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Posts by will2k

  • Dying Light 2

    • will2k
    • June 9, 2019 at 11:07 AM

    Exclusive new concept art. There seems to be snow coming from the skylight, which might hint at seasons being present in the game; just a speculation though :)

    [Blocked Image: https://i.redd.it/gwtmsjdae7331.jpg]

  • Dying Light 2

    • will2k
    • June 6, 2019 at 8:39 PM

    2 new articles at Game spot and IGN before E3; The hype is palpable

  • Dying Light 2

    • will2k
    • June 5, 2019 at 12:04 PM
  • Dying Light 2

    • will2k
    • June 4, 2019 at 3:28 PM
  • Dying Light 2

    • will2k
    • June 3, 2019 at 4:37 PM

    Latest hot article, fresh off the presses before the E3 hype next week.

    https://www.gamesradar.com/dying-light-2-…pt-art-e3-2019/

    [Blocked Image: https://cdn.mos.cms.futurecdn.net/fKAAs9Qecg8gMDexqn3BU9-970-80.jpg]

    Exclusive new concept art showcasing a new area never shown before that can be shaped based on the different decisions the player takes.

    The developer description is quite interesting:

    Quote

    Quote “Players are directly responsible for shaping the world of Dying Light 2. Player choices will influence whole regions, districts, areas of The City. Dying Light 2 will often force you to make decisions on the spot, and the outcome can be unexpected. This particular scene depicts just that - how one good deed can end in destruction. This theme park, once a bustling, lively district, now sits in ruins, the oversized Octopus attraction mirroring the famous Ferris wheel in Pripyat, near Chernobyl."

    Pripyat? Chernobyl? Fellow STALKER fans, take notice :D @FMPONE

  • Dying Light 2

    • will2k
    • June 3, 2019 at 12:53 PM

    There will be many new parkour moves, on top of the ones from the first game.

    One rumored move will let you jump unto a rope, swing from one building to the other, let go of the rope at the end of the swing, and immediately use your knife mid-air to "stab" a building banner, slicing it from top to bottom, using it as fast way to climb down a building while amortizing your "fall".

    Hope this makes it into the final game :D

  • What music have you listened to recently?

    • will2k
    • June 1, 2019 at 7:26 PM

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  • Dying Light 2

    • will2k
    • May 30, 2019 at 11:40 AM

    Couple of screenshots and a new article about experimenting with Ray Tracing and DLSS in Dying Light 2.

    https://wccftech.com/techlands-pawe…mentation-more/

    [Blocked Image: https://playstation-choice.de/wp-content/uploads/2018/08/Screen1_Gamescom_DL2_logo.png]

    [Blocked Image: https://pbs.twimg.com/media/D7uoNNVWsAUptjO.jpg:large]

    [Blocked Image: https://cdn.wccftech.com/wp-content/uploads/2018/06/WCCFdyinglight24.jpg]

  • Dying Light 2

    • will2k
    • May 29, 2019 at 11:33 AM
    Quote from Zarsky

    On 5/27/2019 at 12:31 PM, Zarsky said: My most anticipated games this E3 just so happen to both come from Poland.

    Hear, hear! :)

  • Dying Light 2

    • will2k
    • May 24, 2019 at 6:28 PM

    https://twitter.com/DyingLightGame…927202344439808

  • Dying Light 2

    • will2k
    • May 21, 2019 at 8:13 PM
    Quote from Radu

    1 minute ago, Radu said: Welcome, you have chosen or been chosen to relocate to one of our finest remaining urban centres!

    I read that in Cave Johnson's voice

  • Dying Light 2

    • will2k
    • May 21, 2019 at 7:32 PM

    New concept art pic

    It seems Parkour will be very enjoyable with all this verticality (similar to Old Town in Dying Light 1)

    [Blocked Image: https://i.redd.it/0nrlr1xxtjz21.jpg]

  • Random Photo Thread

    • will2k
    • May 20, 2019 at 12:48 PM

    Summer is almost here

    [Blocked Image: https://i.imgur.com/yOAk3cf.jpg]

    [Blocked Image: https://i.imgur.com/2w8mHWY.jpg]

  • Dying Light 2

    • will2k
    • May 16, 2019 at 3:45 PM

    Newest article on the game

    https://www.unilad.co.uk/gaming/dying-l…see-everything/

    Quote

    Quote Dying Light 2 Will Take Multiple Playthroughs To See Everything

    The game is so massive, in fact, that GamesRadar reports it’ll take multiple playthroughs to see all the quests, characters, items, and secrets that Dying Light 2 has to offer. Think The Witcher 3, or Skyrim, but with zombies.

