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  3. Andre Valera

Posts by Andre Valera

  • Japanese Themed Map [CS:GO]

    • Andre Valera
    • February 6, 2015 at 6:36 PM

    A demo was recorded, although I think it's corrupted because I wasn't able to watch it, though I did get to record a personal demo. Noticed that when T's wanted to be aggressive in taking mid, smokes and flashes were a crucial part. The CT's also had a few rounds where they aggressively pushed towards T spawn through Mid with smokes and flashes. Mid is currently receiving a serious makeover (finally removing that little ramp on T side )


    Thanks kikette for the reference photos! I've been traveling through Tokyo and the surrounding areas via Google Maps and your experience sounds similar to what I could find. The streets are very clean, tiles are seen covering floors and a majority of building walls, and I would describe the wiring between utility poles and buildings as chaos.


    **Side Note** Next time you're in Japan send us some Grilled-Potato Kit-Kats!

  • Japanese Themed Map [CS:GO]

    • Andre Valera
    • February 6, 2015 at 12:31 AM

    Thanks for the screens, working on a new layout for both mid and underpass. You'll be seeing drastic changes in both areas within the next update.

  • Japanese Themed Map [CS:GO]

    • Andre Valera
    • February 5, 2015 at 10:27 PM

    http://steamcommunity.com/sharedfiles/fi…s/?id=382870285


    Currently working on a map based around areas in Tokyo, Japan for the CEVO/GAMEBANANA 2015 Contest.

    Plenty of changes being made after the Feb 5th test.


    Feedback is appreciated, this map is in the training wheel stages so there's plenty of room for constructive criticism.

  • MapCore CS:GO Playtesting 4.0

    • Andre Valera
    • January 28, 2015 at 7:16 PM

    Afternoon RZL!


    Is there a slot available for Thursday Feb 5th? (05.02.2015)


    cevo_jan19th.bsp (no name as of yet), also it's for the unannounced cevo 2015 gamebanana contest...

    just a hunch it will happen again.


    http://steamcommunity.com/sharedfiles/fi…s/?id=382870285

  • CS:GO EMPIRE

    • Andre Valera
    • June 8, 2014 at 1:30 AM

    After three months of careful planning, here's Empire.

    Bomb/Defuse map based loosely on the Brooklyn Naval Yard.

    An entry into the CEVO/Gamebanana 2014 mapping contest.


    If you're interested in reading / skimming / looking at pictures / about the development process behind Empire follow the link below,

    http://www.andrevalera.com/#!empire-project/c15u0


    Download the map and explore for yourself if you'd like to donate some helpful feedback!

    http://csgo.gamebanana.com/maps/cats/7780


    CT Spawn

    [Blocked Image: http://i.imgur.com/3xWLKoXl.jpg]

    CT Archway at Ramp

    [Blocked Image: http://i.imgur.com/REL0PKfl.jpg]

    Ramp

    [Blocked Image: http://i.imgur.com/BBhoWcfl.jpg]

    Outside

    [Blocked Image: http://i.imgur.com/3uW3r6yl.jpg]

    Upper A

    [Blocked Image: http://i.imgur.com/c1b2Yvql.jpg]

    Lower B

    [Blocked Image: http://i.imgur.com/0w6Xlbjl.jpg]

    Back Halls

    [Blocked Image: http://i.imgur.com/IKDc5cyl.jpg]

    T Spawn

    [Blocked Image: http://i.imgur.com/OkVyHePl.jpg]

    Quad Halls

    [Blocked Image: http://i.imgur.com/revVskil.jpg]

    Vents to B

    [Blocked Image: http://i.imgur.com/DoEf92Fl.jpg]

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