I hope it's not a letdown
Posts by Radu
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"Early indications are supportive, as PC pre-orders are higher than for the first Division, and pre-orders on the Ubisoft store are six times higher. We believe this deal is a long-term positive for Ubisoft."
https://www.gamesindustry.biz/articles/2019-…pic-games-store
"BAFTA, the British Academy of Film and Television Arts, will honor Epic Gameswith a Special Award recognizing its growth from its founding in 1991 to "world-renowned industry leader and innovator"."
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I'm not a fan of super hero films, but Watchmen hit a sweet spot for me between the super part and the reality of human nature.
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Stuff like this kills me:
Ghost Recon Breakpoint Isn't Making Political Statements, Ubisoft Insists Despite Obvious Themes
"We're creating a game here, we're not trying to make political statements in our games."
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Quote from FrieChamp6 hours ago, FrieChamp said: WHAT!? @Radu can you please post some more game ideas because IT'S WORKING!
maybe we'll also see a 4 player coop Aliens game designed like Payday 2/L4D
Also,
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Aka the game I've been playing for the past six months on a daily basis
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Quote from [HP]
3 hours ago, [HP] said:
Assymetric online experience? Where you can play as the monster against 4 other people? Why does this sound familiar? I hope they don't end up the same way as Evolve.
Looks cool though, but why not single player - come on
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No problem, but I didn't go through all the entries. Maybe someone else can also take a look
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You know what'd make for a great open world game though? Predator. It would actually play into that fantasy pretty well having a large jungle area to go about hunting and using your gadgets. Story-wise could be something simple like a previous predator having been captured that you need to rescue and also destroy the tech that's been taken. You could throw in the aliens as a subplot, like destroying the hives before they can spread.
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Let's make some bets, how many open world games will there be?
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Quote from will2k
1 hour ago, will2k said: That ain't Hope County, son!
The visuals remind me of a cross between the African savanna in FC2 and the tropical island in FC3, and certainly don't look like the rugged mountains of Montana. Are those custom assets or stock?
Looking real nice, keep it up.
The editor is super limited, but the terrain tools are nice. You can't have custom assets, but they brought assets from a bunch of their games like the previous Far Cry games and Assassin's Creed. I'm doing something inspired by Vietnam. Hopefully I will finish it by the end of this week.
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Valve? Who's Valve?
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Quote from will2k
10 hours ago, will2k said: damn, I leave for little over 3 months and you already are with Ubi!
Jokes aside, congrats on the position :).
The gameplay will totally depend on player skill (knowledge of parkour and Dying Light mechanics) and style (explorer or just speed-running thru the main quest)
If one will choose to go as quickly as possible thru the quests without any exploration of remote locations, points of interest, scavenging, fighting or random encounters with NPC, then you can finish the campaign in approx 2h 15 min (give or take 10-15 min)
If you decide to enjoy the campaign as it is supposed to be played, then you could easily sink 3-4hrs +; it's yours to play as you see fit

I waited for you, Will, but you took too long!
Thanks, it's not exactly level design, but *at least I'm getting relevant industry experience*.
Sorry for asking about the length again. I just scrolled up to see I also asked back in january. Damn, it's almost summer? Anyway, looking forward to see this released.
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@will2k how long does it take to play through it atm?
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Maybe I should post what I've been working on recently, a little Far Cry 5 Arcade level. The objective is to eliminate three targets located in different camps and make your escape through a final wave of enemies.
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