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Posts by agsel

  • Hammer editor: texture problem.

    • agsel
    • October 23, 2013 at 2:43 PM
    Quote from FMPONE

    i suspect this is the problem. using the texture editor face selection tool, select every face except for the displacement-desired face, and delete using the displacement tool.


    That worked! With the darkening lines on the textures. Thank you bouth, I also compiled on full.

    [Blocked Image: http://bildr.no/thumb/YVpMVWFw.jpeg]


    But.. This happend though..

    [Blocked Image: http://bildr.no/thumb/dHpjc0tF.jpeg]

    I have tested out the sew option to try to sew it tighter, but that did'nt do it, is the sew option the way to go?

  • Hammer editor: texture problem.

    • agsel
    • October 22, 2013 at 10:48 PM

    Hello


    First of all, kinda off topic - I'm new to this forum and also, english is not my first lanuage. Hehe, be gentle..


    I've made a lot of maps on the old HL engine, but I'm new to this HL2 engine, another thing that I'm new to is this whole displacement function in hammer.

    When I descided to check it out, experiment a little, I ran into an texture bug, or I'm not sure if it's even a bug. I can't seem to find any solutions, I only have one theory of what's causing it.


    Here's a photo.

    [Blocked Image: http://bildr.no/thumb/dGpiL2lD.jpeg]

    You clearly can see that the textures don't align smooth to each other.

    I have used the sculpt function to shape the hill and hammer does'nt seem to like that..


    So, here's my questions:

    -Any suggestions to what might cause the problem?

    -Is there any way to fix this?

    -Is there any better way to make an hill like this?


    Thanks

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