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  3. Vaya

Posts by Vaya

  • Just Cause 3

    • Vaya
    • December 14, 2015 at 12:35 PM

    Those big excavators are so fun to destroy. Did the 'no bullets' achievement by grappling helicopters into their support beams.

    Really satisfying when you get it right- it's all just explody fun :D

    @mr.P you should do an article with @Sprony how you fleshed the world out. Is it auto generated and then you edit and add props?

  • DE_SANTORINI

    • Vaya
    • December 14, 2015 at 12:17 PM

    Cool Video. I've not played it since the last wave of changes as cevo is pretty impossible to CHOOSE what map you want to play.

    Have ESEA picked it up? would be cool considering how slow valve is being to get the next operation out...

  • WIP in WIP, post your level screenshots!

    • Vaya
    • December 13, 2015 at 8:22 PM
    Quote from nikkoship

    Dumb question, but where did you get the "flat" white and gray textures?

    http://i.imgur.com/BcjTtgz.png

    ones ending in B are borderless. no need for adding texture packs.

  • [WIP] de_vision

    • Vaya
    • December 12, 2015 at 1:04 PM

    Looks like it have a unique look even just from the greybox. Are you using references? Art Galleries are designed to complement the works they are showing so if you're going for a realistic look you'll have to be careful not to mix and match styles.

    Bombsites both look similar and boring - just a collection of boxes in a room. you should both be thinking about bringing something unique to them- differences in elevation or features like bench on mirage B.

  • Counter-Strike: Global Offensive

    • Vaya
    • December 11, 2015 at 11:23 AM

    How I feel shooting with the R8 right click


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  • Counter-Strike: Global Offensive

    • Vaya
    • December 11, 2015 at 9:01 AM

    yeah I did a casual with it this morning and could no longer rekt a full team of pushing CTs. It's still a great gun but is now more similar to a pistol'd scout than a rapid fire awp. It felt the Deagle is better for holding an angle then falling off from what I've played today.

    I'm going to keep it on T side. Now I need a pretty skin for it :3

    Quote from FMPONE

    I think the R8 is on the right track (hopefully)

    I was also impressed by this inferno winter map, which is surprising since those usually suck

    [Blocked Image: http://i.imgur.com/UcWRiGC.jpg]

    http://steamcommunity.com/sharedfiles/fi…s/?id=570181108

    I'd probably be a lot more behind these if they didn't keep putting props RIGHT at critical chokes.

    sled at the top of mid, Snowmen at car and spools? Come on guys, do you even play the map?

  • Counter-Strike: Global Offensive

    • Vaya
    • December 9, 2015 at 10:57 AM

    https://www.reddit.com/r/GlobalOffens…_r8_is_a_decoy/

    reddit have it all worked out guys.

  • Counter-Strike: Global Offensive

    • Vaya
    • December 9, 2015 at 10:22 AM
    Quote from Beck

    Is it actually a 1-hit kill? I take it that's for headshots only? Though I did see on Reddit people weren't buying armour anymore. Surely it's not a 1-hit kill to the chest with armour?

    The gun looks cool. But I'd rather them just fix the deagle.

    115 damage. m1 is 1 hit kill anywhere. I think m2 is like 55-70 damage?

  • Counter-Strike: Global Offensive

    • Vaya
    • December 9, 2015 at 9:22 AM

    or dynamic prices in CS:S. They added a beta client to it after that- would work wonders here. Push weapon changes to a beta client first..

  • Counter-Strike: Global Offensive

    • Vaya
    • December 9, 2015 at 8:52 AM

    some people didn't play through and survive the AUGocalypse of early 2014

  • de_aqueduct new level in need of feedback BAD!

    • Vaya
    • December 5, 2015 at 3:56 PM

    best way to get feedback.

  • [CS:GO] [WIP] de_badresearch

    • Vaya
    • December 5, 2015 at 10:04 AM

    did you use another map's lighting or did you make your own from scratch? I would check out this - https://developer.valvesoftware.com/wiki/Sky_List - and take the settings that match your skybox

    Layout wise a playtest is the best way to get a lot of feedback. not sure of alaska>EU time difference? :|

  • Fallout 4

    • Vaya
    • December 2, 2015 at 9:54 AM

    I've got 65 hours on fallout 4 and I have only had to revert my save once. I'm not sure if I'm lucky (or they were QA'ing my exact CPU/GPU combo :P) but any issues I've had with the game have been design choices and not glitches or bugs.

    The series is slowly getting 'Mass-effect'd' in my opinion which means the RPG elements are slowly stripped out or simplified and replaced with action game elements. I'm sure you'll agree that VATS is less useful now- you can have 92% chance to hit but somehow shoot the cover 3-4 times the enemy has slow-motioned behind.

  • WIP in WIP, post your level screenshots!

    • Vaya
    • December 2, 2015 at 8:43 AM

    I think that'll start looking damn nice once you split up the brown some with some desert plants etc..
    .

  • Just Cause 3

    • Vaya
    • December 2, 2015 at 8:35 AM

    really enjoying this. I must of missed a tutorial mission somewhere though because I was getting airstrikes sent at my and had no idea how to stop them :P

  • Counter-Strike: Global Offensive

    • Vaya
    • December 1, 2015 at 2:13 PM
    Quote from Teroust

    Someone made a snow version before right? :/

    @Spherix Not biased because he's a mapcorian but it's a lot more thought out (actual lighting and patches of snow rather than an unrealistic blanket)

    http://steamcommunity.com/sharedfiles/fi…s/?id=362125620

  • Just Cause 3

    • Vaya
    • December 1, 2015 at 10:24 AM

    Steam seems to be megashit for unpacking large games. download the 35gb in 2 hours and then wait another 2 for the last 1% :|

  • Counter-Strike: Global Offensive

    • Vaya
    • December 1, 2015 at 9:32 AM

    The Dust2 winter that is at the top of the workshop just now is pretty horrific. Someone spent 10 minutes replacing textures :P

  • Fallout 4

    • Vaya
    • November 30, 2015 at 3:29 PM

    The lack of big non-main story quest chains (for example, helping the boomers in FNV or Moira's wasteland guide in F3) in FO4 is putting me off just now. Do all the quests outside the main faction ones boil down to kill X or retrieve Y? Maybe I was just expecting more post-endgame.

  • [CS:GO] [WIP] de_badresearch

    • Vaya
    • November 30, 2015 at 10:04 AM

    I would post your overview in here. http://images.akamai.steamusercontent.com/ugc/3932996841…58E80BDCAFEC28/


    Other thoughts:

    • Name is pretty weird. I would think about renaming to one word. Even De_Misconduct sounds less clumsy
    • Going off of the overview the walls seem pretty thin and there's lots of unnecessary space left in the player area. you should thicken up at least the external walls to stop every bullet going through the whole map. Removing space that's not needed also improves pathing and makes the map easier to learn for new players.
    • Is the lighting a full compile?
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