Here we go, hopefully all is good, here's a link to the workshop page.
feedback much appreciated!
Here we go, hopefully all is good, here's a link to the workshop page.
feedback much appreciated!
would be even more cool if the snake could crawl around the map
maybe the chicken could be modified?
Map set in greece in a marble quarry
Will try to get a workshop link up soon™
link to Workshop
mood board
shiet I've been working on the same theme for 2 weeks now, picked the same name as well ![]()
2 because symmetry is ass
Almost forgot we had forums 🙃, good luck everyone!
dark souls isn't all just boss fights and dying, it has great world building and it's enjoyable to just take your time and explore the world which is nicely interconnected. Coop is a ton of fun too.
you guys missed out on a game that showcases great level design
Quote from Dr.ParadoXOn 11/4/2018 at 8:32 PM, Dr.ParadoX said: Right now I would like to make it possible to go in the pipe. I loaded the pipe into HLMV and it showed that the physics mesh ''closed'' up the holes. Why? How do I fix this?
for the collision mesh to work properly you have to make each piece of the collision into a separate convex piece, and ideally with smooth shading as well, but I'm not 100% sure about that.
make sure you don't merge the verts since all the pieces need to be separate.
and you should probably simplify it as well and use less pieces if possible, collisions can easily get complex.
Name: Tomas VanyaStory: You were partying too hard and got thrown out of the night club but the party isn't over yet.Engine: UE4Download Link: https://drive.google.com/uc?id=1t7iOJHpVDhRxGPiSpCUzfPIwSOvPttis&export=downloadScreenshots:
[Blocked Image: https://i.imgur.com/YkkOgha.jpg][Blocked Image: https://i.imgur.com/EfzAAqs.jpg]
Video link:
best looking map so far in my opinion, actually looks like something you'd want to see in counter strike, congrats!
- stop smoking
- start exercising
- finish csgo map
doing surprisingly well, I'll fail the last one tho.
bought northgard, it's only 15% off and it's an early access game, but still, it's surprisingly polished already and a lot of fun, it's a different kind of rts, people compare it to banished and settlers or civ, can recommend, I'm having way more fun than I had in civ5.
multiplayer is really active as well.
Quote from blackdog50 minutes ago, blackdog said: Today at work a colleague was saying her son is going to Cuba, and it made me wonder if this project is still alive. Or maybe released
sometimes I miss out on big things.
it's rather dead unfortunately and there's not enough motivation to get things going, the fact that I stopped caring about csgo and source doesn't help ![]()
Quote from tommOn 2/6/2017 at 1:18 PM, tomm said: we will have a playable version by the end of the month
hopefully we can show you some pics soon.
oh, how naive I was
here's at least a somewhat interesting picture, rip
[Blocked Image: http://i.imgur.com/gZLmR2Y.png]
I do believe @Lajron will push things further and possibly team up with another artist to finish things up.
Quote from Dillon Beard3 hours ago, Dillon Beard said: I made the drapes and the window frame seperate models now and it looks fine but i dont want to have two seperate entities, im trying to keep the entity count low as it is. oh well.
use $mostlyopaque in your qc, I too had no idea this even existed.