Update ***12/15/13***
Hey guys, thank you everyone who came to the playtest today. I've got some new screens of the most recent version. After the playtest I realized that B site is now more popular (yay!) to go to. This may be because I have been neglecting A site visually though. B site also seemed to have too much cover, so I will be taking out some of the pillars in the back and getting rid of the cubby that I had added previously. On the visual side of things, I need to go in and add cubemaps for my windows now and go through all my textures and add some normal maps. I will also begin optimizing it a lot more now.
I have a few questions:
- Do you prefer the new or old B site? Why?
- Do you like the visual style?
- Was there any areas of the map you particularly liked/disliked?
- How was the readability of the map? (Did you have trouble seeing enemies ever?)
- Did the map run well? (Were you lagging at all?)
Thanks again for the playtest guys!
Overview:
T-Spawn:
Mid from CT side:
Redesigned B Site (look to overview for better view of layout change):
Redesigned T -> B path (again look at overview for best view of layout change):
Inner staircase at Mid:
CT entrance to Mid:
Beginning of T path to Mid and A site:







































