1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. Radu

Posts by Radu

  • Quake Champions

    • Radu
    • May 3, 2017 at 6:24 PM

    Oh yeah? Well, take this:

    KDX6-X22G-K3EE-4U4D-C33X

    FHM9-N48E-U4GU-8Q7E-H63M

    UGD6-X69B-F7YD-4G9X-R97F

  • Opal

    • Radu
    • May 3, 2017 at 12:32 PM

    I think you're concentrating on timings and angles too much. Sure, it's a very important aspect of cs, but you're neglecting the theme. The level is way too abstract at the moment. I think the layout could be interesting, but the visual side isn't helping at all. There are already terrain and architecture features that don't make that much sense, such as ramps everywhere and 64 thick walls that serve no purpose except to block vision. You don't have to add textures or models, but get some recognizable shapes going on.

  • STRAFE® (1996)

    • Radu
    • May 3, 2017 at 10:43 AM

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • CoD WW2

    • Radu
    • April 28, 2017 at 9:16 AM

    This was my favorite part from the original. Oh yeah, it's loud af

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    Totally not inspired by

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • CoD WW2

    • Radu
    • April 27, 2017 at 6:23 PM
    Quote from PogoP

    5 hours ago, PogoP said: *shrugs*

    It's a realistic WW2 shooter. What's to get excited about? I'm surprised people aren't more critical. Aren't you guys bored of playing the same shit? Sure it's been a good few years since a AAA WW2 game, and we're now in a new generation of games, but you know EXACTLY how the game is going to play out. You know exactly how the guns are going to shoot. You know exactly which vehicles will be in this game. You know exactly the types of enemies you'll be shooting. I can guarantee one of your buddies is going to die in the singleplayer campaign and it's going to be super emotional with orchestral music playing in the background.

    I think the sci-fi CoD games were more interesting than this. I didn't play them, but at least they tried something a bit different. Dunno, maybe I'm just looking at this through a cynical lens.

    What other settings would you guys like to see in a CoD game, I wonder? Have they ever made one set in Vietnam? That could be interesting. Or perhaps some kind of alternate history.. Dunno. I guess the huge production costs and lengthy production time means the CoD series is always inevitably going to have to be lowest common denominator, and they couldn't really explore a smaller conflict/war.

    You could argue that after a given number of years, everyone will end up having been exposed to most known stories and will be forced to see the same things retold over and over again. The creative director of Remedy Entertainment, Sam Lake, once said in an interview on interactive storytelling "some call them cliches, we prefer to call them classics". Just because you know certain story elements doesn't necessarily mean that it's a bad story or that you won't enjoy it. Most times, it's enough just to change some small details or the story sequences/acts between them in order to create that "original" pinch.

    I think CoD focuses too much on unbelievable moments, so much that it breaks immersion and even the player begins to question the story. It's like those moments when you become aware of the dream. You need to have a balance between logic and fantasy.

  • CoD WW2

    • Radu
    • April 26, 2017 at 9:03 PM

    [Blocked Image: http://i.imgur.com/qK5nSCH.jpg]

  • Quake Champions

    • Radu
    • April 26, 2017 at 3:34 PM

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • What music have you listened to recently?

    • Radu
    • April 26, 2017 at 8:36 AM

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • Quake Champions

    • Radu
    • April 20, 2017 at 11:52 AM

    It's very much still about movement and aim. As the guy from IGN mentioned, the champion abilities are quite insignificant. They are a quick gimmick that can get you out of trouble or provide the finishing move on someone.

  • Quake Champions

    • Radu
    • April 20, 2017 at 11:03 AM

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • Quake Champions

    • Radu
    • April 18, 2017 at 9:19 PM

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • Mapcore Introductions Thread

    • Radu
    • April 18, 2017 at 9:52 AM

    Welcome to the Core! @Darakuu

  • What's going on with your life?

    • Radu
    • April 15, 2017 at 10:51 PM

    @Tisky she's just trying to be nice because she feels bad for you. That's why she sends you happy wishes every now and then. That's why she pops a like out of the blue. That's it. She isn't trying to get back together with you. It's one of the shittiest things you can do to someone after a breakup, not allowing them to hate you. I've seen this before. You'll feel better after a year or two. Keep seeing other people.

  • Quake Champions

    • Radu
    • April 14, 2017 at 2:00 PM

    I just got my invite!

    Quote from dux

    On 7/8/2016 at 3:54 AM, dux said: Suck it Sprony

  • What's your favourit environmental hazards in video games?

    • Radu
    • April 12, 2017 at 2:25 PM

    [Blocked Image: http://i.imgur.com/woIILMD.jpg]

  • Quake Champions

    • Radu
    • April 12, 2017 at 11:28 AM

    Surprise, surprise! In the closed beta, I was not invited to. While we're still waiting, I'd like to share this video:

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • What's going on with your life?

    • Radu
    • April 11, 2017 at 2:57 PM
    Quote from TheOnlyDoubleF

    1 hour ago, TheOnlyDoubleF said: After six years without any true holidays, I'M GOING TO BARCELONA FOR A WEEK.

    Have fun! @TheOnlyDoubleF

    I wish you good luck with the interviews! Tell us all about it when the time comes.

  • [CS:GO][WIP] De_Cement

    • Radu
    • April 9, 2017 at 12:23 PM

    Seems like a solid start. Keep it up!

  • Post your favourite movie scenes ever!

    • Radu
    • April 7, 2017 at 10:26 PM

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • What music have you listened to recently?

    • Radu
    • April 5, 2017 at 10:46 PM

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Building a Huge Library of Free Images for Everyone

    Eric Matyas
    August 17, 2026 at 1:23 PM
  2. Any of the old guard still around? D:

    Chunks
    August 7, 2026 at 11:08 PM
  3. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  4. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  5. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  6. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  7. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  8. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  9. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  10. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™