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  3. Smileytopin

Posts by Smileytopin

  • Recruiting for making best map ever

    • Smileytopin
    • March 25, 2015 at 10:31 PM

    Ok guys I just opened up csgo how do i put the download the map?

    I bought it on sale and work for fnatic, I can help make sure this map will let us win the next esl because we dont cheat

    also this map needs a skin.


    I suggest the UMP: FMPONE, a solid black ump to honor FMPONE and his amazing collaberation. If you make it please give me credit on AOL.


    Add me on AOL please

  • MapCore CS:GO Playtesting 4.0

    • Smileytopin
    • March 15, 2015 at 12:50 PM

    Thanks so much for adding !gf and !fb

    These should help a ton with feedback.

    I forget though, where exactly do we get the feedback from again?

  • Sideproject

    • Smileytopin
    • March 14, 2015 at 12:04 PM

    Thanks!

    Increasing the lighting actually might help with this level, and I have a playtest for the 29th, but am looking to get feedback before it

  • Sideproject

    • Smileytopin
    • March 13, 2015 at 10:11 PM

    Began rebrushing sideproject

    Quote

    https://steamcommunity.com/sharedfiles/fi…s/?id=465378009

  • MapCore CS:GO Playtesting 4.0

    • Smileytopin
    • March 11, 2015 at 8:09 PM

    What is de_sideproject?
    I'll take playtest for 29th, thanks alec

  • MapCore CS:GO Playtesting 4.0

    • Smileytopin
    • March 1, 2015 at 8:13 PM

    Rouge worked for me, both the version I sent and the Workshop version,

    https://www.dropbox.com/s/km7bcuhy4dr6…uge_a5.bsp?dl=0and http://steamcommunity.com/sharedfiles/fi…s/?id=382430891 both work for me - idk what the problem is.

  • MapCore CS:GO Playtesting 4.0

    • Smileytopin
    • February 25, 2015 at 9:44 PM

    New version of Rouge for playtest on the first https://www.dropbox.com/s/km7bcuhy4dr6…uge_a5.bsp?dl=0

    A5 is ready


    RZL, have you ever heard of !fb and !gf? They're two custom commands that leave feedback for the map in general (!gf) or in specific locations marked by hammer coordinates (!fb). They're used with tf2maps, and are very helpful for fixing issues and recording feedback during tests.

  • [CS:GO] de_rouge

    • Smileytopin
    • February 20, 2015 at 3:36 AM

    a4 fix is out

    https://www.dropbox.com/s/umspahir018a…a4_fix.bsp?dl=0


    Added all of the feedback that I got recently, and still am making more changes.

  • MapCore CS:GO Playtesting 4.0

    • Smileytopin
    • February 17, 2015 at 9:30 PM

    Can rouge get the 1st (uno de marzo)? I'm currently working on a4 (a fixed version of a4)

    Adding in player feedback.


    https://www.dropbox.com/s/umspahir018a…a4_fix.bsp?dl=0--a4 fix

  • MapCore CS:GO Playtesting 4.0

    • Smileytopin
    • February 7, 2015 at 1:15 AM

    Is there any way I can get rouge in on a weekend date?


    I posted it before, but it isn't on the list for playtests.


    https://www.dropbox.com/s/v8y4rxs9kyvm…uge_a3.bsp?dl=0 dl to updated version (as of 2/6/15)

    http://steamcommunity.com/sharedfiles/fi…891&searchtext= workshop link (always updated version)


    EDIT: Damn... I forgot to mention that I couldn't make a weekday test... I didn't realize that there was a play test of it on the first, the demo was corrupted, and the wrong version was played (which was my fault, I updated the link late). ;/

    If the weekend tests are taken, I might be able to make the 15th. :/ It's tough for me to make a week day test due to the fact that I'm not home until the tests are over.

