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Posts by w1z1k

  • Insurgency Mapping Contest

    • w1z1k
    • August 12, 2014 at 1:52 AM
    Quote from ESToomere

    Gamebanana is still a thing?


    I remember fpsbanana as a site full of virus.

    I stopped going there after my NOD32 blocked the domain.


    EDIT: I took a look at the website again, and you guys have deleted all my submissions, like original content. that's sad.

  • CS:GO Workshop: Weapon Finishes

    • w1z1k
    • June 18, 2014 at 5:48 AM

    I was working on a p90 Canadian Flag design, then I saw that Valve doesn't want to add anything about religion, politic or nationality. So, I did two p90 design using Aces (death card and success card) but I still don't know which one is better, so I've added both in the workshop. Players will choose.

    [Blocked Image: http://i.imgur.com/5zJVTWg.jpg?1]

    [Blocked Image: http://i.imgur.com/DmlzUGD.jpg?1]

  • Issue with my custom paint work. Alpha channel doesn't work well.

    • w1z1k
    • June 18, 2014 at 5:19 AM

    found it.


    I was using valve's alpha channel. It was not the right thing to do.

    I had to paint the alpha channel grey around 130,130,130 and I added some darker zones to details I didn't want to lose. Yeah, that easy! Now it works.

    the alpha channel looks like that

    [Blocked Image: http://i.imgur.com/DmlzUGD.jpg]

    [Blocked Image: http://i.imgur.com/Ekeo9ES.jpg]

  • Issue with my custom paint work. Alpha channel doesn't work well.

    • w1z1k
    • June 17, 2014 at 11:11 PM

    Hi mapcore,


    So I made a custom paint job, and I have on my factory new p90 some grey spot, like it's already well-worn, it uses the Valve's alpha channel, cause I don't add an alpha channel to make it works.

    Why? cause when I make a really good one, it never works, it looks really nice when it's factory new, but when I look at "battle scarred" the paint is still perfectly applied and just some dust is added to the custom paint. it doesn't work well.

    Even if I use an alpha channel almost black or grey or almost white. Always the same problem. Too black, battle-scarred looks factory new, Too white, everything looks dirty but the paint is still applied perfectly, I mean the paint doesn't come off.

    Your help will be appreciated. Thanks

    using valve's alpha channel, look at the handle = some grey spots !!!. , BUT it works

    using my own alpha channel, factory new looks new, but battle-scarred looks dirty not old like it supposed to be

    alpha layer 1,alpha layer 2

    tl;dr: using valve's alpha channel, factory new looks worn ; using my own alpha channel, battle-scarred looks dirty but not old.

  • De_cache WIP (new version)

    • w1z1k
    • June 16, 2013 at 11:20 PM

    whats happening here ? Is it in the workshop ? cause it looks ready to test. maybe a beta soon

  • De_ruins

    • w1z1k
    • June 16, 2013 at 6:37 PM

    New feature:

    "If you find and destroy all 10 watermelons the bomb will explode even if it has not been planted.

  • De_ruins

    • w1z1k
    • June 15, 2013 at 3:38 PM

    this is for you buddy boy

    http://imgur.com/a/NojkA#0

    I saw you removed the half of the watermelons

  • De_ruins

    • w1z1k
    • June 15, 2013 at 5:35 AM

    you forgot some noclip around ladder in the mid area. i got stuck in a hole around there.

    [Blocked Image: http://i.imgur.com/SUImlgs.jpg]

  • De_ruins

    • w1z1k
    • June 14, 2013 at 4:40 PM

    Just want to point that out. I think the A site is supposed to be the shortest way for terrorists and the biggest site who is often outside, and the B site the opposite. However, on your map it is the way around.

    Is it on purpose ?

    edit: ohhh this map is gorgeous

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