Quote from Quotingmc1 hour ago, Quotingmc said: Haven't had a chance to look in-game yet but this looks a bit odd. Excuse my terrible snipping tool drawings.
Bollards normally stop vehicles driving/parking on path ways. By the time a car would reach there, it would already be practically in the park.
I think something like this would make more sense:
Nice start though overall, can't wait to see more!
Indeed, but honestly that wasn't on my priorities list, but I'll look into fixing that. I wanna keep the map as clean as possible tho when it comes to navigating so i might add 1 or 2 max together. The roads ofc are gonna have continuation with some sort of object blocking players from going outside the playable area, I have some ideas for that. But for the moment I'm focused on getting the gameplay right.
A bit of an update, in the current version on the Workshop we just did a 5v5 public testing and found a few quite big nodraw surfaces that I'll have to fix, can't believe I missed those. *facepalm* xD
Thanks.





