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  3. iwxanthi

Posts by iwxanthi

  • Something new for CS:GO SDK

    • iwxanthi
    • January 28, 2014 at 11:42 PM

    Woohoo Source goes next-gen

  • Source 2 Left 4 Dead 2 Prototype Screenshots Leaked

    • iwxanthi
    • January 27, 2014 at 11:58 PM
    Quote from 2d-chris

    because you work at a dev who does sub fucking surface real fucking time scattering with fucking physicalized wind impulses in real fucking time with more polygons than a hl2 character per bush, Geez our next step will no doubt be making them grow in real fucking time :>


    all jokes aside, I love Cryengine

    Never forget where you came from

  • Counter-Strike: Global Offensive

    • iwxanthi
    • January 24, 2014 at 12:23 PM

    Museum is still one of my favourites and Agency, which looks so awesome.

  • [CSGO] de_pakistan

    • iwxanthi
    • January 23, 2014 at 10:52 AM

    Looks awesome!

  • [CS:GO] De_marquis

    • iwxanthi
    • January 17, 2014 at 9:56 AM

    de_done

  • aw yeah

    • iwxanthi
    • January 16, 2014 at 3:52 PM

    Man.. What a story,.. Happy to hear that you're finally recovering. Get well soon and thnx for sharing

  • de_crossfire, work in progress

    • iwxanthi
    • January 15, 2014 at 11:31 AM

    Awesome work!

  • [CS:GO] De_marquis

    • iwxanthi
    • January 12, 2014 at 6:09 PM

    Looks awesome! Reminds me of Seine Crossing in BF3

  • MapCore Job Census

    • iwxanthi
    • January 11, 2014 at 3:28 PM

    Nice job! Congratz

  • Respawn Entertainment's - Titanfall

    • iwxanthi
    • January 11, 2014 at 10:49 AM

    Can't wait for this game. But I'm a bit on the fence because of well EA..

  • CSGO: de_rostok

    • iwxanthi
    • January 10, 2014 at 2:25 PM

    It needs a better art direction. Right now the style is a bit all over the place, which isn't all that bad because Industrial sites contain mostly different styles of architecture. But this is a bit to much. I would recommend to gather some reference from the internet and copy some of their designs for a more consistent look.

  • List of your goals for 2014

    • iwxanthi
    • January 3, 2014 at 12:32 PM

    - Making my new business successful

    - New house and car (Because I lost it all after IW failure)

    - New csgo map

    - Enjoy life!

  • ns2_eclipse

    • iwxanthi
    • January 2, 2014 at 3:46 PM

    Awesome work!

  • MapCore on social networks (LinkedIn, Twitter)

    • iwxanthi
    • January 1, 2014 at 12:04 PM

    Same here. To much crap on Facebook..

  • [Portal 2] Repercussions WIP

    • iwxanthi
    • December 30, 2013 at 6:41 PM

    Same.. Stunning work!

  • That time of the year!

    • iwxanthi
    • December 25, 2013 at 11:59 AM

    Merry Christmas!

  • Arbor Vitae - UDK Scene [WIP]

    • iwxanthi
    • December 20, 2013 at 10:53 PM

    Looks amazing, nice job!

  • Blue light from your screen might be harmful

    • iwxanthi
    • December 20, 2013 at 10:51 PM

    I use flex only at daytime, Which already helps my eyes a lot. But at night no way,. Is like watching porn on a CRT screen..

  • Disappearing brushes in CS:GO Hammer.

    • iwxanthi
    • December 8, 2013 at 11:54 PM

    Hammer never stops to amaze me.. Never ever saw this before.

    Anyway I would try to roll back your Radeon drivers, Beta drivers aren't very reliable.

  • Finally released "Prototype"! Streamlined, powerful, level editing for Unity. And cheap! :D

    • iwxanthi
    • December 8, 2013 at 1:14 PM

    Awesome man! I used probuilder throughout the development of Dark Matter quiet a bit. Tutorial level is completely created with it.

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