[Blocked Image: https://i.postimg.cc/y8dP9kpg/print.jpg]
Found out what causes so many crashes in UE5. Start a new project, but don't make your map in the starter map. Create a new basic map. It's world partition that makes UE5 D3D crash so often and causes many many rollbacks out of the blue. Problems with saving which later cause the map to lose hours of edits.