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  3. Radu

Posts by Radu

  • What's going on with your life?

    • Radu
    • September 15, 2017 at 9:31 PM

    @Tisky I don't know what to tell you, man. You're constantly in a bad spot. I honestly catch myself saying "Does this guy never get a break?" every time you post. Maybe it's the environment, your social circle or bad coincidences - whatever you want to call it. To me, it sounds like you're just bouncing around without a clear goal. What is your purpose? What motivates you to get out of bed? Your daughters? Also, how well can you take care of them given the decline you say you're experiencing? Don't take this as a personal attack, but rather just valid objective questions.

  • WIP in WIP, post your level screenshots!

    • Radu
    • September 15, 2017 at 7:02 PM

    @nick nugent that thing is still in development? I remember playing the original on gold source back in the day.

  • What's going on with your life?

    • Radu
    • September 15, 2017 at 5:43 PM

    @Tisky where do you work at?

  • [WIP] ARIZONA - Source files available

    • Radu
    • September 15, 2017 at 12:29 PM

    Don't take it too hard on yourself for moving on. Life changes and I think everyone here understands the decision. I hope this means that we'll be seeing more of that macro photography.

  • WIP in WIP, post your level screenshots!

    • Radu
    • September 8, 2017 at 3:39 PM

    Just borrow some textures from cs:go.

    Edit* Damn, beat off by @Pampers

  • WIP in WIP, post your level screenshots!

    • Radu
    • September 8, 2017 at 2:11 PM

    @Sjonsson the textures aren't really helping with the venezian theme. The environment seems pretty cool though. I've always liked levels that used water as an obstacle.

  • Post your favourite movie scenes ever!

    • Radu
    • September 8, 2017 at 10:50 AM

    Saw this one recently. Instant fav

    External Content www.youtube.com
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  • WIP in WIP, post your level screenshots!

    • Radu
    • September 7, 2017 at 3:35 PM

    You've begun your voyage in a paper boat without a bottom.. you will fly to the moon in it.. Esther... Esther...

    But, really, that grass looks amazing!

  • Scorn

    • Radu
    • September 5, 2017 at 10:53 AM

    [Blocked Image: http://i.imgur.com/KTkj3vk.jpg]

  • ITT: Post maps/scenes that never saw the light of the day.

    • Radu
    • September 5, 2017 at 7:55 AM

    Yeah, it was an ar map that came pretty close to being released.

  • ITT: Post maps/scenes that never saw the light of the day.

    • Radu
    • September 4, 2017 at 6:09 PM

    October, 2012 - When did the years go by?

    [Blocked Image: https://steamuserimages-a.akamaihd.net/ugc/1135162986175097767/47D6EBCE8ED06E5573C6B44719BC61FCB15CA660/]

    [Blocked Image: https://steamuserimages-a.akamaihd.net/ugc/1135162986175094224/A5C6F383D8576DCB21CC899C47EF4F118B0DBC91/]

    [Blocked Image: https://steamuserimages-a.akamaihd.net/ugc/1135162986175108929/0182996003DC80414FE32C1458C942B1913A34F5/]

  • What I'm Working On

    • Radu
    • September 2, 2017 at 6:26 PM
    Quote from RaVaGe

    11 minutes ago, RaVaGe said: [i[Blocked Image: https://gry0va.bn1301.livefilestore.com/y4mfc__EWKOUPwT6PJKFsIV2MB9Doewsb6hlpt8ceCpVCVilOhkPagOepGaW4o77kcrM8ENyc5rqwKRDcRgYEIVygGtDxyn4hJlJjcnav2C4O7B_MLQ48jLYvo746Naf7F8cE_oMuSewdLKJII6kQdLggVP-EnNO2ZPQWOvDQeLme3WoYyJXWhgofooF2APLJ7ifWyLeEQw3_EUUow2vzO0Qg/4.thumb.jpg.398afaf2fd072905c394a75376e5cbd0.jpg?psid=1]

