1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. El_Exodus

Posts by El_Exodus

  • Agency models/materials

    • El_Exodus
    • September 16, 2017 at 9:01 PM
    Quote from Wox

    On 21.8.2017 at 3:07 PM, Wox said: Please need help, I've downloaded the pack but when I use it to place props form this pack the props are black How I fix this ?

    You need to copy the agency materials to your csgo folder as well. Models need textures, too.

  • What I'm Working On

    • El_Exodus
    • September 2, 2017 at 11:54 PM

    The thing I'm actually most amazed of, is the ice cave texture. How did you achieve that? It looks like it's kind of translucent. It'd be interesting to see some material/texture magic of it.

  • A Game of Thrones

    • El_Exodus
    • August 31, 2017 at 3:54 PM

    What a bummer that is, that the final season will come in 2019... Watched the whole S1-S7 in the last 4 weeks and now there's a 2 year break till the story continues ;__; Me sad

  • What I'm Working On

    • El_Exodus
    • August 31, 2017 at 3:48 PM
    Quote from catfood

    40 minutes ago, catfood said: Looks great man congratz! kinda reminds me of Deadspace3 wich is nice :) also good job on the ice blocks in the first two screenshots and I love this spot in particular: btw have you tried making it a darker / night skybox? could bring out the aurora more

    That's the first thing you see when you spawn as CT.. With all that blood moving to somewhere else than your brain, there is no way this map is going to be CT sided - if you know what i mean.

    Great job, FMPONY

  • Battlefront 2

    • El_Exodus
    • August 25, 2017 at 10:25 PM
    Quote from Sprony

    Just now, Sprony said: Yeah, I was there on Tuesday for Eurogamer. I think I played it somewhere around noon. Got me a nice photo with a Stormtrooper as well :)

    Too bad we didn't know, would have been nice to meet and greet.

    I'm a dummy and was too late to order a Mapcore shirt. I have regrets. Would've been quite funny i reckon. :D

    Indeed, that would have been very nice.

  • Battlefront 2

    • El_Exodus
    • August 25, 2017 at 10:19 PM
    Quote from Sprony

    On 23.8.2017 at 9:47 AM, Sprony said: So I played the Starfighter mode. I didn't care for space battles to be honest, but I do now. It was quite intense en very well executed. Controls are smooth, the visuals spot on and you can buy Hero ships with your battle points or upgrade your ship with star cards. You also have classes in Starfighter and it works really well. I'm impressed.

    Yeah, the Starfighter mode was quite cool. Gameplay was really solid. Controls are soooo much more enjoyable than in Battlefront"1".

    When did you play it? Tuesday? Maybe we were even in the same room at the same time? :o Also got some gameplay captured. Gonna cut it early next week :)

  • Ubisoft opens a studio in Stockholm

    • El_Exodus
    • August 10, 2017 at 9:11 PM
    Quote from [HP]

    1 hour ago, [HP] said: Wait, avatar was released in 09? there in the fuck does time go.

    And in 2019 or smth like that Avatar 2 will come out.

  • Counter-Strike: Global Offensive

    • El_Exodus
    • July 21, 2017 at 12:34 PM
    Quote from blackdog

    4 minutes ago, blackdog said: Well is a CS bug, I think is a Valve problem. Yes a tournament could ban it I imagine, but not when the tournament is underway. From the video below seems is covered in the rules (allowed).

    Personally I think it doesn't need to be completely fixed, I mean it can be another feature that people that train to pull it off can do it. If Valve wants to keep the silent jump as a feature, they have to address the perspective problem that allows unfair peeking.

    Agree to that one. Keeping the silent jump as a skill feature would be cool. The POV problem is breaking the game tiny bit too much though. Valve's move fix it. Not the player's fault to discover and use it imo.

  • Random Photo Thread

    • El_Exodus
    • July 17, 2017 at 2:37 PM

    Took my new wide angle lens for a ride last night and took some long exposure shots. All shot on a Canon EOS 500D. Lens: Canon EFS 10-18 f/4.5-5.6 IS STM

    f/7.1 | 13mm | 30s | ISO 800


    f/5.6 | 10mm | 30s | ISO 800


    f/14 | 10mm | 30s | ISO 200


    Had a little company while doing my first shots. Didn't see them at first because it was so dark. :D

    f/5.6 | 18mm | 30s | ISO 800

    Btw: No colour correction or any other PS magic in there.

