Oh yeah? Well, take this:
KDX6-X22G-K3EE-4U4D-C33X
FHM9-N48E-U4GU-8Q7E-H63M
UGD6-X69B-F7YD-4G9X-R97F
Oh yeah? Well, take this:
KDX6-X22G-K3EE-4U4D-C33X
FHM9-N48E-U4GU-8Q7E-H63M
UGD6-X69B-F7YD-4G9X-R97F
I think you're concentrating on timings and angles too much. Sure, it's a very important aspect of cs, but you're neglecting the theme. The level is way too abstract at the moment. I think the layout could be interesting, but the visual side isn't helping at all. There are already terrain and architecture features that don't make that much sense, such as ramps everywhere and 64 thick walls that serve no purpose except to block vision. You don't have to add textures or models, but get some recognizable shapes going on.
This was my favorite part from the original. Oh yeah, it's loud af
Quote from PogoP5 hours ago, PogoP said: *shrugs*
It's a realistic WW2 shooter. What's to get excited about? I'm surprised people aren't more critical. Aren't you guys bored of playing the same shit? Sure it's been a good few years since a AAA WW2 game, and we're now in a new generation of games, but you know EXACTLY how the game is going to play out. You know exactly how the guns are going to shoot. You know exactly which vehicles will be in this game. You know exactly the types of enemies you'll be shooting. I can guarantee one of your buddies is going to die in the singleplayer campaign and it's going to be super emotional with orchestral music playing in the background.
I think the sci-fi CoD games were more interesting than this. I didn't play them, but at least they tried something a bit different. Dunno, maybe I'm just looking at this through a cynical lens.
What other settings would you guys like to see in a CoD game, I wonder? Have they ever made one set in Vietnam? That could be interesting. Or perhaps some kind of alternate history.. Dunno. I guess the huge production costs and lengthy production time means the CoD series is always inevitably going to have to be lowest common denominator, and they couldn't really explore a smaller conflict/war.
You could argue that after a given number of years, everyone will end up having been exposed to most known stories and will be forced to see the same things retold over and over again. The creative director of Remedy Entertainment, Sam Lake, once said in an interview on interactive storytelling "some call them cliches, we prefer to call them classics". Just because you know certain story elements doesn't necessarily mean that it's a bad story or that you won't enjoy it. Most times, it's enough just to change some small details or the story sequences/acts between them in order to create that "original" pinch.
I think CoD focuses too much on unbelievable moments, so much that it breaks immersion and even the player begins to question the story. It's like those moments when you become aware of the dream. You need to have a balance between logic and fantasy.
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It's very much still about movement and aim. As the guy from IGN mentioned, the champion abilities are quite insignificant. They are a quick gimmick that can get you out of trouble or provide the finishing move on someone.
Welcome to the Core! @Darakuu
@Tisky she's just trying to be nice because she feels bad for you. That's why she sends you happy wishes every now and then. That's why she pops a like out of the blue. That's it. She isn't trying to get back together with you. It's one of the shittiest things you can do to someone after a breakup, not allowing them to hate you. I've seen this before. You'll feel better after a year or two. Keep seeing other people.
Surprise, surprise! In the closed beta, I was not invited to. While we're still waiting, I'd like to share this video:
Quote from TheOnlyDoubleF1 hour ago, TheOnlyDoubleF said: After six years without any true holidays, I'M GOING TO BARCELONA FOR A WEEK.
Have fun! @TheOnlyDoubleF
I wish you good luck with the interviews! Tell us all about it when the time comes.
Seems like a solid start. Keep it up!