS:GO - de_tivoli

    • osKo
    • October 25, 2014 at 12:30 AM

    Bumped, update 4

  • MapCore CS:GO Playtesting 4.0

    • osKo
    • October 19, 2014 at 10:39 PM
    Quote

    I don't know man, for some it's fast and for other's it's slow. Got any idea what it could be?

    Alright, will do so.


    I can't find the .dem file in the google drive replays. Did you upload it?


    Sorry dude. Totally forgot about recording the match :/


    Excuse me while I go punch a wall

  • MapCore CS:GO Playtesting 4.0

    • osKo
    • October 19, 2014 at 9:59 PM
    Quote

    Another Playtest is starting now! Come join us!

    94.250.201.180:27015


    Alright, will do so.


    I can't find the .dem file in the google drive replays. Did you upload it?

  • CS:GO - de_tivoli

    • osKo
    • October 18, 2014 at 6:10 AM

    Bumped, update 3

  • MapCore CS:GO Playtesting 4.0

    • osKo
    • October 18, 2014 at 12:07 AM

    Could you please record a GOTV demo on the 19th when de_tivoli is being played, please?

  • MapCore CS:GO Playtesting 4.0

    • osKo
    • October 15, 2014 at 6:00 AM

    RZL, if you're fine with it, please book this third version of de_tivoli for 19.10.14. Sundays seem to be the only time I can get on before 21:00...
    I'll try to do something about it, but in the meantime, I can only put my map on Sundays. Apalogies to anyone that was intending to do the same.

    Release #03: https://www.dropbox.com/s/i6er289f2mww…se%203.zip?dl=0

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