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  3. TheOnlyDoubleF

Posts by TheOnlyDoubleF

  • Bloodstained: Ritual of the Night

    • TheOnlyDoubleF
    • May 11, 2015 at 8:54 PM

    They've almost reached their goal.

  • GTA V

    • TheOnlyDoubleF
    • May 11, 2015 at 8:19 PM

    I don't know how to create mods??!!!


    What's your id r1ar?

  • Fallout 4

    • TheOnlyDoubleF
    • May 11, 2015 at 7:55 PM
    Quote from FMPONE

    Dishonored 2


  • Games W.I.P Thread

    • TheOnlyDoubleF
    • May 10, 2015 at 1:51 PM

    I thought it was Bob Sponge that turned evil

  • Ha Long Bay style - Far Cry 3 Map/Environment

    • TheOnlyDoubleF
    • May 10, 2015 at 10:49 AM

    It seems that you can't publish a solo map to the community, the tool is only to create multiplayer maps. So you can create a solo map but, as we did, you have to play it directly in the editor.

    I haven't played a lot to the multiplayer ( as there were noone on it) but it wasn't that good and i've never seen a community map running. But the community looks pretty active so there's probably a lot to look at.

  • Ha Long Bay style - Far Cry 3 Map/Environment

    • TheOnlyDoubleF
    • May 10, 2015 at 9:14 AM

    It's a solo map blackdog, like it could have been in the main game (lol)

  • Leaked MediEvil media PS4?

    • TheOnlyDoubleF
    • May 9, 2015 at 10:06 AM

    This is the full video


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  • Kung Fury

    • TheOnlyDoubleF
    • May 7, 2015 at 9:16 PM

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  • Ha Long Bay style - Far Cry 3 Map/Environment

    • TheOnlyDoubleF
    • May 7, 2015 at 6:52 PM

    Added a new video that shows an overview of the map and its evolution


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  • Going to the gym is like a korean MMORPG

    • TheOnlyDoubleF
    • May 6, 2015 at 10:05 PM
    Quote from knj

    incline dumbbell press - 5x 50kg dumbbell in each hand happy with that


    Titan Kacper

  • Black Mesa Source

    • TheOnlyDoubleF
    • May 5, 2015 at 3:20 PM

    Keep looking at this screen. I see rainbows everywhere now

  • CTF Documentation on Design Process?

    • TheOnlyDoubleF
    • May 5, 2015 at 11:31 AM

    Hey guys, I'm quite interested hese days by CTF maps and i'd like to see how they are created etc. But I can't find very precise design process for that kind of maps while there plenty of these docs on TDM mode.

    I've find several CTF guides but they are pretty much oriented for the players and not for the desigers.


    SO, do you have any documentation on some CTF design process?


    Here's what i have right:


    http://www.theoryofgaming.com/capture-the-flag/

    http://dannyquesada.weebly.com/home/level-des…re-the-flag-map

    http://wiki.beyondunreal.com/Legacy:Mapping_For_CTF

    http://forum.minecraftpvp.com/t/ctf-map-desi…mon-flaws/52520

  • ULTRAFLOW

    • TheOnlyDoubleF
    • May 3, 2015 at 6:15 PM
    Quote from blackdog

    Finally started playing it in the underground, it's just as addictive as it looks from the video!

    Very happy you guys managed to port it to iOS


    Happy to read that


    Quote from blackdog

    Having played several mobile puzzles, I think the pacing and ramping up is alright (just thinking of Cut The Rope).

    I skipped one level for now (13 I think) not sure what it means that I have "4 skips available", what happens if I run out? I think there should be a mechanic of raking up points (with the remaining bounces at the end of each level) that allow you to "buy" skips/unlocks (just as you do in aforementioned puzzle games – that makes you want to go back and perfect previous levels)

    This is good idea. We're brainstorming on the following opus so i'll propose it to the team

  • What have you watched recently?

    • TheOnlyDoubleF
    • May 1, 2015 at 8:13 PM

    Finisihed the first season of Daredevil. I had some doubts after the first few episodes, but now i can say that it's pretty awesome.

  • Games W.I.P Thread

    • TheOnlyDoubleF
    • May 1, 2015 at 6:06 PM
    Quote from Pericolos0

    Video test!


    http://i.imgur.com/VJRq4fA.gifv


    GIFV's are cool, thrik should implement them into the forums ;D

    Holy mother I want to play this

  • HATRED

    • TheOnlyDoubleF
    • April 29, 2015 at 7:18 PM

    C'mon! Let's Rumble


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  • The random model thread!

    • TheOnlyDoubleF
    • April 26, 2015 at 7:49 PM

    I work on an Rogue-like FPS on UE4 and I have had to make low poly models for some weapons. Still working on this.


    [Blocked Image: http://i.gyazo.com/abb6ae1df15bdcf15fb90231dcf70bad.png][Blocked Image: http://i.gyazo.com/a78719dfd4904875646128f8c72fe631.png]

  • Ha Long Bay style - Far Cry 3 Map/Environment

    • TheOnlyDoubleF
    • April 26, 2015 at 7:42 PM

    I made a little walkthrough video of the map with my noob skills.


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  • Ha Long Bay style - Far Cry 3 Map/Environment

    • TheOnlyDoubleF
    • April 24, 2015 at 7:07 PM

    Well, the map is finally finished!


    Remember, I made this with Ugui.


    Here are some screenshots.


    [Blocked Image: http://i.imgur.com/CTJ6IH2.jpg]

    [Blocked Image: http://i.imgur.com/1jfagn7.jpg][Blocked Image: http://i.imgur.com/MaiReHq.jpg]

    [Blocked Image: http://i.imgur.com/WeNIvId.jpg]

    [Blocked Image: http://i.imgur.com/UxysyeI.jpg]

    [Blocked Image: http://i.imgur.com/dL7jCYR.jpg]

    [Blocked Image: http://i.imgur.com/muIZKCn.jpg]

    [Blocked Image: http://i.imgur.com/jEgJP9c.jpg][Blocked Image: http://i.imgur.com/Ln40ImY.jpg]


    I'll make videos to show the creation steps and an another as a walkthrough.

  • MapCore Job Census

    • TheOnlyDoubleF
    • April 24, 2015 at 4:19 PM

    I'll be back at Eden Games this summer as game/level designer (intern)!

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