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Posts by Distortion

  • Net Neutrality petition

    • Distortion
    • May 8, 2014 at 12:08 AM

    Please sign this petition. We need net neutrality. It going to come out of our pockets unless we get it back.

    https://petitions.whitehouse.gov/petition/maint…states/9sxxdBgy


    please sign.

  • [CS:GO] de_facade

    • Distortion
    • May 6, 2014 at 2:37 AM

    I would like to see this in person. it looks really nice. good job man.

  • de_decline (WIP)

    • Distortion
    • May 4, 2014 at 9:08 AM

    Major update will be posted tomorrow. Its already up on the workshop but I made a video to explain my layout.


    Posted.

  • de_decline (WIP)

    • Distortion
    • April 30, 2014 at 3:16 AM
    Quote from kinggambit

    congratulations on your map and welcome!


    To be honest, the map seems really big. As you can see from your hallways, the large distances causes some issues with your routes, especially the connector areas which turn into long tight chokepoints. Also, your bomb sites will be too exposed. In general, awpers will have too much power against opponents. If you can, I'd suggest trying to make the map smaller.


    Still, you have some good ideas! If you want, you can always playtest you map:


    thanks alot for the feed back. the map is about the size of nuke and i find that i will change the intersection between park and b into a warehouse giving CT a cat walk

  • de_decline (WIP)

    • Distortion
    • April 20, 2014 at 7:50 AM

    Decline
    Note comments 2-8 Are in fact form the Old version of the map
    Old version


    Quote

    pre-alpha



    Mid:
    [Blocked Image: http://i.imgur.com/NCwbD3A.jpg]

    [Blocked Image: http://i.imgur.com/UwvdKuI.jpg]

    Decline is my complete redo on my other map de_mall. I have kept some aspects. I have cleaned up the layout and added a mid and majorly simplified it. The map has been made way smaller. I need to play test this map to make sure that the layout is workable. If anyone would like to give this a look link is at the bottom.
    [Blocked Image: http://i.imgur.com/9tDI8oG.jpg]

    A site:
    [Blocked Image: http://i.imgur.com/PDpE5fg.jpg]

    Ally:
    [Blocked Image: http://i.imgur.com/OcmhQ50.jpg]

    Display More

    Remade decline

    [Blocked Image: http://i.imgur.com/4E0X6Ye.jpg]


    The map was too small, so i made it bigger about 10 percent.I went with a number of changes, sites are now different sizes and i changed the theme to Italy style. Made it easier for T's to move around with out having to take mid. I wanted variety between the sides. One is big open, and elevated. The other is smaller with more cover and a different play style. Mid has changed in a lot of ways now, removed in needed unneeded entrance and added cover that was necessary. Gave both sites areas before the chokeponts for smokes and planning entries.

    A Site:
    [Blocked Image: http://i.imgur.com/4sOZHMI.jpg]


    B Site:
    [Blocked Image: http://i.imgur.com/YErzayt.jpg]

    Mid:
    [Blocked Image: http://i.imgur.com/Z3fK0Ec.jpg]

    Planed this to be a market area before b:
    [Blocked Image: http://i.imgur.com/KuyB1Px.jpg]

    Log area before A hall way:
    [Blocked Image: http://i.imgur.com/osMOkKG.jpg]

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