Dude i love the map! I was curious what skybox you used for it?
Posts by ken0x
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Quote from misutow0lf
Thanks for the words of encouragement. I am still pondering this map's overall theme but I think Aztec would be neat.
I was also considering something like Italy or Inferno.
I think an italy or inferno feel to it would work, mostly because of how you already have some of the indoor areas looking more like a urban environment, but if you think you can pull off an Aztec feel go for it, it would definitely be something different and if it works out something really cool to play! Good luck!
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I don't know what it is about this map and its pictures but it's making me want to play it. I like the overall look of it and i can't wait to play it and provide feed back! Keep it up.
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Quote from SquadDisplay More
Here are a few more interesting links:
World Of Level Design: CS:GO How to Design Gameplay Map Layouts
Ben's Small Bible of Realistic Multiplayer Level Design
Both cover examples that either are about CSGO, or could be applied to it.
Here's a forum post at Interlopers that has a few other articles that are probably worth checking out: http://www.interlopers.net/forum/viewtopic.php?f=2&t=15171
Dude i really appreciate all the help you've given me! Thank you so much.
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Thank you very much for your input KOLARI, much appreciated!
I'll definitely look closer into what you had to say about the popular maps such as Dust 2 and Inferno. -
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Hello mapcore community,
This is my first post so excuse me if i come across a little nervous when asking a question such as this. But I've recently been working very hard at becoming a level designer and i am able to grasp the concept of building, brushes, decals and so on. But i find the one thing i'm constantly struggling on is getting better at map layout and map flow. I feel that I have one part of the map like a bombsite or a spawn point done in my head, so i start working it out in Source but then seem to fall short on how i want the rest of the map to flow or even just end up looking. If anyone could help me out with either teaching me some tips and tricks on how to get a good map flow going that would be wonderful. Also if anyone could link a video or blog or something that can help me better understand on how i should be laying out my entire map and and getting inspiration to make a certain type of map that would be wonderful. Thanks very much for whoever reads this.
P.S - I'm a huge Counter-Strike and Half:Life fan, so i'm usually building maps for one of those games.
Thank you all for your time.