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  3. TopHATTwaffle

Posts by TopHATTwaffle

  • MapCore Chat Room -- broken for anyone else?

    • TopHATTwaffle
    • April 22, 2014 at 9:58 PM

    Yeah, chat is broken. How else will I waste my time? *gets back to work*

  • [CS:GO] Bloodbath in Paradise [Final 2 - 08-20-2017]

    • TopHATTwaffle
    • April 21, 2014 at 6:34 PM
    Quote from Patriot_GER

    Can I ask you why you removed me from you Steam-friendlist?


    My friend list gets purged every once and a while, sorry about that.

  • [CS:GO] Bloodbath in Paradise [Final 2 - 08-20-2017]

    • TopHATTwaffle
    • April 21, 2014 at 4:49 PM

    This level is honestly just too open for Source engine to handle. It looks like you'll need to either put up some walls to prevent visibility, or add some fog (Which would look stupid).


    Start by making sure all props have fade distances...

  • WIP in WIP, post your level screenshots!

    • TopHATTwaffle
    • April 20, 2014 at 7:19 PM
    Quote from Pampers

    mouse project on pause for a little while, working on a new small ue4 game in the meantime

    [Blocked Image: https://dl.dropboxusercontent.com/u/965783/water2.gif]


    Dude, I love Low-Poly art work...

  • Going to the gym is like a korean MMORPG

    • TopHATTwaffle
    • April 19, 2014 at 9:07 PM

    If I stop eating shit I can look like a girl with a nice ass?

  • WhatPulse Key Presses

    • TopHATTwaffle
    • April 18, 2014 at 5:53 PM

    Hey all!


    I got bored today at work and installed Whatpulse. It tracks your inputs to your machine (Not a key logger, just press count). It then can do all sorts of cool graphs with it.


    If you want to join my conquest for the most key presses, join the Level Designer team!


    https://whatpulse.org


    Team page: https://whatpulse.org/team/leveldesigners

  • Mapping Stream - Nearly shat myself

    • TopHATTwaffle
    • April 18, 2014 at 5:34 PM
    Quote from FMPONE

    them twitch bots though


    Yeah. but can't I just believe for a little while longer?

  • Going to the gym is like a korean MMORPG

    • TopHATTwaffle
    • April 18, 2014 at 5:33 PM

    Damn, ya'll be pretty dedicated... I wish I could do it to the level you guys do...

  • Are there any good mobile games?

    • TopHATTwaffle
    • April 18, 2014 at 3:57 PM

    Here is my list of mobile games that I enjoy playing. I call them "Poop extenders" because I take 15 minute craps instead of 3 minute ones.

    All of these are from the Android Humble Bundles. I ain't got time to crawl the App Store to find games!


    The games that I LOVE are bold. I highly suggest you play those. But all of these are good.

    1. Anomaly 2 - 4.99 - https://play.google.com/store/apps/det…os.anomaly2game
    2. BADLAND - Free - https://play.google.com/store/apps/det…rogmind.badland
    3. Bad Hotel - Not on Google Play
    4. Breach and Clear - 3.99 - https://play.google.com/store/apps/details?id=com.gun.bnc
    5. Canabalt - 2.99 - https://play.google.com/store/apps/det…noodle.canabalt
    6. Cogs - 2.99, Free Demo - https://play.google.com/store/apps/det…zy8studios.cogs
    7. EPOCH - 0.99 - https://play.google.com/store/apps/det…cut_games.epoch
    8. Eufloria - 4.99, Free Demo - https://play.google.com/store/apps/det…nilabs.eufloria
    9. Funky Smugglers - 0.99 - https://play.google.com/store/apps/det….FunkySmugglers
    10. Gemini Rue - 4.99 - https://play.google.com/store/apps/det…eminirue.google
    11. Hundreds - 4.99 - https://play.google.com/store/apps/det…ftware.Hundreds
    12. Jack Lumber - 0.99 - https://play.google.com/store/apps/det…Labs.JackLumber
    13. Machinarium - 4.99 - https://play.google.com/store/apps/det….Machinarium.GP
    14. Metal Slug 3 - 3.99 - https://play.google.com/store/apps/det…u.neogeo.mslug3
    15. Raiden Legacy - 4.99 - https://play.google.com/store/apps/det…mu.raidenlegacy
    16. Spider: The Secret of Bryor Manor - 1.99 - https://play.google.com/store/apps/det…ylegames.spider
    17. Splice - 2.99 - https://play.google.com/store/search?q=Splice%20game&c=apps
    18. Star Command - 2.99 - https://play.google.com/store/apps/det…rcommand.scgame
    19. Super Hexagon - 2.99 - https://play.google.com/store/apps/det…re.superhexagon
    20. Superbrothers: Sword & Sworcery - 4.99 - https://play.google.com/store/apps/det…agames.sworcery
    21. The Room 1 - 0.99 - https://play.google.com/store/apps/det…Studios.TheRoom
    22. The Room 2 - 2.99 - https://play.google.com/store/apps/det…tudios.TheRoom2
    23. Vector - 0.99, Free Demo - https://play.google.com/store/apps/det…kki.vector.paid
    24. Zen Bound 2 - 2.99 - https://play.google.com/store/apps/det….secretexit.zb2
    25. rymdkapsel - 3.99 - https://play.google.com/store/apps/det…mes.rymdkapsel1


    Assuming you have an Android device, I have all of these APK (installer) files and would be willing to share them with you. Just shoot me a PM on here / Steam and I'll hook ya up.

