Hey!
My name's Kim and I've just (kinda) recently started to work in the games industry. I started studying game design at a university here in Finland in 2011 and in 2012 I figured I'd like to specialize in level design. Turns out the uni wasn't very good at teaching anything so after I had a work placement period I stayed there for a year and worked on Trine Enchanted Edition. Now that it has shipped my contract is coming to an end I'm trying to look for more work in the industry. Trine was an alright project to start off with but since it was a port it didn't involve much creative level design, though I got to change some things here and there. On my own time I've always found myself to be kinda lazy with doing portfolio work, mainly because after working or studying 8 hours a day I'd just like to relax for those couple of hours in the evening that I have for myself, though I greatly admire those people who come home and work on their own stuff right away, hats off to you! Not that making the level necessarily feels like work, but I like variety so i'd just rather not be at the computer at all for a couple of hours.
I registered for the UT whiteboxing challenge since I just recently bought the license for UE4 and I look forward to working on it, learning new things and meeting y'all
I have a 2,5 month paid vacation coming up before my contract ends so I should have plenty of time to work on it, though I imagine my first original map will be something less than awesome.
- Kim