I do agree that the game (genre I guess*) is flawed, but some complaints there are pretty much fictitious, I mean why are you even alt-tabbing man? You sound like in deep ADHD, no offence intended. There’s no progress bar at the end of a game, unlocks *afaik* are completely cosmetics, you can just hit “play” again without any sub-menu navigation. Doesn’t take long to get into a new game, way less than CSGO competitive.
That being said, I can’t say I’m loving the game, I’m playing it because I have a colleague to play with and want to understand a bit more the mechanics, given I have missed on all others BR games except CSGO.
First thing for me is the art, I wish it was more stylised and look more like the cinematic trailer and the menu/load screen, cel shading would really suit this.
I don’t like that there’s no screen showing global stats per-player, I’d like to see how I’ve done across all characters before digging into which one I’m doing better. This doesn’t make me feel achieved.
Ive done the training and still feel like I dunno how to play the game, there’s no explanation and experimentation about the attachments for example; it’s not very clear which ammo I should pick up (except for shotgun) as the guns look pretty much alike. They only teach you the special skills of the medic, I’d like to practice them before being in a real match. I haven’t used any special skill yet cos I don’t understand what my character can do and how can be useful. No wonder a site would come up with articles like this: https://www.gamespot.com/gallery/everyt…ips-/2900-2553/ it just confirms to me they don’t teach very well how to play.
I understand they need this giant treadmill for monetisation, but unlocking shit for the single heroes instead of allowing to kit the one you prefer is annoying.
The whole map system is implemented way worse than CSGO’s tablet, the way the enclosing circle is displayed could be better.
I feel there are way too many buttons, to play a game that appears very simple. I do appreciate the way you can swap items tho. Also I like the middle-mouse button commands, but the targets seem to small, I’ve found hard to even agree with teammates, never mind pinging an enemy.
Matchmaking seems completely broken/non-existing, how the fuck you get matched to people with 100+ kills when you have 3? Also the “champion” selection at the beginning seem ridiculous or is just poorly communicated: I’ve seen champions with 3 kills and in their teams there were players with 50+ kills. I don’t understand, am I playing against a noob like me or is a pro just trying a new hero?
I dunno, I guess it’s not much the game for me, makes me feel useless just like Team Fortress 2, makes me feel I dislike class based games (although Day Of Defeat has always been my fav game). I would prefer everyone had the same player archetype, and then have some sort of evolution tree to pick from to “create your own class” as you play.
Ive read today that the success of Apex is having people return or try Titanfall 2 multiplayer, and that for me sounds like the best news of this whole fad, as T2 is in my list of games to play next, hopefully is discounted enough that I’ll buy it soon now that I have Origin.