When will we know the results of the challenge ? Getting curious ![]()
Posts by Raste`
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Quote from ChA1NsAw
Why is my in editor view so much brigher than ingame. When I'm happy with lighting in editor, it ends up way too dark ingame. It's like a certain glow is removed.
Just experienced the same change. Feels weird. I'll probably crank up a few intensity values and reflection brightness to adapt the lights
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Here is my submission as well: DM-Hydraulics. Should be playable for duel or DM up to 6 people I believe.
External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.DOWNLOAD VERSION 4.5 (.PAK)
http://bit.ly/1uu464z -
So is this the place where we can submit our maps for the challenges ? Should we send in a .pak or just a video ? I updated my last "tour"
External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.A plain white box map
almost only BSPs except for 2-3 pipes. -
Quote from Leigh
Welcome Raste! Nice map as well!
Also the shortest time between the two flags is about 20 seconds, it's right through the middle of the level though with opportunities to be hit from almost anywhere else on the map, so it would be unlikely to be a successful route.
Thanks mate

If I may, your map looks nice but features imo too long lines of sights. This could turn out to be a sniping festival. My two cents that creating more S shaped paths (to allow chasing) and adding jump pads that allow you to change side will improve a lot your map. Also some elements of asymmetry can bring more excitement.
Keep up !
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Hi there !
I believe this is my first post here on this forum. I have seen about the white box challenge on the UT4 forums. Had already one map in development back there, thought it could be nice to submit it to this challenge ! So here is a quick preview of what I'm working on: DM-Hydraulics.
PogoP: yes, you can do a UT map that's on the surface of a planet
External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.You can find the whole development thread here: https://forums.unrealtournament.com/showthread.php?11851-dm_hydraulics