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Posts by will2k

  • WIP in WIP, post your level screenshots!

    • will2k
    • July 16, 2021 at 11:40 AM
    Quote from blackdog

    12 hours ago, blackdog said: You given a try to Lumberyard? Seen it’s becoming open source?

    Lumberyard is just a customized fork of Cryengine.

    Cryengine is actively developed, updated and maintained; they also switched to revenue-sharing where Crytek takes only 5% of revenues generated by each game built with CryEngine, only after revenues have passed $5,000.

    And Lumberyard is owned by Amazon, another good reason to avoid it.

  • WIP in WIP, post your level screenshots!

    • will2k
    • July 15, 2021 at 9:02 PM
    Quote from blackdog

    5 hours ago, blackdog said: Is it made in Dying Light… 2? ?

    CryEngine :)

  • WIP in WIP, post your level screenshots!

    • will2k
    • July 15, 2021 at 12:15 PM
    Quote from blackdog

    2 hours ago, blackdog said: Dat holiday feeling @will2k :)

    Mediterranean coast ftw :)

  • Deus Ex's 20th anniversary

    • will2k
    • July 15, 2021 at 12:14 PM
    Quote from Buddy

    2 hours ago, Buddy said: The GOTY version is perfectly playable but broken in a few ways compared to the retail version, nothing you will really notice without direct comparison, though.

    I've read about Kentie launcher and GMDX mod and their improvements, but I wanted to go full vanilla.

    So far, the only thing I noticed is some minor flickering textures but nothing game breaking.

    Quote from dux

    11 minutes ago, dux said: petition to ban this guy

    LOL

    He'll eventually play it, with some encouragement.

  • Dying Light 2

    • will2k
    • July 14, 2021 at 7:03 PM

    https://www.gamesradar.com/uk/dying-light…oull-encounter/


    [Blocked Image: https://cdn.mos.cms.futurecdn.net/uDydxRqGdLKP6ewJCnJVjX-970-80.jpg.webp]

  • WIP in WIP, post your level screenshots!

    • will2k
    • July 14, 2021 at 5:14 PM

    [Blocked Image: https://i.imgur.com/F8jHhLu.jpg]

    [Blocked Image: https://i.imgur.com/PspCT31.jpg]

  • Deus Ex's 20th anniversary

    • will2k
    • July 14, 2021 at 11:47 AM

    PSA: re-installed it yesterday, currently arriving at Battery Park

    (The steam GOTY edition is smoothly and perfectly playable in "vanilla" edition without any mods; just make sure to select "OpenGL" as renderer, and set colors to 32bit, otherwise you might have overly dark environment if D3D is selected, as well as random stutter and fps dips if 16bit is selected)

  • de_island (remake)

    • will2k
    • July 13, 2021 at 1:05 PM
    Quote from Serialmapper

    On 7/11/2021 at 6:41 PM, Serialmapper said:

    I'm not a fan of this tiny red brick setting for a sea fortress; I think it would be more suited for urban buildings or Renaissance castles.

    Big beige/white stone would make more sense in this setup.

    Assassin's Creed 4 Black Flag has many sea fortresses and would make an excellent inspiration.

    [Blocked Image: https://vignette2.wikia.nocookie.net/assassinscreed/images/1/1b/FC_Fort_Lully.png/revision/latest?cb=20140930210234]

    You can still use the red bricks here and there to break the monotony of the beige stone texture

    [Blocked Image: https://cdn.cheatcc.com/guide_screens/assassins_creed_4_black_flag/AF_Hav13B.jpg]

    Stones can have shades of beige to break monotony and you already know your way around substance designer :), so it shouldn't be an issue to you.

    Hope this helps and best of luck

  • [UE4] Island Environment [W.I.P]

    • will2k
    • July 6, 2021 at 11:06 AM

    Is this still UE4?

    Speedtree for the trees and vegetation?

    Great work.

  • System Shock Remake

    • will2k
    • July 4, 2021 at 3:22 PM

    External Content www.youtube.com
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    @FMPONE Not sure if my eyes are deceiving me, but it looks like they toned down the lighting color variation to shades of blue and red, or it's maybe only this particular map?

  • Dying Light 2

    • will2k
    • July 1, 2021 at 8:53 PM

    Fresh new trailer from today's livestream

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  • Random Photo Thread

    • will2k
    • June 26, 2021 at 7:32 PM

    Yesterday's full moon, captured at moonrise @ 9:45pm (the small dots are urban lights)

    [Blocked Image: https://i.imgur.com/OY84KbD.jpg]

  • WIP in WIP, post your level screenshots!

    • will2k
    • June 17, 2021 at 12:03 PM

    Slowly resuming work on my projects after a LONG hiatus

    [Blocked Image: https://i.imgur.com/WYbfPMM.jpg]

    [Blocked Image: https://i.imgur.com/RPVwuFB.jpg]

  • S.T.A.L.K.E.R. 2

    • will2k
    • June 15, 2021 at 4:16 PM

    Stalker 2 minimum requirements OS: [/b]Windows 10 Processor: [/b]AMD Ryzen 5 1600X | Intel Core i5-7600K Memory: [/b]8GB RAM Graphics: [/b]AMD Radeon RX 580 8GB | NVIDIA GeForce GTX 1060 6GB Storage: [/b]150GB Additional notes: [/b]SSD [/list] Stalker 2 recommended specifications OS: [/b]Windows 10 Processor: [/b]AMD Ryzen 7 3700X | Intel Core i7-9700K Memory: [/b]16GB RAM Graphics: [/b]AMD Radeon RX 5700 XT 8GB | NVIDIA GeForce RTX 2070 SUPER 8GB | NVIDIA GeForce GTX 1080 Ti 11GB Storage: [/b]150GB Additional notes: [/b]SSD [/list] https://www.pcgamer.com/uk/stalker-2-system-requirements/

  • Dying Light 2

    • will2k
    • June 14, 2021 at 6:22 PM

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  • S.T.A.L.K.E.R. 2

    • will2k
    • June 14, 2021 at 11:46 AM
    Quote from Radu

    16 hours ago, Radu said:

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    They kept the same PDA alert sound as the first game @4:32

  • Unreal Engine 5

    • will2k
    • June 8, 2021 at 11:42 AM

    Early renders with UE5 are ...

    [Blocked Image: https://pbs.twimg.com/media/E3SPNpOWEAIZGHN?format=jpg&name=large]

    [Blocked Image: https://pbs.twimg.com/media/E3SOz0oXEAckHpf?format=jpg&name=4096x4096]

    [Blocked Image: https://pbs.twimg.com/media/E3SOz1AXIAY-JhY?format=jpg&name=large]

    [Blocked Image: https://pbs.twimg.com/media/E29WOF0WEAQbEh8?format=jpg&name=4096x4096]

  • What music have you listened to recently?

    • will2k
    • June 2, 2021 at 7:50 PM

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  • Shadow Warrior 3

    • will2k
    • May 31, 2021 at 2:16 PM
    Quote from Buddy

    On 5/25/2021 at 7:29 PM, Buddy said: cant c shit :(

    I agree with you.

    Either change the enemies' orange/red color saturation or change time of day/ambient color so enemies have a bit more contrast against background especially in this fast gameplay.

  • Dying Light 2

    • will2k
    • May 26, 2021 at 2:06 PM

    The daily teasers amounted to "Are you Dying 2 know more?" pointing to a twitch stream for Techland on May 27, to reveal more on dying Light 2

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