Fall/autumn update
The 3rd and last part of the campaign is progressing steadily. Most of the new areas are being laid out, blocked, and fleshed out. Scripting the final quest is also making good progress.
No solid ETA yet but I'm pushing to have it ready the soonest.
Here's a fresh batch of screenshots showcasing the new WIP areas.
[Blocked Image: https://i.imgur.com/I8Abxmi.jpg]
A functional highway system is being built with proper exits, ramps, signage, barriers, tunnels...
[Blocked Image: https://i.imgur.com/wo9RAsI.jpg]
[Blocked Image: https://i.imgur.com/HxT8lEr.jpg]
[Blocked Image: https://i.imgur.com/pBwZWBl.jpg]
One will need the local pharmacy when shitting their pants after a night encounter with an alpha volatile ![]()
[Blocked Image: https://i.imgur.com/9PZAvXe.jpg]