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  3. Radu

Posts by Radu

  • What are you playing now?

    • Radu
    • March 9, 2017 at 11:43 PM
    Quote from BJA

    2 hours ago, BJA said: Just don't play it longer than 20min a day, then it's actually an enjoyable game.

    It's not a bad game. I feel like it's getting so much unnecessary hate, especially on steam reviews. The main issue I have with it is that it's trying to be grander than it is. Everything is exaggerated and out of proportion. It's a shame, because there aren't that many action games based around roman times. At least none that I'm aware of. I'd like to see something more open world based on that time period.

  • Horizon Zero Dawn

    • Radu
    • March 9, 2017 at 8:44 PM

    Dat bark..

    [Blocked Image: http://i.imgur.com/B5xOsxw.png]

  • What are you playing now?

    • Radu
    • March 9, 2017 at 8:00 PM

    Started playing Ryse earlier today. Yeah. The visuals are stunning. That's about it.

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/94978630675140323/E4FAD3F3495DEF0B2B4C9967C463A07DA36EEA42/]

    That moment when you realise you left the oven on

  • Quake Champions

    • Radu
    • March 9, 2017 at 7:10 PM

    Love the blood gush!

  • Quake Champions

    • Radu
    • March 8, 2017 at 10:07 PM

    I'm not a fan of the weapons either, but I like the shotgun.

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    Though, they need to add more wear and blood to it.

    [Blocked Image: http://i.imgur.com/TiAtOeb.png]

  • Quake Champions

    • Radu
    • March 8, 2017 at 2:13 PM
    Quote from blackdog

    7 minutes ago, blackdog said: What TF2 updates? ?

    Well, back in the day. They had a good run. It's still.. getting some.. updates

  • Quake Champions

    • Radu
    • March 8, 2017 at 1:00 PM

    Considering they have long term plans for the game, such as e-sports tournaments, it would be a huge mistake on their part not to release a proper level editor. I would love to see more companies support the community in a similar way Valve is doing with the Counter-Strike: Global Offensive operations or Team Fortress 2 themed updates.

  • Quake Champions

    • Radu
    • March 7, 2017 at 5:26 PM

    Not even hyped.

    hyped a lot, now I just want to design my own level.

  • What movie is this?

    • Radu
    • March 7, 2017 at 9:30 AM

    [Blocked Image: http://i.imgur.com/EUB0miG.gif]

  • WIP in WIP, post your level screenshots!

    • Radu
    • March 4, 2017 at 6:19 PM

    Dat deco

  • Reflex

    • Radu
    • March 3, 2017 at 10:31 PM
    Quote from tomm

    4 hours ago, tomm said: I dislike the lazy textureless artstyle :(

    and last time I checked there was no way to import custom assets, so you can't really "fix" it either.

    I have a friend who got me into playing it when early access had just started. There was some cool looking concept art for various environments at the time, but the community expressed preference for a simple and readable art style.

  • [WIP Thread] UT CTF-Castle

    • Radu
    • March 3, 2017 at 8:34 PM

    It's definitely an improvement, but do you have a rough idea on how it should play? Most people work out a sketch or something in order to figure things out. Time wise, it's better to discover issues on paper than after you've spent hours blocking it. Take inspiration from existing layouts, study those to learn what works and what doesn't. I'll tell you that most ctf layouts have 2-3 pathways to the flag. Picking the right spot/angle to create an intersection between them is what makes or breaks a map. I haven't played much of Unreal Tournament, but I have stacked up hundreds of hours on 2fort in Team Fortress 2. That map never got boring for me. It was simple and effective. It offered good balance for all classes. If I were making a ctf map I would definitely take inspiration from it.

  • What movie is this?

    • Radu
    • March 3, 2017 at 6:51 PM

    [Blocked Image: http://i.imgur.com/yXsA7My.jpg]

  • What movie is this?

    • Radu
    • March 3, 2017 at 8:10 AM

    Is that Rubber?

  • Furious Angels - indie shmup

    • Radu
    • March 2, 2017 at 9:58 PM

    Shred the skies to pieces? Added.

  • What have you watched recently?

    • Radu
    • March 2, 2017 at 9:30 AM

    I watched the film without looking up anything about it. Now that I searched for Hughes I realise I've seen so many of his films. I can't believe this is the same guy who did Breakfast Club.

  • The Alien movies

    • Radu
    • March 1, 2017 at 11:33 PM
    Quote from blackdog

    11 minutes ago, blackdog said: I just feel good in knowing the true Alien sequel is by Blomkamp.

    Cheers to that! Here's some concept art

    [Blocked Image: http://i.imgur.com/ZDc8PYc.jpg]

  • [WIP Thread] UT CTF-Castle

    • Radu
    • March 1, 2017 at 9:20 PM

    Open it up, get some sunlight, design the areas with a tad of logic in mind and just take advantage of that enthusiasm!

    The sewers seem cool, but you should be able to navigate them smoothly, without bumping into geometry or having to crouch around.

    Have fun with it!

  • Dirty Bomb

    • Radu
    • March 1, 2017 at 7:42 PM

    This game is still a thing? How's the active player base nowadays?

  • [WIP Thread] UT CTF-Castle

    • Radu
    • March 1, 2017 at 10:08 AM

    I know it's easier to do interiors, but your level could benefit from some outdoor area or vista. It would also be better if you designed the place with a purpose in mind. For instance, castles are comprised of several features, such as a motte, curtain wall, keep, gatehouse, stables etc. Your area doesn't looks like it serves any purpose at the moment. I can make out some sort of hall room and sewers? I know this might seem odd, but take a look at this post on minecraft castles:

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