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Posts by Justinpk

  • ITT: Post maps/scenes that never saw the light of the day.

    • Justinpk
    • April 19, 2015 at 2:32 PM
    Quote from SpronyvanJohnson

    Maybe it's my monitor at work but I can't see shit on those screenshots.

    probably not, they are very dark because I was trying to get a good night time look so that the zombies could hide in the shadows when running at the survivors

  • ITT: Post maps/scenes that never saw the light of the day.

    • Justinpk
    • April 19, 2015 at 1:54 PM

    this was a zombie escape map I was working on but have never gotten around to finish due to lack of ideas (probably should have planned it out before starting) based a bit on the call of duty map which i've recreated in like 3 different engines but only ever released it on Call of Duty World at War (2 version mp_pow_shipment and mp_w_shipment (which was a winter version of the same map))


    [Blocked Image: http://i.imgur.com/cz8rNkF.jpg]


    [Blocked Image: http://i.imgur.com/vqWLCx2.jpg]


    [Blocked Image: http://i.imgur.com/yFNN6SF.jpg]


    [Blocked Image: http://i.imgur.com/auTezc9.jpg]


    [Blocked Image: http://i.imgur.com/kEZG2HF.jpg]


    [Blocked Image: http://i.imgur.com/vHlhWGb.jpg]


    These were the last small changes i've made but, I have just gotten lazy so who knows if it will ever be finished


    [Blocked Image: http://i.imgur.com/Hsb8c8N.jpg]

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