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  3. Vaya

Posts by Vaya

  • What music have you listened to recently?

    • Vaya
    • June 3, 2016 at 1:50 PM

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  • MapCore CS:GO Playtesting 4.0

    • Vaya
    • June 3, 2016 at 10:52 AM
    Quote from ElectroStatic

    45 minutes ago, ElectroStatic said: I agree, I am thinking of changing it to a different name.

    don't worry too much about name just now.

    Focus on the layout- don't add any textures/detailing until later and a name will come at that point too.

  • MapCore CS:GO Playtesting 4.0

    • Vaya
    • June 3, 2016 at 9:12 AM

    just so you know that wasn't a dig at your map. The name was pretty bad though..

  • [CS:GO] de_aftermath (WIP)

    • Vaya
    • June 2, 2016 at 6:51 PM

    having no mid seems risky..are both bombsite openings dynamic enough to make the map fun?

  • awp_lego_x - WIP

    • Vaya
    • June 1, 2016 at 10:27 PM

    is the theme not 'lego'? :S

  • Counter-Strike: Global Offensive

    • Vaya
    • June 1, 2016 at 2:16 PM

    >overspend on virtual items on sites outside valve's ecosystem

    >get upset when their 'value' changes.

  • MapCore CS:GO Playtesting 4.0

    • Vaya
    • May 31, 2016 at 2:48 PM
    Quote from ElectroStatic

    8 hours ago, ElectroStatic said: Hi guys I just put my first map up for playtesting. If it gets accepted however I won't be able to join the playtesting due to difference in timezones so I was wondering how would I get feedback if I can't join the playtest session?

    Playtesters are a lot more critical (to the point of being rude at times- me included :P) when the mapmaker isn't present. Keep this in mind

    It's not also ideal as you can't get a dialogue going with feedback (everything is a statement rather than a potential back and forth)

  • Overwatch

    • Vaya
    • May 31, 2016 at 9:56 AM

    why is everyone suddenly amazing at this game. :( lost all games last night.

  • Making Breakable Doors for CSGO

    • Vaya
    • May 31, 2016 at 9:55 AM

    I'd suggest you get in the habit of pulling official VMFs apart to work out how they are built. You can learn a ton this way (and also see stuff that you would of done differently/better ;))

  • What music have you listened to recently?

    • Vaya
    • May 31, 2016 at 9:15 AM

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  • Valley [CSGO]

    • Vaya
    • May 30, 2016 at 9:18 PM

    https://drive.google.com/open?id=0BzPwe…WVFOQVMzTE12OTg

    an up-to-date BSP (no radar)

    I've had a bunch of good feedback already from this one:

    [Blocked Image: http://i.imgur.com/piiUpSe.png]


    [Blocked Image: https://i.gyazo.com/e6573797d49a050f76db517a08f1b377.png]

    Pending changes:


    -lower fire alarms/extinguishers :|

    - kill a pixel angle into B main

    - sort a couple of dodgy clips out

    - outside B needs fixed to stop weird boosts into CT spawn.

    - mid needs some sort of cover to make CT pushes more risky

  • Overwatch

    • Vaya
    • May 30, 2016 at 1:15 PM

    battleborn is pretty decent- basically borderlands multiplayer - but goddamn if they didn't screw up the timing :P

  • Overwatch

    • Vaya
    • May 27, 2016 at 4:52 PM
    Quote from Pampers

    54 minutes ago, Pampers said: stop playing alone

    yeah come play with other mapcore people and be terrible as a team :)

  • [CS:GO] de_Waterloo

    • Vaya
    • May 27, 2016 at 12:49 PM

    Looks interesting. Could you please draw the paths to the sites and the spawns on a copy of the Overview?

  • Overwatch

    • Vaya
    • May 27, 2016 at 11:03 AM
  • [CS:GO] de_aftermath (WIP)

    • Vaya
    • May 27, 2016 at 9:45 AM

    - You need to think about level flow- for example that counter out of T spawn- why is it there/what does it add to gameplay?

    - I know you said the detailing is temp but I don't think you should be adding any yet. IknowIknowIknow its tempting but layout should be your focus just now

    - keep it simple and don't copy paste other maps bombsites ;)

  • What's going on with your life?

    • Vaya
    • May 27, 2016 at 9:04 AM

    @Vinca I'd suggest getting a job and start scheduling your time more. Gotta haul ass to make it in life ;)

  • Overwatch

    • Vaya
    • May 26, 2016 at 12:05 PM

    will try to remember to add you all. Team mapcore ftw

  • WIP in WIP, post your level screenshots!

    • Vaya
    • May 25, 2016 at 5:01 PM

    not a screenshot!*


    *I think you should be let off though

  • What music have you listened to recently?

    • Vaya
    • May 25, 2016 at 4:29 PM

    @Mark C.

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