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Posts by Castle

  • Games W.I.P Thread

    • Castle
    • May 25, 2015 at 10:03 PM

    Ah damn, I am the only one posting on this thread anymore. I dont want to be a spammer. But I released a new version of my UT4 mod that has a ton more features!


    External Content www.youtube.com
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  • WIP in WIP, post your level screenshots!

    • Castle
    • May 25, 2015 at 9:55 PM
    Quote from 2d-chris

    Been working on a Volcano CTF map for UT, been a blast to make (phun intended) I'm a huge Volcano nerd, it's been tough to get the impression of scale, boundaries and sight lines working, particularly when your passionate about doing the theme justice. Rebuilt this sucka 3 times to get to where I am now. It's a blend of facing worlds, Eternal Cave and Lava Giant, to make that old school UT feel. It should be in the official build pretty soon.


    [Blocked Image: http://i60.tinypic.com/efewjr.jpg]

    Dude that looks amazing! ill have to look for it on UT4 forums. Damn! Can you imagine what this will look like with art? It will be fucking insane.

  • Games W.I.P Thread

    • Castle
    • May 19, 2015 at 7:22 PM

    Yep... It keeps going.


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  • WIP in WIP, post your level screenshots!

    • Castle
    • May 15, 2015 at 11:11 AM

    Ok as of tonight I have my new version of Hardwall ready to play. Now its back to working on the mods game play.


    [Blocked Image: http://i.imgur.com/ub9i6l7.jpg][Blocked Image: http://i.imgur.com/EpGWLiE.jpg][Blocked Image: http://i.imgur.com/MoX21Mp.jpg][Blocked Image: http://i.imgur.com/xDOF7nQ.jpg]

  • Games W.I.P Thread

    • Castle
    • May 13, 2015 at 11:28 PM
    Quote from Pampers

    don't use the youtu.be link and it should show up just fine


    Thanks! I only started caring after I began putting effort into the thumbnails lol.

  • WIP in WIP, post your level screenshots!

    • Castle
    • May 13, 2015 at 10:57 PM
    Quote from cashed

    new gig?


    Not sure if this was asked to me.


    This project is just me having some fun while I get ready to work at Digital Extremes. Its a similar workflow too so its good practice


    Here is the most recent pics.


    [Blocked Image: http://i.imgur.com/60F7Vdc.jpg]


    [Blocked Image: http://i.imgur.com/90IdoxW.jpg]


    [Blocked Image: http://i.imgur.com/GLYZ4AK.jpg]


    [Blocked Image: http://i.imgur.com/B62O0BH.jpg]

  • WIP in WIP, post your level screenshots!

    • Castle
    • May 13, 2015 at 5:46 AM

    Reworking my UT4 Arena Capture the flag map. Getting a feel for the art style now. so its a full blown game mode and a map to go with it. XD


    Waiting for a work visa provides ample free time.


    [Blocked Image: http://i.imgur.com/q2wcdU6.jpg]

    [Blocked Image: http://i.imgur.com/5Kpoi4F.jpg]

  • Games W.I.P Thread

    • Castle
    • May 12, 2015 at 2:50 AM

    Have I been flagged to be unable to show thumbnails of my videos? Anyway I have my first alpha release of my UT4 game play mod!


    https://youtu.be/HE4aaazuJOc

  • Games W.I.P Thread

    • Castle
    • May 6, 2015 at 3:10 AM

    My UT4 mod Arena CTF in action with latest patch notes


    Blueprint power!


    https://youtu.be/_x-SaAbzp-Q


    Why cant I post the video as an image? all I see is a hyperlink :/

  • Games W.I.P Thread

    • Castle
    • May 3, 2015 at 1:22 PM

    UT4 mode that mixes Capture the flag with elements from CS:GO


    [Blocked Image: http://i.imgur.com/i6XymJb.jpg]

  • You can now sell content through Steam Workshop

    • Castle
    • April 29, 2015 at 1:41 AM

    oh boy this has spread everywhere hasn't it lol

  • Games W.I.P Thread

    • Castle
    • April 10, 2015 at 2:53 AM
    Quote from Pampers

    That blue explosion effect is amaze haven't been fidling much with .inis or keybinding yet, I know it's nice to have, but why are you focusing so much on this so early?


    I am following a different method of game design where the game itself is not the goal. I know it sounds strange but my goal with this game is to get the core loop of game play in place then get servers up and make videos and do twitch streams of development and game play. The development and game play of the game is the spectacle and making it playable and fun asap adds to that.


