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  3. Radu

Posts by Radu

  • How do I make my map look good?

    • Radu
    • May 28, 2019 at 2:27 PM
    Quote from Minos

    12 hours ago, Minos said: Always keep things simple early, and work from macro to micro. Instead of beautifying just one corner, make one texture (don't finish it) and apply it all over the map. Then make another texture, and apply it all over the map. Repeat that, until you have a somewhat solid texture set. By this time your map should start to resembles some place. Then you start detailing. Detail things like door ways, doors, windows, railings etc... and propagate them through the map. Try to reuse as much as you can so you can finish the map (it's very important to finish a map, even if you could make a better one by the time you are almost done). Then lastly, when everything is in place, work on lighting, set dressing and final polish (decals, little props, flowers, etc...). This process should tallow you to be creative and artistic in a manageable way :)

    Of course that is just the dream... the reality is that we as artists tend to focus on the result, instead of the process. Enjoy the process and the result will be good, make lots of mistakes until things start to click. I wish I could send this message back to my 15 year old self in the past.

    Wow, that sounds almost like what this guy is saying

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  • Death Stranding - Hideo Kojima's next game

    • Radu
    • May 28, 2019 at 12:30 PM

    No, I meant how do you think the game will play like? While there isn't much to use aside from that gameplay trailer with various brief segments, it seems to be an open world with various survival elements and environmental hazards that you have to avoid.

  • Death Stranding - Hideo Kojima's next game

    • Radu
    • May 27, 2019 at 5:39 PM

    what's your take on it @[HP]? how is it gonna stand out?

  • Arnold and Sly movies etc

    • Radu
    • May 27, 2019 at 3:44 PM
    Quote from dux

    12 minutes ago, dux said: As if anyone is really surprised? Terminator franchise has been hot trash since #3.

    Yeah, but there was still some hope after the rights went back to Cameron

  • Apex Legends

    • Radu
    • May 24, 2019 at 2:45 PM

    "In the meantime, Respawn's in something of a difficult position. Having committed to not over-working its devs by sticking to seasonal updates (an admirable move), it also risks losing players, and the lack of fresh cosmetics and engaging content is starting to hurt the game's revenues. Fortnite, meanwhile, is continually pushing out new updates and cosmetics - giving Epic huge player numbers and outrageous profits at the human cost of encouraging crunch at the studio. It's a lose-lose situation."

    https://www.eurogamer.net/articles/2019-…nt-since-launch

  • TellTale Games is closing down(?)

    • Radu
    • May 24, 2019 at 11:57 AM

    All remaining Telltale Games series will be gone from GOG next week

    UPDATE: 2K working to get Tales from the Borderlands back on Steam.

    https://www.eurogamer.net/articles/2019-…m-gog-next-week


    Where is Ross Scott?

  • Arnold and Sly movies etc

    • Radu
    • May 23, 2019 at 3:32 PM

    Hold on to your chairs because TERMINATOR: DARK FATE trailer just dropped and it is indeed a dark fate for this franchise


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    Here's a video as a commentary not only to terminator but a lot of films nowadays

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  • A Game of Thrones

    • Radu
    • May 22, 2019 at 8:35 PM

    https://i.imgur.com/eVMmhGJ.gifv

  • Dying Light 2

    • Radu
    • May 21, 2019 at 8:11 PM

    Welcome, you have chosen or been chosen to relocate to one of our finest remaining urban centres!

  • WoW Classic

    • Radu
    • May 20, 2019 at 5:29 PM

    wow classic more like wow, classic dux


    waiting on w3:reforged

  • Rage 2

    • Radu
    • May 20, 2019 at 7:44 AM

    @blackdog looking at their PC metacritic scores, they seem to be on a downward trend with the worst reviews on the recent Generation Zero. Yikes!

    Sep 27, 2006 - Just Cause - 75 metacritic

    Mar 23, 2010 - Just Cause 2 - 84 metacritic

    Oct 26, 2011 - Renegade Ops - 76 metacritic

    Sep 1, 2015 - Mad Max - 73 metacritic

    Nov 30, 2015 - Just Cause 3 - 74 metacritic

    Feb 16, 2017 - theHunter: Call of the Wild - 64 metacritic

    Dec 4, 2018 - Just Cause 4 - 68 metacritic

    Mar 26, 2019 - Generation Zero - 51 metacritic

    May 13, 2019 - Rage 2 - 72 metacritic

  • Rage 2

    • Radu
    • May 19, 2019 at 9:13 PM

    I finished it! And it was pretty much a letdown. The thing that bothered me the most is the overall design of the world and the way you go about traversing it. I just didn't enjoy the driving at all and there's plenty of driving from one side of the map to the other. Thank god there was just one main mission where you have to participate in a race.