  • [CS:GO] de_rouge

    • Smileytopin
    • February 2, 2015 at 5:33 PM

    Rouge a3 is out

    https://www.dropbox.com/s/v8y4rxs9kyvm…uge_a3.bsp?dl=0

  • [CS:GO] de_rouge

    • Smileytopin
    • January 31, 2015 at 12:11 AM

    Working on a new CS:GO map, de_rouge


    Right now, I'm still in the process of getting feedback. If anybody has any advice for improving the map, that would help a ton!


    Workshop link http://steamcommunity.com/sharedfiles/fi…s/?id=382430891

    Direct DL to (Version a4_fix) https://www.dropbox.com/s/umspahir018a…a4_fix.bsp?dl=0


    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/536263618102422873/7EB0D89280178CAD774226289A6F77DFD50EBFB4/]


    [Blocked Image: http://cloud-2.steamusercontent.com/ugc/536263618102425437/3094319DA1F762E9BE8716FE4EC997DF54E9CFFE/]


    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/536263618102425654/468E8A5E0F2ED35D843BAF43412F96A82D4BADB0/]


    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/536263618102427676/61A8C3FA4969BD94893668B76969772C54F71A69/]


    [Blocked Image: http://cloud-2.steamusercontent.com/ugc/536263618102436644/FE525CAB6B95B94C03A9E6040AB3738284C35BA7/]


    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/536263618102425994/4AF2DCE5FA88A3A773006206146639A6E702D72F/]

  • MapCore CS:GO Playtesting 4.0

    • Smileytopin
    • January 27, 2015 at 8:45 PM

    Any chance I can get de_rouge in for the 8th or the nearest weekend date possible?

    http://steamcommunity.com/sharedfiles/fi…891&searchtext=

    https://www.dropbox.com/s/v8y4rxs9kyvmfkb/de_rouge_a3.bsp?dl=0 - a3

    Updated Version, redid layout and radar.


    *Updated dl for a3*

  • WIP in WIP, post your level screenshots!

    • Smileytopin
    • January 27, 2015 at 7:41 PM

    Here is a picture of it ingame,


    It's about 12 seconds to each bombsite, or 8 seconds if you rush down mid to A.


    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/530632049644125548/9102F032BBDC54F478E040C9C046A3BE7DE9177E/]

  • WIP in WIP, post your level screenshots!

    • Smileytopin
    • January 27, 2015 at 3:48 PM

    How does this layout look? (About to start recreating in hammer)

    [Blocked Image: http://i.gyazo.com/af7a652c6f72f21d42a19bae780721d9.png]

  • MapCore Job Census

    • Smileytopin
    • August 21, 2014 at 12:34 AM

    How do jobs in the gaming industry fair?

    They sound like they're interesting, what are they like? Being a level designer seems like a nice job to have.


    My bad.

    I didn't see that when I opened the thread, or saw it before and thought of it while reading this one.


    Sorry about that.

  • MapCore CS:GO Playtesting 4.0

    • Smileytopin
    • August 18, 2014 at 12:58 AM

    de_smileyunamed_a5


    https://www.dropbox.com/s/fmawar6q89q9q7q/de_smileyunamed_a5r_fix.bsp -- FIXED link


    http://steamcommunity.com/sharedfiles/fi…s/?id=294150800 -- Workshop link

  • MapCore CS:GO Playtesting 4.0

    • Smileytopin
    • July 31, 2014 at 8:49 PM

    RZL try this version https://www.dropbox.com/s/srbqn41cxhhe…ed_a04_fix2.bsp


    Well I'm not sure whats wrong... It worked last night :/

  • MapCore CS:GO Playtesting 4.0

    • Smileytopin
    • July 31, 2014 at 4:31 PM

    Hey, is there any chance I can get my map tested today?

    I tried doing a private match, but 4 people got kicked for team killing...


    If you wait 20 minutes, I'll try setting up a radar.


    https://www.dropbox.com/s/fli83mk9ii6j…04_fix2.bsp.bz2 - Wait I didn't pack it right... 10 more minutes...


    Ok, it should work now.

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