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  3. Corvus

Posts by Corvus

  • WIP in WIP, post your level screenshots!

    • Corvus
    • January 31, 2018 at 10:21 PM

    [Blocked Image: https://pbs.twimg.com/media/DU5vftYW0AAm7GS.jpg][Blocked Image: https://pbs.twimg.com/media/DU5vi1LWsAAd6DK.jpg][Blocked Image: https://pbs.twimg.com/media/DU5vkKgW0AohCKJ.jpg][Blocked Image: https://pbs.twimg.com/media/DU5vwzEXUAIACry.jpg]

    Started working on a new part of the scene. I took the more of the Catalyst look with this one.

  • WIP in WIP, post your level screenshots!

    • Corvus
    • January 24, 2018 at 5:35 PM

    [Blocked Image: https://cdna.artstation.com/p/assets/images/images/009/079/158/large/daniil-trusov-screenshot00021.jpg?1517000079]

    [Blocked Image: https://cdnb.artstation.com/p/assets/images/images/009/079/163/large/daniil-trusov-screenshot00022.jpg?1517000095][Blocked Image: https://cdnb.artstation.com/p/assets/images/images/009/079/167/large/daniil-trusov-screenshot00013.jpg?1517000127][Blocked Image: https://cdnb.artstation.com/p/assets/images/images/009/081/053/large/daniil-trusov-screenshot00027.jpg?1517011129]

    Been working on this mirror's edge inspired scene for a little bit. Some critique on the lighting part would be appreciated.

    Updated:

  • WIP in WIP, post your level screenshots!

    • Corvus
    • January 4, 2018 at 9:49 AM

    Been working on a city scene with interiors for a few days

    [Blocked Image: https://i.imgur.com/Yis5HAj.jpg][Blocked Image: https://i.imgur.com/uWslSGD.jpg]

  • WIP in WIP, post your level screenshots!

    • Corvus
    • January 4, 2018 at 3:05 AM

    I can barely see anything add some light to the scene. :)

  • The random model thread!

    • Corvus
    • December 18, 2017 at 3:03 PM
    Quote from jakuza

    42 minutes ago, jakuza said: Some new stuff for kaizen:



    I tried doing some fancy displacement with the sakura tree, but ended up with these nasty seams cos I don't know what I'm doing


    ItzOmega Love the shapes but I'd take the noise in your rust way way down to start, and I don't know if it's the lighting setup but I think a warmer color scheme would complement the cartoonish geometry a little better.

    Display More

    Looks really well modeled, good job! But i think it looks very cartoony for the csgo's style. The tree trunk texture especially

  • WIP in WIP, post your level screenshots!

    • Corvus
    • December 17, 2017 at 10:27 PM

    BF games are a big inspiration for me :D

  • WIP in WIP, post your level screenshots!

    • Corvus
    • December 15, 2017 at 11:13 PM

    Added a station building and made a better snow shader

    [Blocked Image: https://i.imgur.com/urGw10g.jpg]

    [Blocked Image: https://i.imgur.com/SW1f4Wn.jpg]

    [Blocked Image: https://i.imgur.com/PIXU5u5.jpg]

    [Blocked Image: https://i.imgur.com/oyE7USD.jpg]

  • WIP in WIP, post your level screenshots!

    • Corvus
    • December 9, 2017 at 1:10 PM

    [Blocked Image: https://i.imgur.com/ADH5BGk.jpg]

    [Blocked Image: https://i.imgur.com/uXUFrbM.jpg]

    Finally got an inspiration to start working on another scene. Wanna hear your opinions :)

  • WIP in WIP, post your level screenshots!

    • Corvus
    • November 28, 2017 at 12:03 PM

    Thanks for the feedback guys. Ill see what i can do.

  • WIP in WIP, post your level screenshots!

    • Corvus
    • November 27, 2017 at 11:08 PM
    Quote from SotaPoika

    Just now, SotaPoika said: What engine is it using?

    Unreal engine.

  • WIP in WIP, post your level screenshots!

