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  3. iwxanthi

Posts by iwxanthi

  • cs_compound

    • iwxanthi
    • July 21, 2013 at 9:46 PM

    After releasing cs_compound_gc I wasn't really happy with the graphics. So I decided to update the GC edition but after a while I realized that so much was changed that it would be better to release it as a brand new map. So here it is cs_compound.


    Subscribe here: http://steamcommunity.com/sharedfiles/fi…s/?id=162368406


    [Blocked Image: http://i.imgur.com/oJbiEPa.jpg][Blocked Image: http://i.imgur.com/ci5G1we.jpg][Blocked Image: http://i.imgur.com/aqb0sBt.jpg][Blocked Image: http://i.imgur.com/ktsnaJ2.jpg]

    [Blocked Image: http://i.imgur.com/rxts2Ti.jpg][Blocked Image: http://i.imgur.com/tVUulWd.jpg]


    Feedback is always welcome.


    Enjoy!

  • Breaking Bad

    • iwxanthi
    • July 20, 2013 at 11:38 AM

    Can't freaking wait

  • 2 Maps for Fistful of Frags

    • iwxanthi
    • July 5, 2013 at 9:50 PM

    Looks awesome!

  • Dark Matter on Ze Kickstarter

    • iwxanthi
    • July 5, 2013 at 12:14 PM

    Heya, mapcore friends


    Currently We're running a Kickstarter for our upcoming game Dark Matter. Which is a Survival/Horror 2.5D platformer inspired by Metroid, Castlevania and dozens of other platform games.


    So far we didn't raise that much yet. But we have still some cool stuff for the upcoming weeks to change the outcome.


    Kickstarter: http://www.kickstarter.com/projects/interwave/dark-matter-1


    We also need your help to get our game on Steam. Please vote here:

    http://steamcommunity.com/sharedfiles/fi…ext=dark+matter


    [Blocked Image: http://www.darkmatterthegame.com/wp-content/gal…engineering.jpg]


    [Blocked Image: http://www.darkmatterthegame.com/wp-content/gal…m_kick_trap.jpg]


    [Blocked Image: http://www.darkmatterthegame.com/wp-content/gal…infestation.jpg]


    [Blocked Image: http://www.darkmatterthegame.com/wp-content/gal…k_tentacled.jpg]


    Move in the shadows, because light angers the new masters of your ship. Creep along abandoned corridors and explore infested hallways, uncovering the secrets of the past, and hoarding resources for your future. Harvest weak enemies. Corner their powerful brethren with overwhelming firepower. Whatever you do, however you do it, when you hear a Seeker hiss behind you, just run.

    Dark Matter is at its core a modern descendant of Metroid. It is a game driven by the same progressively unlockable level mechanics, but with a supercharged atmosphere where light and darkness play a vital role in enemy AI, and the player's survival.

    Dark Matter is a tough side scrolling action game where sometimes the best action is to know when to not attack, or when to lure an enemy into a mag-lock door, rather than rush into a room guns blazing.


    Please, check our Kickstarter video here:


    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    Thanks!

  • Post your blog

    • iwxanthi
    • June 24, 2013 at 11:09 PM

    My blog: http://xgamedesign.com/?cat=1 One day, one day I will update it again..

  • Mapcore swag

    • iwxanthi
    • June 15, 2013 at 6:11 PM

    Very cool idea. We use this for Interwave: http://www.zazzle.com/interwave Easy to use. (shameless advertising)

  • De_ruins

    • iwxanthi
    • June 14, 2013 at 2:13 PM

    Awesome work!

  • Skype group

    • iwxanthi
    • June 13, 2013 at 7:39 PM

    Hehe yeh no worries, webcam is optional in Hangout.

  • Skype group

    • iwxanthi
    • June 13, 2013 at 4:06 PM

    yeh google hangout is pretty good. Using that now in the studio

  • Jonathan Cliff - Level Designer

    • iwxanthi
    • May 26, 2013 at 11:48 AM

    Early layouts is cool, always interesting to see how certain design choices were made.

    About the video yes would keep it as short as possible and naughtydog is completely right about the length. Most videos I skip through are above 4 min.

  • Jonathan Cliff - Level Designer

    • iwxanthi
    • May 25, 2013 at 5:20 PM

    No problems here with your site, runs smooth.

    Anyway I like your portfolio and especially the small descriptions are a big plus. You could show some pre-production stuff but keep it minimal. You can always provide more details in a interview.

  • De_cache WIP (new version)

    • iwxanthi
    • May 23, 2013 at 7:22 PM
    Quote from Al Anselmo~Intelect0

    Insanely good!

    How do you do that? What's the black magic? I'm in need for this dark sorcery.

    More seriously, I'm always interested in the process. Any chances on sharing anything about your decisions to apply X art to Y environment/ which are the original assets vs. created by yourself/ etc.

    I have a hard time on creating assets too, so it'd be great to know "how much it was possible to do on your project" taking that in consideration

    There is no magic. Just working your ass off 24/7

  • De_cache WIP (new version)

    • iwxanthi
    • May 23, 2013 at 1:34 PM

    Looks really good! Only screen 12 with the glass behind the glass is a bit of a strange design choice.

  • What have you purchased recently?

    • iwxanthi
    • May 14, 2013 at 12:27 PM

    Thinking of buying one of these:

    [Blocked Image: http://1.media.collegehumor.cvcdn.com/82/29/5702ec574ebb63a1ef023d37c427f4de-cell-phone-floats-on-water.jpg]

  • WIP in WIP, post your level screenshots!

    • iwxanthi
    • May 13, 2013 at 7:40 PM

    Thanks. Very soon

  • WIP in WIP, post your level screenshots!

    • iwxanthi
    • May 12, 2013 at 8:45 PM

    Some more compound progress

    [Blocked Image: http://i.imgur.com/gBXUOFP.jpg][Blocked Image: http://i.imgur.com/mpBiPah.jpg][Blocked Image: http://i.imgur.com/ci5G1we.jpg]

  • Road Redemption

    • iwxanthi
    • May 9, 2013 at 8:09 PM

    Ow yeh! Road Rash was freaking epic.

  • Wolfenstein Returns?

    • iwxanthi
    • May 7, 2013 at 8:18 PM

    Jeees who cares.. In the end it's all about the game and I can't freaking wait

  • just a quick reminder

    • iwxanthi
    • May 5, 2013 at 6:42 PM

    Yeh same Mazy.. Anyway about time for HL3 if it ever comes.

  • Leviathan: Warships

    • iwxanthi
    • May 4, 2013 at 11:00 AM

    LOL nice

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