  • Mapping Stream - Nearly shat myself

    • TopHATTwaffle
    • April 17, 2014 at 4:18 PM

    Some people were talking. I'm pretty sure it was a glitch / viewer bot.

  • Mapping Stream - Nearly shat myself

    • TopHATTwaffle
    • April 17, 2014 at 7:34 AM

    So I was streaming last night and almost crapped myself. I look over at the chat and see this:


    I'm guessing it's a glitch.


    [Blocked Image: http://i.imgur.com/sK01RZ6.png]

  • London meet up ?

    • TopHATTwaffle
    • April 17, 2014 at 3:45 AM
    Quote from D3ads


    Are you kidding? It's like a two-hour train from here.


    I just don't like London, it's too big and everyone talks funny..


    And it's like a 9 hour plane ride for me.

  • Brush with no collision?

    • TopHATTwaffle
    • April 17, 2014 at 3:26 AM

    Tomm is correct. Use a func_brush and set it's solidity to be "never solid"


    This brush will still cast a shadow unless told otherwise.

  • Hammer Tutorial #21 "Optimization"

    • TopHATTwaffle
    • April 16, 2014 at 3:40 PM

    Seth, then they would be your best resource to go to. I've never used them in a public release of a level... ever... I think they are a pretty useless entity actually.

  • WIP in WIP, post your level screenshots!

    • TopHATTwaffle
    • April 15, 2014 at 7:30 PM
    Quote from text_fish

    Cool shots Douglas, I especially like the golden light from the skylights and the little rivets on the floor. I'd say the spotlights could be toned down just a little though.


    Thanks for the feedback! I'm still playing with the lighting. I'm not at that sweet spot. I was speaking to someone else as well, they gave me lots of pointers on making that area look less bland. I got a busy night of fixes!

  • WIP in WIP, post your level screenshots!

    • TopHATTwaffle
    • April 15, 2014 at 3:27 PM

    I've been working on my GB/CEVO level for a while. This is the most complete area that I have of it... FOR NOW.

    [Blocked Image: http://i.imgur.com/wVVusp6.jpg]

    [Blocked Image: http://i.imgur.com/s4vftoA.jpg]

    [Blocked Image: http://i.imgur.com/xqYg7hn.jpg]

    [Blocked Image: http://i.imgur.com/sxVFaiV.jpg]

  • Hammer Tutorial #21 "Optimization"

    • TopHATTwaffle
    • April 14, 2014 at 8:00 PM
    Quote from generalvivi

    I don't randomly go around throwing negative signs in-front of things. I might as well force the editor to crash

    Try it with lights

  • Hammer Tutorial #21 "Optimization"

    • TopHATTwaffle
    • April 13, 2014 at 11:00 PM

    Hey everyone! I've completed a new Hammer tutorial that I wanted to share with you all. This one covers optimization!


    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.


    Table of contents:Func_Detail - 00:19Skybox Creation - 5:52Hint / Skip - 16:46Func_Occluder - 24:42Func_Areaportal - 25:34Func_Areaportalwindow - 30:41Fog Z-Clip - 33:32Prop Fade Distance - 34:23

  • The Mapcore Open Source Initiative

    • TopHATTwaffle
    • March 31, 2014 at 5:13 PM
    Quote from AlexM

    Linux host I'm assuming?


    I just accepted a new job so I'm not sure how much time I have but I have a week off leading up to it. At the very least I'll see if I can find anything that's largely boiler plate that might work.


    A web app as a FTP front does sound like a good idea.


    Yes, the servers that I have access to are Linux based machines.

  • The Mapcore Open Source Initiative

    • TopHATTwaffle
    • March 31, 2014 at 4:21 PM

    I'm not defending decompiling... But I would not be where I am if I was not able to decompile levels and see how they were made. When I first started mapping this was a massive learning tool to see how things were done. From a learning perspective, I agree with giving out VMFs. If someone asks me for any of my VMFs I provide it for them, but that's because I'm helping new mappers 95% of the time.


    If we want to give out VMFs, it should be done with the intention to teach. With that said, VMFs should not be given out in this collection. Prefabs, however, could be given out.


    P.S: BSP Source decompiles anything, and I've only gotten a wiggy brushes once from it. http://ata4.info/bspsrc/downloads.html

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