    I have the design of the game already planned out but its end game is entirely different from most projects. So getting key bindings, options menu and anything that makes the core loop of the game feel as finished as possible is what best compliments my plan.

  • Games W.I.P Thread

    • Castle
    • April 8, 2015 at 10:42 PM

    Big update to my Project stray first person shooter. Game play footage and I go into some detail about the major road blocks for blueprint based game design. SHit be reaal.


    I am getting close to a point where I need to figure out an easy to do art style that looks interesting/decent. Any advice on this front would be awesome.


    https://youtu.be/0VVtlqld7vc

  • Games W.I.P Thread

    • Castle
    • March 24, 2015 at 11:54 PM

    SO I realize this is for WIP games but how about a game that was finished recently that I worked on then made some videos of me playing it! I played a big role in the design of this game. I pushed to get the project into development, reworked and designed its core elements and managed a team for 6-12 people to get it as far along as possible. By the time money problems at the company had been resolved I had already found work at another company. They managed to take what was there and finish the game from the condition it was before layoffs.

    So here is a video of me playing a game I designed for the first time LOL

    https://youtu.be/zzO20g9S5Co


    *For some reason I cant get this to link as a video.


    Here is a link to the steam store page for Burnstar. bit.ly/1Em5kUq

  • Games W.I.P Thread

    • Castle
    • March 24, 2015 at 4:57 AM
    Quote from Pericolos0

    wrote my own cubemap based fog system, no more flat color unity fog


    [Blocked Image: https://dl.dropboxusercontent.com/u/8058021/fps/wip59.jpg]

    [Blocked Image: https://dl.dropboxusercontent.com/u/8058021/fps/wip60.jpg]


    I really love how this looks! Can I have more info about the game itself?

  • Games W.I.P Thread

    • Castle
    • March 18, 2015 at 5:53 PM

    Some new Subnautica shots.


    [Blocked Image: http://i.imgur.com/hA7IZf9.jpg][Blocked Image: http://i.imgur.com/Ds3xIpq.jpg]

    [Blocked Image: http://i.imgur.com/kvjak6z.jpg]

    [Blocked Image: http://i.imgur.com/onXeZxe.jpg]

  • Games W.I.P Thread

    • Castle
    • March 17, 2015 at 8:39 PM

    Lately I have been more focused on getting the menu and hud stuff in place. In order for me to really do the development method I want to follow the game needs to have a fairly polished feature complete minimum loop. Once the minimum loop is established I can then branch out to more game play features and additions will maintaining regular public builds. The method is inspired a lot by UT4 and Subnautica development.


    [Blocked Image: http://i.imgur.com/cQTEL2I.png]

  • Games W.I.P Thread

    • Castle
    • March 14, 2015 at 2:41 AM

    An Arena First person Shooter, Created by me in a little more than 1 month in Unreal 4.

    I starting practicing blueprints with the mindset of creating mods for UT4 and started to realize how powerful they really are and decided to take the first person example game and turn it into my very own project.

    Public Trello showing all tasks.

    https://trello.com/b/ijQ8ETFH/project-stray

    Video Showing more info about what to expect in the build.

    https://youtu.be/ap5NV2WFtdk

    Download the game here:

    https://www.dropbox.com/s/fp2wraabz7a8…3_2015.rar?dl=0

    All feedback welcome!


    [Blocked Image: http://i.imgur.com/YlOpej3.jpg]

  • WIP in WIP, post your level screenshots!

    • Castle
    • February 27, 2015 at 9:29 PM

    Latest shots of Balist tower. Its now ready for Mondays milestone of Project Stray.


    [Blocked Image: http://i.imgur.com/hRWqDzB.jpg][Blocked Image: http://i.imgur.com/AUeAxgA.jpg][Blocked Image: http://i.imgur.com/KdA2W1R.jpg][Blocked Image: http://i.imgur.com/BwX7H5t.jpg]

  • WIP in WIP, post your level screenshots!

    • Castle
    • February 27, 2015 at 6:53 AM

    First shots of my level BalistTower for my own FPS called project stray.


    [Blocked Image: http://i.imgur.com/MGLFMC9.jpg][Blocked Image: http://i.imgur.com/BHpY6IQ.jpg][Blocked Image: http://i.imgur.com/qTKXqmy.jpg][Blocked Image: http://i.imgur.com/LaS6nmg.jpg]

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