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Posts by Parkcityfan

  • [cs:go] de_log

    • Parkcityfan
    • November 3, 2014 at 11:14 AM

    Great Map.

  • close this topic plz

    • Parkcityfan
    • November 1, 2014 at 2:26 PM

    Do you have any screens?

  • [CSGO] mg_battleplex (WiP)

    • Parkcityfan
    • November 1, 2014 at 9:34 AM

    Looks great.

  • de_causeway - it's a hospital map

    • Parkcityfan
    • October 29, 2014 at 9:17 AM

    It's an interesting layout. But you need to get the timings correct. ATM, it looks like Terrorists can get to A at the same times as CTs, even quicker. At the best, you want a 1-2 second difference between bombsites entrances. That is why the Inferno T spawn has that horrid beginning, and why T on Nuke is so far away from anything.

  • Bruges

    • Parkcityfan
    • October 29, 2014 at 9:08 AM

    Wow that dog though.

  • [CS:GO] de_lock

    • Parkcityfan
    • October 16, 2014 at 11:59 AM

    Looks fucking awesome. Good work.

  • CS:GO - de_tivoli

    • Parkcityfan
    • October 13, 2014 at 10:11 AM

    I like the new A, I felt like there was just a little too much action going on in the old one. I agree with all the points above. However, I feel like Mid needs to be adjusted a little bit with more cover for CTs. It is just too hard to control, with basically three different places they could be.

  • Hong Kong map

    • Parkcityfan
    • October 8, 2014 at 11:00 AM

    Maybe restrict the map a little bit. The space off to the side in A and near T spawn seems very useless. The layout is definitely original, just maybe have a different way into B, and have more of a backstop for A, kind of like what B has.


    If you can't find a decent textures creator, just us the ones ingame, they aren't that bad.

  • [CS:GO] de_market

    • Parkcityfan
    • October 5, 2014 at 2:52 AM

    Wow this has really improved since I last saw it. Good Work.

  • de_havana

    • Parkcityfan
    • October 2, 2014 at 3:51 AM

    It really isn't that hard to find a cuban name. Just google shit.


    I don't really mind it being called de_havana, but if your map is as well textured as it looks in the pics, you don't have to worry about publicity.

  • [CS:GO]de_zoo

    • Parkcityfan
    • September 28, 2014 at 2:29 AM

    Nice job!

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