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  3. 'RZL

Posts by 'RZL

  • [CS:GO] DE_LITE

    • 'RZL
    • June 18, 2016 at 5:49 PM

    I don't know exactly what it is, but something feels off about this map. It feels kinda bleak, maybe it's the sunlight?

  • WIP in WIP, post your level screenshots!

    • 'RZL
    • June 18, 2016 at 1:07 PM

    @Skybex and I work on a map called cs_concert set in an amphitheater. We've recently added a wall of fame and still need a good amount of pics. If you want a chance to be part of it just PM me some of your pics extravaganza.

    The current wall of fame with lots of placeholder pics that wait to be replaced:

    [Blocked Image: http://i.imgur.com/cM7komu.jpg]

    [Blocked Image: http://i.imgur.com/dvMneEh.jpg]

    PS: It would be best if you looked like a musician (with some sort of instrument), group photos are also welcome.

  • de_oakwood

    • 'RZL
    • June 5, 2016 at 1:20 PM
    Quote from Freaky_Banana

    On 6/4/2016 at 3:19 AM, Freaky_Banana said: All textures can still be changed, none of them are definitely final, but let us know what you think about the direction this project is going :) !

    Cheers!

    I like the direction you guys are going, looks really promising! Keep at it!

  • The random model thread!

    • 'RZL
    • June 1, 2016 at 8:07 AM
    Quote from Terri

    16 hours ago, Terri said: [Blocked Image: http://i.imgur.com/tCfkHzy.png]

    [Blocked Image: http://i1.kym-cdn.com/photos/images/original/000/632/652/6ca.jpg]

    (her eyes are weird)

  • MapCore CS:GO Playtesting 4.0

    • 'RZL
    • May 6, 2016 at 12:06 PM
    Quote from Corvus

    2 minutes ago, Corvus said: Id like to change my submission from 5/5 to 5/8. Can you do that? Thanks.

    Updated

  • MapCore CS:GO Playtesting 4.0

    • 'RZL
    • May 6, 2016 at 10:45 AM
    Quote from Mondy00

    14 hours ago, Mondy00 said: I'd like to change my submission from Sunday 5/8 to Thursday, 5/12. Thanks

    Updated

  • MapCore CS:GO Playtesting 4.0

    • 'RZL
    • April 17, 2016 at 10:29 PM
    Quote from Bøttn

    36 minutes ago, Bøttn said: Hey, i requested my map tested the 22.april, but that's friday. If posible, can we test it on thursday the 21.april?

    Hey, I moved your request to thursday. Still have to verify if your map is ready for playtesting though. Also, please create a MapCore thread first, and gather some feedback on there.

    To everyone:

    Sorry, the demos are broken as of now and I know no solution to it. Please hit me up if you got an idea on how to fix them and we'll try to work it out.

    Cheers

  • [CS:GO] De_Ramis (Greybox)

    • 'RZL
    • April 16, 2016 at 10:40 AM
    Quote from ZeLzStorm

    8 hours ago, ZeLzStorm said: Workshop Page updated with feedback from play-test google sheet. (Stairs are now clipped) - Depending on tomorrows play-test, there may be major changes to A site too. But we will wait until then.

    Alright, thanks for clipping the stairs. I accidentally changed the date to the wrong day. The playtest will be on Sunday, the 17th of April and not on Saturday the 16th.

  • MapCore CS:GO Playtesting 4.0

    • 'RZL
    • April 16, 2016 at 10:37 AM
    Quote from 4qker

    On 4/14/2016 at 4:46 AM, 4qker said: Hey just wondering when i can expect the demo files to be up on the google drive, do i have to request it? thanks :)

    Quote from Mondy00

    On 4/14/2016 at 10:17 PM, Mondy00 said: Thank you to everyone involved in organizing and maintaining this. Super helpful.


    Edit: Also, I would like the files associated with piranesi whenever they're available. thanks again

    Hey, sorry for the delay. The files are uploaded now. You can find the link in the first post of this thread.

  • MapCore CS:GO Playtesting 4.0

    • 'RZL
    • April 4, 2016 at 5:16 PM
    Quote from Drakeee

    6 hours ago, Drakeee said: Heyo

    Thanks again for the test last night, was fun! :)

    Do I need to request the feedback in here?

    the feedback files from the playtest are uploaded now. You can find the link to the files in the first post of this thread.

  • MapCore CS:GO Playtesting 4.0

    • 'RZL
    • April 3, 2016 at 8:03 PM
    Quote from Drakeee

    15 minutes ago, Drakeee said: I'm on now for the playtest - is anyone available or all watching the major? :o

    We're on the server now, where are you at?

