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Posts by gotcha

  • Let's take a moment to talk about Turok 2

    • gotcha
    • December 16, 2014 at 2:35 PM

    I recently (2 months ago) played the PC version and I was amazed how sexy the game still looks and feels, even though it's like centuries old.

  • Counter-Strike: Global Offensive

    • gotcha
    • November 11, 2014 at 2:06 PM
    Quote from jackophant

    Well... I hope they reduce the hostage rescue one?


    And who the hell can get 100 molotov kills? That's the only one I cheated with, pre-workshop I made myself a map to BBQ bots for that one

    I got every single one of them.

    The first game ever, I completed the achievements


    [Blocked Image: http://i.imgur.com/QQrtk0G.png]

    Edit: epic congratulations text

  • Counter-Strike: Global Offensive

    • gotcha
    • November 11, 2014 at 11:12 AM
    Quote from jackophant

    Maybe they'll reduce the achievement for cold pizza eater...

    I hope they don't, I got it last week after several years of torture and pain (but no cold pizza at all)

  • de_manor (WIP name)

    • gotcha
    • November 4, 2014 at 1:12 PM

    Palazzo would be my choice, too.

    Estate could be mistaken for the classic map from CS1.6 (even though it was a hostage map).

  • close this topic plz

    • gotcha
    • November 2, 2014 at 3:53 PM

    Wouldn't recreating a DoD map be stealing (since you took the idea of DoD)?!


    First bombspot would be garden and the other one would be tank, I guess?

  • WIP in WIP, post your level screenshots!

    • gotcha
    • October 31, 2014 at 12:23 PM

    Some screens of my first "bigger" map, I made various gungame maps for CS:S and a zombiemod-map.

    It is still heavily WIP.

    [Blocked Image: http://i.imgur.com/7oMqLGG.jpg]

    [Blocked Image: http://i.imgur.com/IlwdqU6.jpg]

    [Blocked Image: http://i.imgur.com/nAgRhCA.jpg]

    [Blocked Image: http://i.imgur.com/bipgn5T.jpg]

    [Blocked Image: http://i.imgur.com/elqDrhT.jpg]

    [Blocked Image: http://i.imgur.com/0UX7q3U.jpg]

    [Blocked Image: http://i.imgur.com/xSevX0u.jpg]

  • The Evil Within (Project Zwei)

    • gotcha
    • October 21, 2014 at 12:51 PM

    The game and its mechanics reminds me a lot of Resident Evil 4, when 3rd-Person Resident Evils didn't suck

    The Shinji Mikami vibe is present all the time.

    I also wonder, how a gore fest like this passed the german content rating instances

  • The random model thread!

    • gotcha
    • September 28, 2014 at 11:17 AM
    Quote

    totally secret new cs map

    SEASON. NOW!

  • [CS:GO]de_zoo

    • gotcha
    • September 19, 2014 at 1:42 PM
    Quote from Squad

    A few more pics from the interior and the outside aquarium.


    [Blocked Image: http://users.telenet.be/gus/de_zoo19.jpg]


    [Blocked Image: http://users.telenet.be/gus/de_zoo20.jpg]


    [Blocked Image: http://users.telenet.be/gus/de_zoo21.jpg]

    Display More

    "HRG Aquarium"

  • [WIP] de_natty

    • gotcha
    • September 15, 2014 at 4:33 PM

    What is this white stuff on the ground?

  • WIP in WIP, post your level screenshots!

    • gotcha
    • September 13, 2014 at 10:36 PM
    Quote from ruarai

    I was basing it more on this

    [Blocked Image: http://www.archidose.org/Blog/AE011e.jpg]

    and this

    [Blocked Image: http://images.dailyexpress.co.uk/img/dynamic/128/590x/secondary/91813.jpg]

    It's the seedbank thing in Norway, pretty cool place.

    I think what was missing was a proper texture, so I came up with this:

    [Blocked Image: http://i.imgur.com/xjGnwTg.jpg]

    Display More

    Holy crap, I am using the same pics as reference for my map

    It'll be set in an vault for nuclear waste.

    I'm gonna post some screens when I'm back on my computer.


    [Edit:]


    Back with a pic (early WiP):

    [Blocked Image: http://i.imgur.com/kMP2HSV.jpg]

  • Counter-Strike: Global Offensive

    • gotcha
    • September 12, 2014 at 11:13 AM
    Quote from Vaya

    Is anyone else having issues with screentearing now? Getting +100 frames on CBBL but open areas hurt my brain due to all the screentearing

    Been playing with vsync off and a non-locked framerate, not sure if I now need to change this because *reads last patch notes* ....they coloured the radiocommands in chat?

    I experienced this, too (120 Hz, 128 FPS)

  • Corwin's house renovation adventure

    • gotcha
    • September 8, 2014 at 1:16 PM

    pls try to optimize early

  • CS:GO Workshop: Weapon Finishes

    • gotcha
    • August 7, 2014 at 1:42 PM
    Quote from Bubyoz

    Really nice skins in this forum. Finally found a forum like this.

    Check out my badboy: SWAMP The Sloughter. Thx

    [Blocked Image: http://static.mapcore.org/public/style_images/mapcore/attachicon.gif]01-1.jpg[Blocked Image: http://static.mapcore.org/public/style_images/mapcore/attachicon.gif]02.jpg

    [Blocked Image: http://static.mapcore.org/public/style_images/mapcore/attachicon.gif]04.jpg[Blocked Image: http://static.mapcore.org/public/style_images/mapcore/attachicon.gif]05.jpg

    [Blocked Image: http://static.mapcore.org/public/style_images/mapcore/attachicon.gif]06.jpg[Blocked Image: http://static.mapcore.org/public/style_images/mapcore/attachicon.gif]07.jpg

    Hey SupeBoB, nice to see someone I know here

    Also, great work on your skin!

  • hammer error

    • gotcha
    • August 7, 2014 at 1:39 PM

    Have you tried opening the Hammer.exe in your "..commonCounter-Strike: Sourcebin"-folder?


    Also: who plays still CS:S

  • Resident Evil HD Remastered

    • gotcha
    • August 5, 2014 at 1:29 PM

    Fucking yes!

  • WIP in WIP, post your level screenshots!

    • gotcha
    • August 3, 2014 at 2:22 PM
    Quote from Pampers

    cute little creature

    I see what they did there

  • WIP in WIP, post your level screenshots!

    • gotcha
    • August 3, 2014 at 1:42 PM
    Quote from Pampers

    Got multiplayer working all nice and smooth. Choppy framerate since I'm running on two clients when recording.

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    I don't want to be rude, but...are they walking dicks?

  • Hammer compile error to do with leaks, need help please.

    • gotcha
    • August 2, 2014 at 4:27 PM

    The compiler just points on the prop next to the leak.


    Compile bsp-only and do, what Vilham already wrote.

  • Hammered to the Max E-Book coming soon

    • gotcha
    • July 28, 2014 at 7:49 PM
    Quote from shawnolson

    It appears that forum software parsed the link in a way that wasn't working in all browsers... not sure exactly why it wouldn't work.


    Anyway... here it is: Hammered to the Max: A Hammer User's Guide to 3ds Max .


    It's best to open in IE or Adobe Reader as the default view will include the document bookmarks. Chrome seems to not do that.

    Works now with chrome

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