  • de_scepter

    • El_Exodus
    • July 14, 2017 at 6:52 PM
    Quote from grapen

    7 hours ago, grapen said: Any german to confirm I got text and date format right? :)

    [Blocked Image: https://i.imgur.com/3sLdGBP.jpg]

    Not wrong, but personally i'd write:

    Quote

    Quote Kronjuwelenausstellung

    (Yes, we love overly complex long words)

    And add a space in between 26. and April :) (also between 02. and Juli obviously)

    Germans, do ya agree?

  • CS:GO radar not showing up

    • El_Exodus
    • July 13, 2017 at 3:16 PM
    Quote from clankill3r

    15 minutes ago, clankill3r said: Yeah but the _radar is never specified in the text file. There is always a _radar_spectate as well.

    did you try adding _radar at least?

  • Counter-Strike: Global Offensive

    • El_Exodus
    • July 12, 2017 at 1:28 PM
    Quote from FMPONE

    55 minutes ago, FMPONE said: Hit the space bar and you can move again, perhaps.

    This. Spectator cam is probably locked in 1st person mode. Space bar cycles through the different view modes of the spec cam. 1st P, 3rd P, Free fly mode.

    But having a seperate testing.cfg as Squad said, should rather be used imo.

    @blackdog Open console and type "exec maptestcfg" or whatever you called your config file.

  • de_scepter

    • El_Exodus
    • July 10, 2017 at 8:31 PM

    Looking neat so far!

    However, it needs way more dirt and wear overall. It's too clean to be believable.

  • Counter-Strike: Global Offensive

    • El_Exodus
    • July 3, 2017 at 9:12 AM
    Quote from blackdog

    7 hours ago, blackdog said: How fucking deep is the sewer from where the deepshits playing this game come from?! Just got kicked out of a competitive match because... my team gets obliterated, I manage to pick 4 of 5 getting behind them, they tell me to rush in the site because I don't have the defuser and I get picked because I couldn't check the corner properly (I would have just saved or tried to pick the last one for the money).

    unfortunately, playing alone is hell way too many times.

  • [WIP] ARIZONA - Source files available

    • El_Exodus
    • July 2, 2017 at 4:45 PM

    Had a quick walk around it. Some pathes should be a bit wider imo. Right now everything besides sites and spawns feels a bit cramped. It also felt like it could be a bit close range heavy. But i'm not 100% sure about that. Might be due to the narrow pathing. Bomb sites itself don't look too interesting yet imo. Hard to say without actually playing it though, still felt like it. To create a bit more contrast between the sites, one of them might benefit from a bit of 'spiciness'.

    The map definitely looks fresh, you should playtest it soon!

  • MapCore CS:GO Playtesting 5.0

    • El_Exodus
    • June 24, 2017 at 3:41 AM

    @blackdog

    Usually it takes quite a while for me to load the map as well. No idea why that's a thing though.

    If the server seems to be full, try to connect using the console via "connect ip:ip:ip:ip:port" That lets you connect even if there's no more player space available. Spectator slots work fine though. And if somebody leaves the server, grab that spot and you are good to go.

  • Site Changes and Feedback

    • El_Exodus
    • June 20, 2017 at 1:21 AM
    Quote from Pampers

    3 hours ago, Pampers said: my avatar got fucked in the process, shut it down bois

    Uninstalling Mapcore now..

  • [CS:GO] DE_Radar (WIP)

    • El_Exodus
    • June 19, 2017 at 1:24 PM

    He's a judge. Ain't gonna happen.

  • Random Photo Thread

    • El_Exodus
    • June 19, 2017 at 11:00 AM
    Quote

    1 hour ago, 'RZL said: Some shots from my visit on Monte Tamaro. Great place stay for a day or two.


    Spoiler [Blocked Image: https://cdn.discordapp.com/attachments/312963650765717504/326139152829513728/DSC_0463.JPG]

    I like that one a lot :) A little Photoshop magic and a more widescreen format would make it even better.

  • de_havana

    • El_Exodus
    • June 8, 2017 at 9:03 PM

    It's not allowed to die!

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™