    As I pointed out in a previous post, there are plenty of areas that feel rushed through development or that have been overlooked by QC. The overall big picture is fine. The game looks amazing with some really expansive vistas. But once you start slowing down and taking in all the details, that's when you begin to notice a lot of issues like floating/overlapping props, weird texturing or just inconsistent detail density. There seem to be issues with dialogue as well. I experienced several instances where the characters were playing their talking animations, but there was just no sound. Sometimes I could see the HUD radio transmission pop up and no sound until I opened/closed the inventory for some reason.

    I also didn't enjoy the way the mechanics and weapons were introduced and taught to the player. Why do I need a tutorial on how to fire a shotgun after I've just used a weapon to shoot my way through the introduction of the game?

    I have to say, the marketing team did an excellent job! The presentation and hype built towards the release was spot on.

  • A Game of Thrones

    • Radu
    • May 17, 2019 at 11:12 PM

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  • Rage 2

    • Radu
    • May 16, 2019 at 7:42 PM

    I can confirm that crate smashing bollocks

  • Dying Light 2

    • Radu
    • May 16, 2019 at 2:57 PM

    Let's all agree that it's city 17 in an alternate universe where the l4d virus happened prior to black mesa messing with teleportation

  • Rage 2

    • Radu
    • May 15, 2019 at 4:43 PM

    [Blocked Image: https://i.imgur.com/yNqNIvA.gif]

  • Anthem and the peculiarities of modern monetization.

    • Radu
    • May 15, 2019 at 3:11 PM

    "Take-Two reported about $2.929 billion in revenue for fiscal year 2019, which would put those loot box revenues right around $88 million. That’s a lot of money, just not a lot of money on the scale a major corporation operates at."

    https://www.pcgamesn.com/take-two-loot-box-revenue


    "Across the financial year, ending March 31st, 2019, Ubisoft saw net bookings of €2.028 billion with operating income of €446 million. This is in a year driven by both successful new major game launches in the form of Assassin’s Creed: Odyssey, Far Cry: New Dawn and Tom Clancy’s: The Division 2, as well as the success of a number of back catalogue titles."

    https://wccftech.com/ubisoft-sees-record-profits/

    https://ubistatic19-a.akamaihd.net/comsite_common/en-US/images/57ubisoft fy19 slideshow confcall _tcm99-349885_tcm99-196733-32.pdf

    https://www.reddit.com/r/assassinscre…how_it_relates/


    "Nintendo is pulling two of its popular mobile games in Belgium due to the nation's anti-gambling laws aimed at loot boxes. Fire Emblem Heroes and Animal Crossing: Pocket Camp will be removed from app stores on August 27th, according to an announcement on the company's website. Most game developers like Blizzard, Valve and 2K have satisfied requirements by releasing a version sans loot boxes. Others are pulling the games from Belgium entirely. Last year, Square Enix pulled three mobile games from Belgium: Kingdom Hearts Union X, Dissidia Final Fantasy Opera Omnia and Mobius Final Fantasy."

    https://www.engadget.com/2019/05/21/nin…-loot-box-laws/


    "If this loot box bill passes as proposed, it will make it a fineable offense for publishers to put loot boxes in games that target children or are playedby children. It will also ban “pay-to-win” mechanics in those games."

    https://kotaku.com/u-s-senator-sa…ideo-1834905639


    "Two Democratic Senators have signed on to Republican Senator Josh Hawley’s anti-loot box bill, providing bipartisan support for the proposed legislation that would fine publishers and game distributors over both blind loot boxes and “pay to win” mechanics."

    https://www.pcgamer.com/us-loot-box-ba…-in-the-senate/

  • What's going on with your life?

    • Radu
    • May 15, 2019 at 11:29 AM

    @Vilham I never liked french. Now I'm working for a french company.

  • A Game of Thrones

    • Radu
    • May 14, 2019 at 6:42 PM

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  • Rage 2

    • Radu
    • May 14, 2019 at 1:27 PM

    So far it's been.. well, can't say just yet, but I wouldn't much of a quality control guy if I didn't point some stuff like this:

    Two points where you can remain trapped in the very starting area:

    https://imgur.com/a/6BaIfkt

    https://imgur.com/a/UKXwajU

    Floating/overlapping props:

    https://imgur.com/a/quuwrno

    Do you dare look in the dark:

    https://imgur.com/a/iG5TYEi

    Same npc spawned twice?

    https://i.imgur.com/U059vpW.jpg

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