Whoa I just noticed haha, well done
. I too have found using Vscripts a real struggle and have 'wasted' a lot of time researching it instead of using it. Do you reckon there's a need for a (sub)forum dedicated to custom gamemodes? I can't seem to find a central place where most of the custom maps are being made at.
Posts by Spherix
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Just noticed this on the workshop, haven't had internet lately at home so my own development is really falling behind haha. Very good to see more people making custom game modes and messing with Vscripting and such. The map looks proper too!
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What's the entrance fee? I'd like to walk around in it

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There's quite a few Squirrel highlighters for various editors. Just no autocomplete for Valve's implementation.
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Who's constantly sweeping those paths? It's snowing yet those paths seem 100% free of snow

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So much offtopicness
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I am the person that released the mode. It's done in Vscript, if you need a hand, add me on steam: SpherixNL
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Looking good. A tad too clean for my taste, especially since I see very clean and even streets and suddenly piles of rubble/stone against a building. Holding back further comments until we get to see more

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It looks brilliant! Seems you're picking up the game fast considering you only started mapping recently
I wish I had that easy/quick reference materials for maps I make 
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For future reference regarding gamemodes/types: https://developer.valvesoftware.com/wiki/Counter-S…ting_the_Server
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Im glad this isn't an advertisement
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Sweet. I always miss proper foliage that doesn't look weird in a map with a new theme..
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Those big trees outside arn't stock content, are they?
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Nice going so far. What's planned for the rest of your week ;-)?
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If only they allowed it on regular brushes too..
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I do too much stuff at once.
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Will the minaret play sounds?
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I have quite a lot of free time next week, if you have any questions, feel free to buzz.
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There currently is, yeah. It was just fiddling around, if I'd ever go and finish it I would surely use Vscript