    Edit: Nvm, you showed up

  • MapCore CS:GO Playtesting 4.0

    • 'RZL
    • March 30, 2016 at 11:01 PM
    Quote from Drakeee

    5 hours ago, Drakeee said: Really sorry to do this but I've been roped into a work thing on Thursday night, can I postpone til Sunday? de_otocec_v1 :(

    Or actually, I suppose I don't need to be there - I can just gather the feedback afterwards?

    Yes, you can do that, but it's always nicer to have the mapper take part in the playtest, as it also motivates the playtesters to give more feedback. There is also no guarantee that the replay works. I'd suggest to postpone your submission until Sunday.

  • MapCore CS:GO Playtesting 4.0

    • 'RZL
    • March 29, 2016 at 8:00 PM
    Quote from Jacket

    6 minutes ago, Jacket said: Same thing seems to have happened to mine. Unfortunately I timed out after about 5 minutes so didn't manage to get much feedback from gameplay (plus me playing on my laptop was probably ruining balance), although the text chat is still present so I might get some limited use from that. Would there be any issue in me submitting it for Thursday exactly as was (unless there was anything majorly wrong with it)? I wont be able to play but can drag a friend in to play instead and answer any questions he relays to me /emoticons/[email protected] 2x" title=":P" width="15">

    Sorry, but we won't playtest a map that is the same it was the last time. Please keep working on your map until you submit again. You can simplify your map quite a bit for example, as the flow of it was pretty unintuitive. There was also headpeek cover at some locations which you should remove imo.

  • Overwatch

    • 'RZL
    • March 28, 2016 at 7:53 PM
    Quote from FMPONE

    25 minutes ago, FMPONE said: They would never release an SDK because they think the community will just make Hitler Penis maps instead of creating good content like they do for every other game with an SDK :/

    Man, you just gave me inspiration for my next project. Thanks!

  • MapCore CS:GO Playtesting 4.0

    • 'RZL
    • March 28, 2016 at 6:37 PM
    Quote from Dosentti

    4 hours ago, Dosentti said: I just downloaded my latest playtest demo. It seems to be corrupted or something. At least it doesn't work properly.

    When I open it in demoui, it "connects to server" correctly and lets me watch the demo almost until end of warmup and then it says:

    "Warning: cl_flushentitypacket, Update delta not found." at the upper right corner of the screen. Same time console foods with text "Update delta not found."

    I also noted that the file is over 500MB.

    Sorry about the corrupted file, seems to happen sometimes unfortunately. I know of no way to solve this problem :/

    And yeah, I noticed the terribly large filesize and >90% of it would be an empty server, because the recording didn't seem to stop after everyone left. I'll try to prevent this from happening again, maybe it also reduces the chances of corruption.

  • MapCore CS:GO Playtesting 4.0

    • 'RZL
    • March 28, 2016 at 5:33 PM

    You understood that your map might get declined and accepted the feedback you got from the playtest administration by checking the box next to the statement below.

    [Blocked Image: https://i.imgur.com/FkLq8xk.png]

    Instead of asking me for further or more specific feedback via PM, all you did was defend your map. There was not a single question in your first message. That's why I saw no reason to give you any further feedback or reasons.

    I don't have to justify why other maps got accepted and yours didn't. No need to go down that road.

  • MapCore CS:GO Playtesting 4.0

    • 'RZL
    • March 28, 2016 at 4:18 PM
    Quote from Drakeee

    2 minutes ago, Drakeee said: Can I update my submission to go from 29/3 to 31/3 ? I need a little time to update the T spawn

    Sure, I changed your date. Thanks for following the optional request.

  • de_decay (WIP)

    • 'RZL
    • March 28, 2016 at 9:17 AM

    The shadows are way too bright, you barely even see them.

  • MapCore CS:GO Playtesting 4.0

    • 'RZL
    • March 26, 2016 at 11:18 AM

    PSA: NEW SERVER

    Since we've had some problems with our server provider, we decided to change the provider.

    The new server is hosted by Fragnet in Stockholm, Sweden. Make sure to add it to your favorites in CS:GO for easy access.

    New IP: 185.62.204.12:27035

    Correction: The server is located in Frankfurt, Germany.

  • Site Changes and Feedback

    • 'RZL
    • March 14, 2016 at 11:01 PM

    There is a new tab on the top where you're able to see the most recent content, that should be what you're looking for:

    [Blocked Image: https://i.imgur.com/Bwe2iP3.png]

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