    • Corvus
    • November 27, 2017 at 10:29 PM

    Some update on the scene. Still haven't figured a good lighting scenario.


    [Blocked Image: https://i.imgur.com/yz0MteC.jpg][Blocked Image: https://i.imgur.com/Pcu5kXm.jpg][Blocked Image: https://i.imgur.com/XkWuf3f.jpg][Blocked Image: https://i.imgur.com/ryKrurA.png][Blocked Image: https://media.discordapp.net/attachments/235142769297981441/385115203420946432/unknown.png?width=1309&height=676]

  • WIP in WIP, post your level screenshots!

    • Corvus
    • November 12, 2017 at 7:59 PM

    [Blocked Image: https://i.imgur.com/PcEzvtY.jpg][Blocked Image: https://i.imgur.com/MFIMvY9.jpg]

  • WIP in WIP, post your level screenshots!

    • Corvus
    • October 15, 2017 at 4:39 PM

    [Blocked Image: https://i.imgur.com/rD3iTnv.jpg]

    [Blocked Image: https://media.giphy.com/media/xT9IgCMBWA5mYKKbg4/giphy.gif]

    More of the googlogrammety xD.

  • WIP in WIP, post your level screenshots!

    • Corvus
    • October 14, 2017 at 9:45 PM
    Quote from blackdog

    1 minute ago, blackdog said:

    Also is this actually usable, I mean does it break any EULA from google?

    Have no idea actually xD

  • WIP in WIP, post your level screenshots!

    • Corvus
    • October 14, 2017 at 1:19 PM
    Quote from Radix

    29 minutes ago, Radix said: This looks pretty interesting. So you get a textured 3d mesh after all, that could be used e.g. as a 3d skybox in a game, right?

    But we are talking about a software that cost 3500$ if I actually want to use this feature and not just playing around a little (demo version), or am I wrong?

    1. Yes, you can use it in the game, but you'll have to delight the textures somehow or just use 1 particular side of the mesh.

    2. Yeah there's a 30 days trial.

  • WIP in WIP, post your level screenshots!

    • Corvus
    • October 13, 2017 at 11:31 PM

    [Blocked Image: https://i.imgur.com/K280Gsa.jpg]

    [Blocked Image: https://i.imgur.com/bREatDr.jpg]

    So this is the few scans of arizona/nevada desert i took from google earth + an elevation data from Nationalmap.gov and quickly combined them together into a little scene, but there's a lot of work to be done obviously.I havent done any de-lighting yet and there's no detail textures in place to hide the blurrines of the main ones.

    Someone asked how i did the scanning on twitter. So the process is simple. You pick an object that you want to scan in google maps. Then you disable all the interface, and fly a camera around that object, making about 20-30 screenshots. After all of that you do the usual thing in AgiSoft photoscan.

  • Overwatch

    • Corvus
    • September 22, 2017 at 11:14 PM

    Add people that you liked playing with last game xD

  • Overwatch

    • Corvus
    • September 22, 2017 at 3:46 PM

    Gotta play with a squad of 5 ppl that you know :D

  • WIP in WIP, post your level screenshots!

    • Corvus
    • September 14, 2017 at 6:49 AM
    Quote from CWardee

    8 hours ago, CWardee said: Little heistent to show this stuff at the mo as it's pretty early days, but I've made some progress on an Unreal scene, planning on going for an derelict Chineese or Soviet Missile Silo, Danger signs are placeholders at the mo. Just a heads up the red light on the ceiling rotates

    Nice lighting! But the normals on the meshes look a bit too noisy imo.

  • WIP in WIP, post your level screenshots!

    • Corvus
    • September 3, 2017 at 1:20 PM
    Quote

    5 hours ago, 'RZL said: Looks really cool Mr. Cattus! Only criticism I'd have is that this light to the right is a bit too strong, which draws too much attention for me.

    [Blocked Image: https://i.imgur.com/Dqp1MaN.png]

    Thanks, ill do something about it.

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