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  3. Radu

Posts by Radu

  • Dishonored II

    • Radu
    • May 29, 2020 at 11:35 AM

    Why aren't more HEV suits being produced to give the resistance fighters an edge in battles? Why is only Gordon using the gravity gun if it has such a wide creative usage in combat? My point is that some items are there and only available to the player because they're fun. Yes, it would make more sense to see those being used by the other NPCs, it would establish more consistency of behavior, but it's a not a must.

    And it was supposed to be a spin off, something not as serious - think of The Zombie Island of Dr. Ned for Borderlands.

  • Half-Life Alyx

    • Radu
    • May 28, 2020 at 7:41 PM

    People will line up for that one

  • Half-Life Alyx

    • Radu
    • May 28, 2020 at 6:57 PM

    Congrats on the announcement, HP!

  • Half-Life Alyx

    • Radu
    • May 28, 2020 at 6:38 PM

    The sound on the Index is top notch

  • Dishonored II

    • Radu
    • May 27, 2020 at 7:12 PM
    Quote from blackdog

    4 hours ago, blackdog said: To be honest though, it looks too out of place in the HL world, feels over complicated in terms of story… layers upon layers to give a resemblance of substance.

    It would be cool to revisit Ravenholm, maybe Valve or a partner can tell the story of the fall of the town, or just some other story set between the time of HL:A and HL2. I can see it being very interesting to play in VR, with all the interactivity of the traps, using throwables…

    I think the part that looks out of place are the headcrabless zombies, but that could have been easily fixed with new headcrab types. It's a shame because Half-Life has always been a game about interacting and overcoming the environments using the tools at your disposal. A more systemic game would have been the next logical step up.

  • Dishonored II

    • Radu
    • May 26, 2020 at 10:06 PM

    Fucking valve

  • Serious Sam 4

    • Radu
    • May 21, 2020 at 4:55 PM
    Quote from dux

    2 hours ago, dux said: It looks like a reskin of the old one with a few more dudes on screen?

    Yeah, it does look pretty much like Serious Sam 3 with the assets from The Talos Principle, which is what probably happened. I think that's part of the reason as to why they're able to supposedly have hundreds of thousands of AI on screen. And also why the launch price is 34 euros. But, honestly, I don't mind if it looks a bit dated as long as it offers some fun and insane moments; at this point that's the kind of look I associate with the Serious Sam franchise - HD super sharp retexture of old assets.

  • Serious Sam 4

    • Radu
    • May 21, 2020 at 11:09 AM

    Think this entire thing takes place in Italy by the looks of it, culminating on mount vesuvius.

  • Anthem and the peculiarities of modern monetization.

    • Radu
    • May 20, 2020 at 9:52 PM

    aaaaand it's dead

  • Serious Sam 4

    • Radu
    • May 20, 2020 at 6:57 PM

    My nipples are like pencil erasers

  • Alan Wake

    • Radu
    • May 14, 2020 at 11:44 PM

    Dude, I'm waiting to see when that 2012 look that CSGO shipped with will become a legit aesthetic :D

  • Half-Life Alyx

    • Radu
    • May 9, 2020 at 6:19 PM

    So what now? What's next? Any of you guys waiting for the SDK to make levels?

  • The cost of games

    • Radu
    • May 9, 2020 at 10:48 AM

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  • The Last of Us Part 2

    • Radu
    • May 8, 2020 at 9:54 PM
    Quote from blackdog

    57 minutes ago, blackdog said: Spamming @[HP] hasn't beaten me to this time :D

    Yes, spamming HP ?

  • Vampire Bloodlines 2

    • Radu
    • May 8, 2020 at 11:18 AM

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    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • Scorn

    • Radu
    • May 8, 2020 at 11:09 AM

  • What I'm Working On

    • Radu
    • May 7, 2020 at 2:31 PM

    Super noisy and weird material choices for those buildings. Otherwise, graphixxx!!!

  • Half-Life Alyx

    • Radu
    • May 5, 2020 at 8:20 AM

  • Half-Life Alyx

    • Radu
    • May 4, 2020 at 1:23 PM
    Quote from [HP]

    1 hour ago, [HP] said: Now the ball is on the side of all the other VR devs, after playing and finishing Alyx, people will be hungry for more games to play on their headsets.

    You'd think so, but maybe people are really not that hungry. If you look at the achievements on Steam, only 30% have managed to finish the game. And that's funny because people couldn't even be bothered to get to the end of the game despite the significant financial investment on their side. I think HL:A is a well made game with some awesome moments to be experienced in VR, but now that the initial hype has died down, I can't say that I want to replay it anytime soon or experience another HL in VR or keep playing in VR.

    There's some people that say VR is the future and are pretty convinced about it, but I just can't see it.

  • Corona Virus

    • Radu
    • May 1, 2020 at 11:55 AM

    You should maybe apply to one of the Ubisoft studios in Germany. There's like 3 of them..

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