Posts by Vaya
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great website overall, would be nice to get more insights into some of the projects but I understand the need to keep it concise. this however:
has vibes of:[Blocked Image: https://s2.r29static.com/bin/entry/ea9/960xbm,70/2158669/image.jpg]
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I believed it to be a UE wrapper around the original engine but that doesn't seem to be the case. Ignore me

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Quote from zastels
9 hours ago, zastels said: Most of those maps started off zero models. Dust, Office, inferno, train, italy, assault, cbble, office, mirage, so why are you confused? None of these maps are functionally different because of models. Their layout is locked into time because of the brushwork.
stop trying to torpedo this guys project just because you are clueless.
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congrats plubo!
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eagle one have a bunch of tutorial videos now source2 is still very new so I'm sure more will be learnt as time goes on but it's exciting to finally be getting into something 'new'!
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do I start getting more privileges as I go up ranks
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very cute assets. do you have a designed workflow for these?
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update - currently playing about with other methods of running playtests to find something more straightforward and streamlined. Have been trying guilded for a month or so with varied results. Better methods but players just don't want to move to it...
Any opinions on the best way forward here is cool. open to making discord bots etc but I'd concerned about anyone being allowed to 'sign up' to a test with no onus to actually do so. -
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hello, where is the discord link wrong? it was invalidated about a month ago due to spambots Thanks
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new discord link after the old one was linked into a botting thing- https://discord.gg/EMAraqz6j6@FMPONE can you update your main post when you get a min?
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RE has always been more 'jump scare' and one hit death enemies than dread to me.