  • A NEW HOPE: Will2k's Dying Light Single-player campaign [WIP]

    • will2k
    • May 16, 2019 at 2:48 PM

    Lighting tweaks While daylight is pretty straightforward (sun light that takes care of most lighting), night light in contrast requires the designer's manual intervention, some tweaking, and playing with a combination of dimmers, omni-directional, spot-shadow, and volume lights; once nailed correctly, it can produce some atmospheric scenes.

    [Blocked Image: https://i.imgur.com/FhBYetv.jpg]

    [Blocked Image: https://i.imgur.com/P4WDvMu.jpg]

    [Blocked Image: https://i.imgur.com/i094zZG.jpg]

    [Blocked Image: https://i.imgur.com/XcC9qxX.jpg]

  • Dying Light 2

    • will2k
    • May 16, 2019 at 2:14 PM
    Quote from FrieChamp

    6 hours ago, FrieChamp said: Is the game set in Milan? At least it was at some point judging by the concept art.

    Techland did not specify a location when they revealed the game last year at E3; all they said is that it is set in a European city 15 years after the events of Dying Light 1 where now most of the population got wiped out by the virus, and the remaining little, formed settlements and small fortresses like the ones of the middle ages.

    However, as you noticed yourself from these concept art pics, they took inspiration from several cities across Europe:

    - Galleria Vittorio Emanuele II in Milano

    - Brandenburg gate in Berlin

    - Arc de Triomphe in Paris

    - Architectural style of houses and streets from Paris, Poland and Czech Republic

    Here's a new concept art pic showing streets

    [Blocked Image: https://i.redd.it/voishqjj5ky21.jpg]

  • Dying Light 2

    • will2k
    • May 15, 2019 at 10:16 PM

    Some early concept art released by Techland; hope they make it into the final cut

    [Blocked Image: https://i.redd.it/3f7lbwvdzcy21.jpg]

    [Blocked Image: https://i.redd.it/0nvax1sb9ex21.jpg]

    [Blocked Image: https://i.redd.it/6bl5v9utiex21.jpg]

    [Blocked Image: https://i.redd.it/7umkre8mkex21.jpg]

    [Blocked Image: https://i.redd.it/swdoqa1spyx21.jpg]

  • [CS:GO] de_aldebaran [WIP]

    • will2k
    • May 10, 2019 at 10:21 PM
    Quote from Serialmapper

    1 hour ago, Serialmapper said: [Blocked Image: https://i.imgur.com/HR2SeVo.jpg]

    So, your appetite for making custom models and materials is increasing, huh! :D

    Is it possible for the rocks and the castle/fortress walls to not have the same beige/brown color palette? I believe having the walls slightly lighter in color would help with the scene composition and visual differentiation.

    Otherwise, looking good :)

  • WIP in WIP, post your level screenshots!

    • will2k
    • May 7, 2019 at 5:50 PM
    Quote from Radu

    On 5/4/2019 at 6:13 PM, Radu said: Maybe I should post what I've been working on recently, a little Far Cry 5 Arcade level. The objective is to eliminate three targets located in different camps and make your escape through a final wave of enemies.

    [Blocked Image: https://i.imgur.com/HxMss30.jpg]

    [Blocked Image: https://i.imgur.com/KtgXaWP.jpg]

    [Blocked Image: https://i.imgur.com/Mopadqt.jpg]

    That ain't Hope County, son!

    The visuals remind me of a cross between the African savanna in FC2 and the tropical island in FC3, and certainly don't look like the rugged mountains of Montana. Are those custom assets or stock?

    Looking real nice, keep it up.

  • E3 2019

    • will2k
    • May 6, 2019 at 9:13 PM

    I stopped anticipating or caring about E3 (or any game convention for that matter) a long time ago.

    However, this year is a bit different; for the first time in over a decade I'm "hyped" about 2 games: Dying Light 2 followed by Cyberpunk 2077.

    Last year, they barely revealed their existence with a small trailer and not much info, and then...radio silence for a year

    I sure hope we get some juicy bits this year, otherwise, "blue balls" for another year :|

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