PS4 costing R$ 3.999 here? Hmm... The Xbox doesn't seem so bad. But anyway, i'm not going to buy neither at launch.
Posts by ziiN
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Awesome, this Ps script is really good!!
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I like to use carapace, a free software from EpicGames.
Official Site: http://epicgames.com/community/2012…to-epic-friday/External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy. -
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Quote from Al Anselmo~Intelect0
When I read the title of this topic I knew that someone would post it. So it was you.
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Good to know about it.
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This is the kind of presentation that I was looking for several years ago. Thank you.
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yeah, I didn't know that, so I realized it when I tried to get closer of a feral hog. you can get away of it, but you need to be quick. After that day, I always walk holding a loaded shotgun.
Add me as a friend: http://ziinw.thehunter.com/
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It's a good game to "relax", the hunting is amazing, the animals can see, hear and smell you. The deers are the most easily to hunt, so if you want to try this game, you need to buy a license to access another reserves to kill others animals, and you also needs a bow, cause it's the best weapon of this game.
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Finally!!! The multiplayer mode will be released in next Monday.
Link: http://news.thehunter.com/multiplayer-release-date/
Multiplayer release date
We’re aiming to release multiplayer this coming Monday, 3 June. So make sure you play a lot during the weekend since the site and game will be down for a long time on Monday while we’re updating.
And remember to get a membership [Blocked Image: http://news.thehunter.com/wp-includes/images/smilies/icon_wink.gif]
Happy Hunting!
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Good stuff, i'll create a playlist with all of it.
Diana's Theme from League of Legends
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Awesome.
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Looks good, I'll test it.

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I played and I like it.

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Today I solved the problem about the cube, contrary to what we were thinking, the problem was not with the normals directions. The only thing that I did to find the real problem was bake the normal with the 3ds max. So the problem is with xNormal, as you can see in the images below, the results with both programs has a huge difference. Now I'll find out why I'm getting weird maps with xNormal.
[Blocked Image: http://s18.postimg.org/5m92s7ah5/Sem_t_tulo_1.jpg]
Update: Those differences between the normals maps there's nothing to do with 3ds max or xNormals, it's due to your smoothing groups. There's a very good guide explaining all that I was looking for. That's it! Thank you.
Guide: http://www.svartberg.com/tutorials/arti…normalmaps.html by Ariel Chai
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Quote from kikette
Hey dude !
Normal map isn't an easy thing to master... absolutly not easy.
Maybe you could share your model and your texture ? We can' take a look without =).
I can do it, but it's a just cube with one color texture.
Quote from knji think EVERY one of us needs to go through the CUBE - NORMAL dissaster LOL, on the out side it looks like very easy problem but after several hours of frustration dammmn this is the WORLD's HARDEST SHIT, after you get how it works it trully is very easy

hope it helps you
I'll take a look.
Quote from 3DnjYou need to reverse your green channel.
I did it already, same with other channel combinations.
This is what I get with green channel reversed.
[Blocked Image: http://s9.postimg.org/fk9i58hlr/greenreversed.jpg]
Thank you guys.
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Hi everyone, as every beginner with 3d model, I also have a doubt with normal map.
Today I noticed something weird with my first model using normal map, so I made a simple cube to try to figured out how it works.
This is an image from model viewer, inside the game happens the same thing.
[Blocked Image: http://s10.postimg.org/60dy46ctl/cube_from_Model_Viewer.jpg]
As you can see, the side faces above and below of the cube are reversed. In this image all the vector's directions are positive (X+, Y+, Z+), I also tried with differents vector directions, but I got worse results.
Below more information about the model and the normal map itself.
[Blocked Image: http://s10.postimg.org/7tlg68ne1/topology.jpg]
Thank you guys, this forum is amazing.
See ya.
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