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Posts by El Tyranos

  • [CS:GO] de_embassy (wip)

    • El Tyranos
    • February 18, 2014 at 9:25 AM

    I don't even know why I was sure it was spelling like that.

  • [CS:GO] de_embassy (wip)

    • El Tyranos
    • February 18, 2014 at 1:16 AM

    Work in progress :


    [Blocked Image: http://uppix.net/75ZhmLl.jpg]


    Good night

  • ITT: Post maps/scenes that never saw the light of the day.

    • El Tyranos
    • February 12, 2014 at 5:46 PM

    http://pierrecazard.com/upload/eltyranos_cod2.iwd


    Here you go, put this file in your /main directory, then launch a local server in deathmatch, the maps will appear in the map list.

  • ITT: Post maps/scenes that never saw the light of the day.

    • El Tyranos
    • February 11, 2014 at 11:32 PM
    Quote from MrSkellyBones

    When did you start these. I have some few thousand hours of COD2 under my belt (probably my most played game of all time...) and would love to run around them a bit when you get a working version out.


    I started them in 2006. I might have the last built versions in a pk3 file somewhere, I can upload them if you want.

  • [CS:GO] de_embassy (wip)

    • El Tyranos
    • February 11, 2014 at 11:27 PM

    Hello !


    8 years after releasing my last project on Call of Duty : United Offensive, I’m back in business with a new project on Counter Strike : Global Offensive. The map will be named "Embassy " , will be a bomb/defuse mission, located in a middle-east city center. [Blocked Image: http://uppix.net/h73QXHl.jpg] [Blocked Image: http://uppix.net/WWePPpl.jpg] First screenshots from the inside of the mosque.Still work in progress, with grey and orange dev textures everywhere !


    I will update this topic sometimes.

  • ITT: Post maps/scenes that never saw the light of the day.

    • El Tyranos
    • February 8, 2014 at 9:20 AM

    Ouistreham and Bavent, unfinished maps on Call of Duty 2.

    Ouistreham :

    [Blocked Image: http://uppix.net/gMsRyjl.jpg]
    [Blocked Image: http://uppix.net/GmtYyHl.jpg]
    [Blocked Image: http://uppix.net/MADSDGl.jpg]
    [Blocked Image: http://uppix.net/z2pxD3l.jpg]
    [Blocked Image: http://uppix.net/w9EtwAl.jpg]

    Bavent :


    [Blocked Image: http://uppix.net/dhZASdl.jpg]

    [Blocked Image: http://uppix.net/XMgCdUl.jpg]

    [Blocked Image: http://uppix.net/zUNwMnl.jpg]

    [Blocked Image: http://uppix.net/lEczvNl.jpg]

    [Blocked Image: http://uppix.net/5MD0zal.jpg]

    [Blocked Image: http://uppix.net/xXlS9tl.jpg]

    [Blocked Image: http://uppix.net/6jSahGl.jpg]


    Then, I stopped level design until a few weeks ago !

  • WIP in WIP, post your level screenshots!

    • El Tyranos
    • February 4, 2014 at 10:15 PM

    Nice work there ;)


    I just finished my jungle scene on UDK


    [Blocked Image: http://uppix.net/AfuJHJl.jpg] [Blocked Image: http://uppix.net/oi5fZpl.jpg] [Blocked Image: http://uppix.net/ss9fLXl.jpg] [Blocked Image: http://uppix.net/48frYul.jpg] [Blocked Image: http://uppix.net/ObjvCLl.jpg]

  • [CS:GO] de_import

    • El Tyranos
    • February 3, 2014 at 11:13 AM

    Really good start here.


    You will have to work on not having too much corridors, as the map is very opened.

  • WIP in WIP, post your level screenshots!

    • El Tyranos
    • February 2, 2014 at 8:48 PM

    My first and very simple scene on UDK, it's not that hard once you're used to brushes. I'm supposed to add a jungle around the ruins.


    [Blocked Image: http://uppix.net/wpLUF2l.jpg]

  • MapCore on social networks (LinkedIn, Twitter)

    • El Tyranos
    • February 2, 2014 at 7:10 PM

    Opening my (pretty old) game design network these days, I found your website thanks to Twitter.

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