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  3. Radu

Posts by Radu

  • S.T.A.L.K.E.R. 2

    • Radu
    • March 28, 2021 at 11:37 AM

    Insurgency: Sandstorm has some support, don't know to what extent, but you can create levels for it at least.

  • S.T.A.L.K.E.R. 2

    • Radu
    • March 28, 2021 at 11:03 AM

    So is anyone gonna ask this? Is there even a point in asking this anymore? But do you think there will be some modding support? It's what kept the originals going for so long.

  • S.T.A.L.K.E.R. 2

    • Radu
    • March 27, 2021 at 3:22 PM

    From their videos, it seemed like they are remaking some of the previous areas like the Cordon. My bet is that they're gonna take the old game areas and connect them seamlessly, real open world style, with the space in between leaving room for new original content. That would probably save some time on development, without having to imagine everything from scratch, and also be familiar to old time fans.

    I think one thing fans want is an endless aspect to the game, where you have the factions battling each other, mutants that respawn and randomly generated quests to take you across the world. I've seen a few mods for the old games that do exactly that. But they really need to capture the feeling of the old Zone and get the systems to work together.

    [Blocked Image: https://i.imgur.com/YZPyqws.png]

  • S.T.A.L.K.E.R. 2

    • Radu
    • March 27, 2021 at 10:29 AM
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  • Deathloop - New Arkane Lyon's game

    • Radu
    • March 25, 2021 at 11:13 AM

    [Blocked Image: https://pbs.twimg.com/media/ExUa4j1XEAccm-4?format=jpg&name=4096x4096]

  • Aliens: Fireteam

    • Radu
    • March 23, 2021 at 5:07 PM

    More details on IGN: https://www.ign.com/articles/how-a…enant-ign-first

    Look at these bad boys.

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    [Blocked Image: https://i.imgur.com/g5WQsw5.png]

    [Blocked Image: https://i.imgur.com/84epLsr.png]

  • Doom Eternal

    • Radu
    • March 23, 2021 at 11:25 AM

    I will admit, though, the environments look pretty kickass! I might play it just to have a better look.

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  • Aliens: Fireteam

    • Radu
    • March 19, 2021 at 8:09 PM
    Quote from dux

    1 hour ago, dux said: Perhaps the core should branch out with its own game dev team. We could resurrect classics and show AAA publisher monkeys how it's done.

    Only if Unknown Worlds acts as supporting studio ;)

  • Aliens: Fireteam

    • Radu
    • March 19, 2021 at 2:18 PM

    Yeah, it's one of my favorite games, especially the marine campaign. But I wonder how many people know that game even exists. It's in publishing hell currently. There's no way to purchase it except from people reselling old physical copies or pirating it. No One Lives Forever is in the same boat actually, there's a whole article on it if you want to read: https://www.techdirt.com/articles/20150…e-release.shtml

    I don't know, it might seem not that difficult to replicate for us, but it's so easy to get obvious things so so wrong. I'd like to see something like it though.

  • Aliens: Fireteam

    • Radu
    • March 19, 2021 at 1:57 PM
    Quote from dux

    3 minutes ago, dux said: I dunno why it's so hard to just make the AvP 2 Marine campaign into a full game

    Horror is always going to be difficult. Most people think jump scares and gore is what makes it, but real horror is hard to get right. I'm not surprised there aren't many people tackling that. Making a good game in general is hard as it is, but combining it with that horror element is a huge task. And in the end it's only gonna appeal to a niche market, so it's already a tough sell. Look at how Dead Space ended.

  • Aliens: Fireteam

    • Radu
    • March 19, 2021 at 8:54 AM
    Quote from FMPONE

    6 hours ago, FMPONE said: So we go from a single Alien is the world's most intelligent, deadly prey that makes you feel like a powerless n00b and ragequit after five seconds in Alien: Isolation, to shooting down waves of mindless Alien hordes and getting bored after five seconds in this game.

    How about just a moderately paced, narrative singleplayer game in the Alien universe. They clearly have no idea wtf to do with this IP other than run it into the fucking ground.

    I mean, that's what the sequel was about.

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  • [CS1.6] Dust 2 2020

    • Radu
    • March 15, 2021 at 9:36 AM

    The dust 2 version to rule them all

  • Doom Eternal

    • Radu
    • March 14, 2021 at 2:17 PM

    Is there anyone else here playing the DLC? Main campaign was so and so for me, wasn't a fan of the combat. I know a lot of people were vocal about the level design, like the jumping sections.

  • Aliens: Fireteam

    • Radu
    • March 12, 2021 at 5:36 PM
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  • Max Payne thread

    • Radu
    • March 12, 2021 at 2:01 PM

    But wait, there's more

  • Counter-Strike: Global Offensive

    • Radu
    • March 11, 2021 at 8:07 PM
    Quote from RaVaGe

    6 minutes ago, RaVaGe said: Did I miss the drama ?


    WHERE IS IT ALL GONE ????

    [Blocked Image: https://i.imgur.com/xuvwst2.png]

  • Max Payne thread

    • Radu
    • March 11, 2021 at 3:34 PM
  • Corona Virus

    • Radu
    • March 10, 2021 at 8:41 PM

    My mum got her vaccine shots in Jan/Feb, dad had it today and a second one to follow up at the end of this month. Hopefully we can start to leave this bullshit behind soon.

  • ILL

    • Radu
    • March 6, 2021 at 7:29 PM
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  • Aliens vs Predator

    • Radu
    • March 6, 2021 at 2:16 PM

    With all the news about Aliens: Fireteam, I started to replay the last AvP from 2010 and I'm surprised by how well it still holds up visually, especially the aliens. Of course, I can't forgive the cardinal sin of having no crouch feature, but oh well... I guess that bar hologram makes up for it.

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