1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. Vaya

Posts by Vaya

  • Brest

    • Vaya
    • December 22, 2016 at 4:47 PM

    nice to see the version with fucked area portals at :21 again

  • Radar issues

    • Vaya
    • December 22, 2016 at 1:23 PM

    ahh I'm at work just now. it'll be later tonight. I should be back at about 6pm gmt. :)

  • Radar issues

    • Vaya
    • December 22, 2016 at 1:15 PM

    a note - you need to manually pack the radar even when using vide. Let me know if you need help with this (add me on steam)

  • Brest

    • Vaya
    • December 22, 2016 at 12:22 PM

    @Lizard deserves the credit for that :D

    @Terri for all the amazing models

    This one truly has been a team effort. There was points of contention during development (disagreements about direction and changes made) but we've all came together and worked out any issues pretty amicably in the end. Lesson learned from this contest = more communication and regular meetings. I don't think ridged roles work. As we've all done lots of different aspects of map creation now there's going to be overlap in skills- different opinions on things.


    Now to just convince them both on the next project... :D

  • Brest

    • Vaya
    • December 22, 2016 at 11:27 AM

    thanks @will2k :D

  • Brest

    • Vaya
    • December 22, 2016 at 7:48 AM

    Final Workshop done. Game banana incoming

  • What's going on with your life?

    • Vaya
    • December 20, 2016 at 4:16 PM

    1st time :) I started learning when I was 17 but didn't really do it consistently until this year. Pretty easy if you focus on it (having a driving instructor for a dad also helps..)

  • What's going on with your life?

    • Vaya
    • December 20, 2016 at 2:41 PM

    Passed my driving test. 28 in like ...3 days though so it's probably expected by now

  • WIP in WIP, post your level screenshots!

    • Vaya
    • December 20, 2016 at 1:07 PM
    Quote from Vorontsov

    15 hours ago, Vorontsov said: Invest in custom content, all the train looking maps are becoming too numerous in size :)

    I'd agree with this @madsenfk if you are aiming for an operation I think the map is currently missing that 'X factor' required looks wise.

    -where is the map set?

    -What is unique about this area?

    -what can you bring from this area into the map?

    I quite like the layout for riverside so it would be a shame for it to end up looking like a slightly more grassy train

  • Brest

    • Vaya
    • December 19, 2016 at 10:14 PM

    [Blocked Image: http://i.imgur.com/fiAOdEN.png]

    Terri made a sign to stop people drowning themselves ;)

  • Overwatch

    • Vaya
    • December 15, 2016 at 11:33 AM

    no bastion santa hat. Wtf guys.

  • Im so lost right now. Need advice!

    • Vaya
    • December 15, 2016 at 9:24 AM

    it's the little things that get us through life

  • What's your 2016 GOTY?

    • Vaya
    • December 15, 2016 at 9:18 AM

    I'd probably say overwatch. Doom was awesome too

    P.s @Minos any chance of an overwatch SDK?... :)

  • Day of Infamy Mapping Contest WIP Thread

    • Vaya
    • December 13, 2016 at 5:12 PM

    mr lizard is currently streaming work on our map:

    https://www.twitch.tv/lizardpl

  • [CS:GO][WIP] Tel Aviv

    • Vaya
    • December 12, 2016 at 12:47 PM

    make sure that's obvious then. I wouldn't use a bright colour for it and I'd have the bottom blocked off.

  • Brest

    • Vaya
    • December 10, 2016 at 9:26 AM
    Quote from MeisterYoon

    9 hours ago, MeisterYoon said: So.. then.. is there any weakness for this map at all?

    as nice as compliments are...we still have a hella lot of work to get this out. Much respect to lizard and terri for battling illness and other commitments to get us to this stage.

    Please keep giving feedback after our updates, it helps immensely.

  • Counter-Strike: Global Offensive

    • Vaya
    • December 8, 2016 at 4:48 PM

    yeah. Popcorn.gif over that one.

  • MapCore CS:GO Playtesting 5.0

    • Vaya
    • December 6, 2016 at 9:14 AM

    http://demo.ehvag.de/


    think this is the one I used

  • Brest

    • Vaya
    • December 6, 2016 at 9:10 AM

    the texture issue is due to VIDe not automatically packing special textures. it'll be fixed next update.

  • Brest

    • Vaya
    • December 5, 2016 at 4:41 PM

    thanks mr modtools :)

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Building a Huge Library of Free Images for Everyone

    Eric Matyas
    August 10, 2026 at 1:52 PM
  2. Any of the old guard still around? D:

    Chunks
    August 7, 2026 at 11:08 PM
  3. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  4. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  5. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  6. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  7. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  8. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  9. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  10. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™