    [Blocked Image: https://f7y0va.bn1301.livefilestore.com/y4mZjkOUm98kpv17lPbVqDx0c6ZYlq-lZlhBZ7miR_gw09VS2J5pEbEteDSLlX9e8E_mrm5E-95LoLdR1NbMGNE6kl4SOgF1nwfsoh_NHySWXgCWGxz4p6KSriBEKQTvkxs8-v0JHRp6BDXmtcVcM4lNwu5zDGqb9dE76oofThJLZR38gw2sI5jRsqwtmYRCyfwnfttddw6ckHVEY9wDXp1DQ/9.thumb.jpg.145ab465e010d2fdea6edf74384df930-2.jpg?psid=1]


    Was thinking more about something like that.

    That would actually be a massive visual improvement! Though, it would be best if the interior retained the original green hue.

  • A Game of Thrones

    • Radu
    • August 28, 2017 at 9:42 PM

    [Blocked Image: http://i.imgur.com/r6L2bKA.jpg]

  • The Half-Life 3 thread of closure and memorium AKA what Tyler McVicker just said on YouTube

    • Radu
    • August 28, 2017 at 3:13 PM

    Probably two or three guys talking it over some twinkies at the snack bar.

  • The Half-Life 3 thread of closure and memorium AKA what Tyler McVicker just said on YouTube

    • Radu
    • August 25, 2017 at 6:51 AM

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  • [DOI] El Guettar

    • Radu
    • August 22, 2017 at 9:57 PM
    Quote from blackdog

    On 8/21/2017 at 4:26 PM, blackdog said: Wish I could give it a try :( you testing it with the DoI team anyway?

    No, but I got a lot of feedback from the community and I had a super secret stronghold playtest earlier with a few fellas from our forums.

    Some pics from the playtest:

    [Blocked Image: http://i.imgur.com/QoRrdQm.jpg]

    [Blocked Image: http://i.imgur.com/QwVlRqw.jpg]

    [Blocked Image: http://i.imgur.com/Z71oVpE.jpg]

    [Blocked Image: http://i.imgur.com/9e9PAx1.jpg]

    [Blocked Image: http://i.imgur.com/puYrGga.jpg]

    [Blocked Image: http://i.imgur.com/KvpF09e.jpg]

  • AoE IV

    • Radu
    • August 22, 2017 at 12:05 AM

    Needs more

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  • DUSK

    • Radu
    • August 20, 2017 at 3:32 PM
    Quote from Hipshot

    On 8/19/2017 at 3:55 PM, Hipshot said: I came here just to say that I played this and I give it the Hipshot-almost-only-play-old-games-approval I never gave Strafe. It took me about 1 hour to get through the first episode, I'm not interested in the endless mode at all.

    Recommended for: Seeing out in the void bugs that will never be fixed and blue keycard behind red doors for no reason, where you could instead have just found the blue keycard instead of the red.

    I have yet to play it myself, but I'm interested in its modding potential more than anything else. From what I've gathered on the official DUSK Discord, they're planning to integrate Steam Workshop and allow direct loading of BSPS in the future; currently, custom levels are in the form of asset bundles, which a BSP must be converted to within Unity. Though, people can still use a variety of level editors, such as J.A.C.K, Radiant, ProBuilder, SabreCSG, etc to create levels for it. That sounds incredibly convenient and I'm glad to see a developer that plans for modding support right from the start. I thought this might be something of interest to some members around here.

    @FMPONE you should take a break after sub0 and make some argent towers for DUSK. I know I will.

  • [DOI] El Guettar

    • Radu
    • August 20, 2017 at 8:37 AM

    I just updated the workshop file! The changes can be found under "update notes". Additional cover options for the attacking team, new route through first cp and a bunch more!

    [Blocked Image: http://i.imgur.com/rRxKAv7.jpg]

  • WIP in WIP, post your level screenshots!

    • Radu
    • August 18, 2017 at 8:46 PM

    The lighting is spot on! It could easily be mistaken for an official level.

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