Any option that can make the GTKradiant 1.5 more powerful on modeling?
Posts by Zurikawa
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Quote from Thrik
Isn't a modified version of GTKRadient used to make the Call of Duty games? If something as good-looking as CoD: Black Ops and Ghosts can be made using it then it can't be that bad. It's probably quite similar to Hammer (which more people on MapCore use) due to their shared heritage.
What version of GTKradiant using on call of duty bro?
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What kind of program are you using?
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Hi first of all I wanna say Good day. Its my first post here and I want to learn more about GTKradiant. Ehemmm.. I want to ask if there is more advance of GTKradiant for modeling. Honestly I perfect the GtkRadiant 1.5 And I master it since 2009. But it feels like im too sad about it. Some Forums like GUNZ. They bullying me cuz Im still using GTKradiant they always say that GTKradiant are lack of textures and the way of modeling for a map are only limited and it can't make some animation. I feel sad when they telling me that. I wanna know and I want to expand my knowledge and skill about them. I want to show them the GTKradiant is one of the best Modeling program.
Please teach me more. Here is my old work.
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